Player Matchup

Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
BennyD2175
Atlas
Level 124
God Stats
8W - 8L
1,388 SR
Queue Stats
87W - 108L
1,340 Elo+
Party 1
Scylla
Scylla
CordPlaysGames
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,506 Elo+
Party 2
Xbalanque
Xbalanque
HollowPrxphet
Xbalanque
Level 38
God Stats
14W - 21L
1,451 SR
Queue Stats
43W - 64L
1,365 Elo+
Party 1
Tyr
Tyr
mintsan
Tyr
Level 59
God Stats
4W - 4L
1,480 SR
Queue Stats
101W - 124L
1,382 Elo+
Party 1
Team Averages
Level 64
1,464 SR
1,419 Elo+

VS

Team Averages
Level 78
1,642 SR
1,369 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
CMARTIN4
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,218 Elo+
Party 3
Ymir
Ymir
CyanSquirrel693
Ymir
Level 7
God Stats
3W - 1L
1,565 SR
Queue Stats
10W - 7L
1,554 Elo+
Solo
Bastet
Bastet
DeathbyFire2
Bastet
Level 128
God Stats
3W - 2L
1,796 SR
Queue Stats
32W - 43L
1,087 Elo+
Party 3
Osiris
Osiris
delong2262
Osiris
Level 152
God Stats
3W - 2L
1,852 SR
Queue Stats
201W - 194L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 8 / 4
6,993
636
6,420
11,731
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
14
1 / 5 / 6
8,447
768
9,720
17,685
15,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 5 / 1
8,198
745
6,184
9,915
3,106
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
HollowPrxphet
Xbalanque
13
2 / 8 / 4
7,603
691
8,792
13,967
4,473
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
13
3 / 9 / 2
7,651
696
11,903
15,565
14,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
3 / 1 / 15
8,169
743
6,157
11,249
4,633
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
CMARTIN4
Guan Yu
15
3 / 1 / 16
9,051
823
7,113
16,555
11,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
12 / 4 / 13
9,811
892
15,836
12,587
6,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
17
10 / 2 / 13
9,506
864
18,121
11,681
4,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
delong2262
Osiris
16
7 / 1 / 14
9,370
852
11,635
10,217
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
106
8
Kills
35
35
Deaths
9
17
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
8
4
0.25
W
Ratatoskr
 
Ratatoskr
3
1
15
10.5
L
Atlas
1
5
6
0.8
W
Guan Yu
CMARTIN4
Guan Yu
3
1
16
11
L
2
5
1
0.5
W
12
4
13
4.63
W
Bastet
10
2
13
8.25
L
Xbalanque
HollowPrxphet
Xbalanque
2
8
4
0.5
W
Osiris
delong2262
Osiris
7
1
14
14
L
Tyr
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,019
Damage
58,862
68,863
Taken
62,289
40,822
Mitigated
34,458
13,869
Healing
22,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,420
897
1,434
1,562
11,731
3,495
72
2,826
8,679
17,772
0
W
Ratatoskr
 
Ratatoskr
6,157
1,137
0
2,731
11,249
4,633
677
4,295
6,823
0
16,760
L
Atlas
9,720
3,847
568
3,702
17,685
15,385
72
4,189
13,149
19,079
0
W
Guan Yu
CMARTIN4
Guan Yu
7,113
858
6,361
8,190
16,555
11,151
223
6,075
10,339
0
15,718
L
6,184
1,144
99
563
9,915
3,106
0
2,524
7,130
22,958
0
W
15,836
2,171
119
1,296
12,587
6,405
529
4,793
7,548
34,410
0
W
Bastet
18,121
2,704
0
2,645
11,681
4,987
617
3,223
8,296
0
32,180
L
Xbalanque
HollowPrxphet
Xbalanque
8,792
3,092
750
1,863
13,967
4,473
138
3,149
10,435
0
14,578
W
Osiris
delong2262
Osiris
11,635
3,735
0
1,463
10,217
7,282
487
3,964
6,080
0
29,802
L
Tyr
11,903
1,745
299
3,029
15,565
14,363
0
2,372
12,597
31
15,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,892
Gold Earned
45,907
119
Minions Killed
180
0
Camps Cleared
0
988,579
Distance Traveled
1,219,001
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,993
636
28
3
0
178,577
0
W
Ratatoskr
8,169
743
18
2
0
279,263
1
L
Atlas
8,447
768
24
2
0
213,337
0
W
Guan Yu
9,051
823
17
2
0
238,849
0
L
Scylla
8,198
745
34
3
0
200,112
2
W
Ymir
9,811
892
63
6
0
202,687
0
W
Bastet
9,506
864
39
4
0
260,124
0
L
Xbalanque
7,603
691
19
2
0
205,008
0
W
Osiris
9,370
852
43
4
0
238,078
1
L
Tyr
7,651
696
14
1
0
191,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role