Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BrunhiIde
Bellona
Level 69
God Stats
70W - 61L
1,603 SR
Queue Stats
205W - 227L
1,463 Elo+
Solo
Da Ji
Da Ji
DRAFTYN
Da Ji
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
67W - 55L
1,343 Elo+
Solo
Ares
Ares
EdwarOfficial
Ares
Level 14
God Stats
4W - 1L
1,485 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Sol
Sol
SinNoodle
Sol
Level 86
God Stats
19W - 28L
1,437 SR
Queue Stats
85W - 103L
1,448 Elo+
Solo
Team Averages
Level 83
1,505 SR
1,451 Elo+

VS

Team Averages
Level 57
1,487 SR
1,459 Elo+
Poseidon
Poseidon
 
Poseidon
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Carry0rTroll
Ymir
Level 43
God Stats
13W - 16L
1,334 SR
Queue Stats
191W - 214L
1,416 Elo+
Solo
Thor
Thor
F1ickshott
Thor
Level 68
God Stats
17W - 13L
1,603 SR
Queue Stats
334W - 336L
1,463 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nonotheehobo2
Ah Muzen Cab
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
29W - 31L
1,497 Elo+
Solo
Nemesis
Nemesis
Slykite
Nemesis
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 103L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 2 / 3
7,854
491
2,143
7,572
2,010
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
BrunhiIde
Bellona
16
3 / 1 / 1
9,353
585
8,118
12,753
13,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Da Ji
DRAFTYN
Da Ji
14
4 / 2 / 6
8,526
533
9,929
13,139
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 4
7,091
443
2,528
7,140
3,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 0 / 5
9,333
583
5,410
7,470
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
1 / 4 / 0
9,050
566
5,744
7,859
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
3,124
195
0
0
0
14
1 / 2 / 0
8,422
526
8,104
10,660
10,743
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Nonotheehobo2
Ah Muzen Cab
14
3 / 5 / 1
8,703
544
6,915
11,338
4,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
Slykite
Nemesis
13
2 / 3 / 2
7,968
498
7,145
11,211
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
7
7
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
3
1.75
L
Poseidon
 
Poseidon
1
4
0
0.25
W
Bellona
BrunhiIde
Bellona
3
1
1
3.5
L
0
0
0
0
W
Da Ji
DRAFTYN
Da Ji
4
2
6
3.5
W
1
2
4
1.5
L
1
2
0
0.5
L
Ah Muzen Cab
Nonotheehobo2
Ah Muzen Cab
3
5
1
0.7
W
4
0
5
6.5
L
Nemesis
Slykite
Nemesis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,128
Damage
27,908
48,074
Taken
41,068
26,277
Mitigated
22,150
15,121
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
2,143
1,385
0
3,493
7,572
2,010
1,777
0
7,572
0
45,139
L
Poseidon
 
Poseidon
5,744
888
0
1,572
7,859
2,293
362
2,196
5,663
64,093
0
W
Bellona
BrunhiIde
Bellona
8,118
1,563
0
3,824
12,753
13,406
486
1,287
11,356
8,803
53,293
L
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
DRAFTYN
Da Ji
9,929
2,319
0
3,681
13,139
4,729
0
1,585
11,464
0
46,940
W
2,528
0
0
0
7,140
3,825
696
0
7,140
13,756
0
L
8,104
2,030
0
1,469
10,660
10,743
0
1,788
8,872
194
52,626
L
Ah Muzen Cab
Nonotheehobo2
Ah Muzen Cab
6,915
2,723
162
2,735
11,338
4,873
884
3,191
7,867
0
60,378
W
5,410
1,335
0
4,123
7,470
2,307
1,261
2,616
4,624
46,259
4,225
L
Nemesis
Slykite
Nemesis
7,145
1,911
0
918
11,211
4,241
0
2,518
8,261
0
49,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,157
Gold Earned
37,267
444
Minions Killed
438
0
Camps Cleared
0
1,520,799
Distance Traveled
1,217,861
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,854
491
101
6
0
257,320
4
L
Poseidon
9,050
566
134
8
0
308,066
8
W
Bellona
9,353
585
138
9
0
329,325
0
L
Ymir
3,124
195
0
0
0
0
0
W
Da Ji
8,526
533
73
5
0
307,181
4
W
Ares
7,091
443
15
1
0
296,495
0
L
Thor
8,422
526
118
7
0
312,821
6
L
Ah Muzen Cab
8,703
544
109
7
0
240,189
1
W
Sol
9,333
583
117
7
0
330,478
2
L
Nemesis
7,968
498
77
5
0
356,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role