Player Matchup

Morgan Le Fay
Morgan Le Fay
ButaneDangerous
Morgan Le Fay
Level 33
God Stats
1W - 0L
1,776 SR
Queue Stats
2W - 6L
1,507 Elo+
Solo
Bellona
Bellona
SSBMFedDex
Bellona
Level 33
God Stats
3W - 4L
1,719 SR
Queue Stats
89W - 79L
1,311 Elo+
Party 1
Atlas
Atlas
smokingdevil930
Atlas
Level 116
God Stats
3W - 2L
1,218 SR
Queue Stats
63W - 51L
1,491 Elo+
Party 1
Team Averages
Level 61
1,571 SR
1,436 Elo+

VS

Team Averages
Level 63
1,346 SR
1,294 Elo+
Poseidon
Poseidon
JFenno
Poseidon
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 57L
1,328 Elo+
Party 2
Chaac
Chaac
TheHashDabby
Chaac
Level 124
God Stats
2W - 5L
1,248 SR
Queue Stats
2W - 7L
1,296 Elo+
Solo
Medusa
Medusa
evrMore
Medusa
Level 27
God Stats
1W - 3L
1,289 SR
Queue Stats
4W - 13L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ButaneDangerous
Morgan Le Fay
15
0 / 5 / 11
10,250
641
8,189
12,407
4,941
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
SSBMFedDex
Bellona
18
12 / 1 / 3
13,016
814
14,950
14,433
16,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 9
11,208
701
12,986
16,020
7,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JFenno
Poseidon
17
4 / 5 / 5
10,989
687
13,765
14,314
5,435
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 8
11,276
705
12,970
18,676
16,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
evrMore
Medusa
15
4 / 6 / 6
11,440
715
10,140
13,290
4,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
15
Kills
10
10
Deaths
15
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ButaneDangerous
Morgan Le Fay
0
5
11
1.1
L
Poseidon
JFenno
Poseidon
4
5
5
1.3
W
Bellona
SSBMFedDex
Bellona
12
1
3
13.5
L
2
4
8
1.5
L
Medusa
evrMore
Medusa
4
6
6
1.17
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,125
Damage
36,875
42,860
Taken
46,280
28,560
Mitigated
26,576
3,982
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ButaneDangerous
Morgan Le Fay
8,189
1,072
323
1,015
12,407
4,941
0
4,783
7,624
23,948
0
L
Poseidon
JFenno
Poseidon
13,765
1,474
961
4,628
14,314
5,435
495
7,550
6,576
44,262
0
W
Bellona
SSBMFedDex
Bellona
14,950
5,018
0
1,934
14,433
16,595
917
4,782
9,651
0
35,400
L
12,970
1,149
0
4,599
18,676
16,376
523
5,255
12,572
189
45,503
L
Medusa
evrMore
Medusa
10,140
3,644
377
1,677
13,290
4,765
376
9,350
3,753
0
36,488
W
12,986
2,715
0
710
16,020
7,024
745
4,825
11,195
48,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,474
Gold Earned
33,705
164
Minions Killed
207
5
Camps Cleared
9
884,455
Distance Traveled
835,096
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,250
641
35
2
1
276,057
3
L
Poseidon
10,989
687
90
6
4
268,010
1
W
Bellona
13,016
814
36
2
1
327,571
1
L
Chaac
11,276
705
58
4
3
295,098
0
L
Medusa
11,440
715
59
4
2
271,988
0
W
Atlas
11,208
701
93
6
3
280,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role