Player Matchup

Kuzenbo
Kuzenbo
Dhieguim
Kuzenbo
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,648 Elo+
Party 2
Nemesis
Nemesis
RyderJabas
Nemesis
Level 8
God Stats
0W - 2L
1,241 SR
Queue Stats
2W - 7L
1,338 Elo+
Party 2
Sol
Sol
ricardujds
Sol
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 76L
1,428 Elo+
Party 2
Team Averages
Level 95
1,414 SR
1,471 Elo+

VS

Team Averages
Level 54
1,526 SR
1,154 Elo+
Freya
Freya
DragonBlood22
Freya
Level 47
God Stats
1W - 0L
1,528 SR
Queue Stats
8W - 19L
1,233 Elo+
Party 1
Gilgamesh
Gilgamesh
FlappyJack21
Gilgamesh
Level 52
God Stats
1W - 1L
1,526 SR
Queue Stats
5W - 15L
1,146 Elo+
Party 1
Jormungandr
Jormungandr
FlyAcrylic
Jormungandr
Level 64
God Stats
1W - 1L
1,525 SR
Queue Stats
4W - 16L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dhieguim
Kuzenbo
11
1 / 9 / 7
8,734
624
8,258
16,204
13,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
RyderJabas
Nemesis
13
4 / 7 / 7
10,181
727
7,317
13,695
6,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
12 / 3 / 6
12,267
876
21,539
12,237
4,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 7 / 6
11,611
829
12,988
17,655
6,944
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
FlappyJack21
Gilgamesh
15
6 / 6 / 12
10,518
751
9,356
15,329
9,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
FlyAcrylic
Jormungandr
15
4 / 5 / 14
11,077
791
13,009
16,823
14,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
17
Kills
19
19
Deaths
18
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Dhieguim
Kuzenbo
1
9
7
0.5
W
9
7
6
1.71
W
Gilgamesh
FlappyJack21
Gilgamesh
6
6
12
2
W
Jormungandr
FlyAcrylic
Jormungandr
4
5
14
2.2
L
Nemesis
RyderJabas
Nemesis
4
7
7
1.07
L
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,114
Damage
35,353
42,136
Taken
49,807
25,112
Mitigated
30,060
9,495
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Dhieguim
Kuzenbo
8,258
1,495
0
0
16,204
13,616
69
10,996
5,208
17,550
0
W
12,988
3,658
1,236
5,766
17,655
6,944
867
10,416
7,072
28,392
0
W
Gilgamesh
FlappyJack21
Gilgamesh
9,356
3,055
560
3,531
15,329
9,076
1,533
9,182
5,867
0
30,938
W
Jormungandr
FlyAcrylic
Jormungandr
13,009
4,986
739
2,062
16,823
14,040
212
9,088
7,455
45,079
0
L
Nemesis
RyderJabas
Nemesis
7,317
2,244
504
2,367
13,695
6,498
383
8,300
5,395
0
14,330
L
21,539
6,186
0
6,624
12,237
4,998
1,610
6,975
5,262
54,861
4,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,182
Gold Earned
33,206
116
Minions Killed
160
5
Camps Cleared
6
726,352
Distance Traveled
748,845
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,734
624
8
1
0
226,083
0
W
Freya
11,611
829
30
2
4
243,281
3
W
Gilgamesh
10,518
751
54
4
2
252,464
2
W
Jormungandr
11,077
791
76
5
0
253,100
3
L
Nemesis
10,181
727
19
1
0
239,098
0
L
Sol
12,267
876
89
6
5
261,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role