Player Matchup

Hercules
Hercules
DevaLegion
Hercules
Level 126
God Stats
11W - 13L
1,624 SR
Queue Stats
233W - 210L
1,324 Elo+
Party 1
Izanami
Izanami
Leedsy II
Izanami
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,572 Elo+
Party 1
Thoth
Thoth
LordOfDeath987
Thoth
Level 108
God Stats
3W - 2L
1,703 SR
Queue Stats
13W - 15L
1,590 Elo+
Party 3
Nemesis
Nemesis
MontellPresent
Nemesis
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,672 Elo+
Party 3
Athena
Athena
Sp3ckySaiyan_
Athena
Level 151
God Stats
4W - 3L
1,291 SR
Queue Stats
151W - 107L
1,647 Elo+
Party 3
Team Averages
Level 115
1,523 SR
1,561 Elo+

VS

Team Averages
Level 135
1,491 SR
1,461 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Headsetgamer
Charybdis
Level 159
God Stats
12W - 7L
1,832 SR
Queue Stats
339W - 356L
1,453 Elo+
Solo
Sylvanus
Sylvanus
Shane200000000
Sylvanus
Level 82
God Stats
9W - 9L
1,124 SR
Queue Stats
131W - 139L
1,478 Elo+
Party 2
Athena
Athena
djclockwise
Athena
Level 158
God Stats
21W - 23L
1,500 SR
Queue Stats
181W - 186L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DevaLegion
Hercules
13
2 / 0 / 0
7,984
499
2,750
8,590
4,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Leedsy II
Izanami
15
1 / 3 / 1
8,633
540
7,857
11,058
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 2 / 1
7,911
494
5,556
7,660
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 3 / 1
7,695
481
4,915
10,043
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 0 / 0
8,607
538
6,332
7,869
6,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 0 / 3
8,826
552
6,536
8,756
5,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
 
Ravana
14
0 / 0 / 0
8,629
539
4,494
10,232
7,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Headsetgamer
Charybdis
18
3 / 2 / 1
10,452
653
8,394
12,738
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
13
2 / 1 / 1
8,383
524
4,511
9,037
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
17
2 / 0 / 1
9,540
596
4,859
11,194
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
3
2.5
W
Ravana
 
Ravana
0
0
0
0
L
Hercules
DevaLegion
Hercules
2
0
0
2
W
Charybdis
Headsetgamer
Charybdis
3
2
1
1.75
L
Izanami
Leedsy II
Izanami
1
3
1
0.5
L
0
2
1
0.25
L
0
3
1
0.17
W
Sylvanus
2
1
1
2.5
L
0
0
0
0
W
Athena
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,410
Damage
28,794
45,220
Taken
51,957
21,065
Mitigated
28,853
13,978
Healing
32,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,536
556
0
6,567
8,756
5,801
1,515
2,837
5,919
60,483
0
W
Ravana
 
Ravana
4,494
397
0
5,385
10,232
7,153
560
4,522
5,009
0
48,640
L
Hercules
DevaLegion
Hercules
2,750
303
182
3,742
8,590
4,921
0
3,926
4,664
0
18,339
W
Charybdis
Headsetgamer
Charybdis
8,394
4,776
0
8,538
12,738
3,952
1,628
0
12,738
0
85,687
L
Izanami
Leedsy II
Izanami
7,857
6,215
0
4,827
11,058
3,141
618
1,811
9,247
0
73,729
L
5,556
181
0
1,366
7,660
2,479
0
6,139
1,521
59,097
0
L
4,915
2,354
0
1,384
10,043
3,880
0
3,312
6,620
0
64,020
W
Sylvanus
4,511
1,463
868
3,774
9,037
7,158
431
1,572
7,423
21,071
0
L
6,332
1,468
0
2,477
7,869
6,644
0
438
6,616
49,986
0
W
Athena
4,859
1,375
0
7,668
11,194
4,789
0
2,120
8,980
73,778
7,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,830
Gold Earned
45,830
549
Minions Killed
596
0
Camps Cleared
0
1,658,393
Distance Traveled
1,548,380
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,826
552
141
9
0
288,026
2
W
Ravana
8,629
539
106
7
0
307,484
4
L
Hercules
7,984
499
40
3
0
334,776
7
W
Charybdis
10,452
653
163
10
0
291,368
4
L
Izanami
8,633
540
152
10
0
285,201
2
L
Thoth
7,911
494
130
8
0
320,463
6
L
Nemesis
7,695
481
113
7
0
368,151
3
W
Sylvanus
8,383
524
29
2
0
248,848
3
L
Athena
8,607
538
114
7
0
349,802
2
W
Athena
9,540
596
157
10
0
412,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role