Player Matchup

Cerberus
Cerberus
BiomasObtained
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,037 Elo+
Party 1
Hera
Hera
PyroNinja91
Hera
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,037 Elo+
Party 1
Awilix
Awilix
QweenPhelps
Awilix
Level 151
God Stats
6W - 8L
1,500 SR
Queue Stats
110W - 110L
1,490 Elo+
Solo
Team Averages
Level 72
1,500 SR
1,188 Elo+

VS

Team Averages
Level 76
1,424 SR
1,302 Elo+
Olorun
Olorun
Applejuice19
Olorun
Level 23
God Stats
5W - 7L
1,273 SR
Queue Stats
253W - 415L
1,370 Elo+
Party 2
Horus
Horus
DBWARRIOR13
Horus
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 31L
1,167 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Matthuss
Ah Muzen Cab
Level 138
God Stats
4W - 8L
1,500 SR
Queue Stats
209W - 328L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
0 / 2 / 4
8,991
642
6,389
13,128
11,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 4
8,380
599
6,219
9,263
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
13
4 / 3 / 0
8,983
642
5,343
9,474
2,969
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
4 / 0 / 4
10,036
717
7,603
5,373
2,035
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 1 / 7
9,930
709
4,801
11,328
10,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Matthuss
Ah Muzen Cab
15
3 / 3 / 4
9,474
677
14,395
8,032
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
4
Kills
8
8
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
0
4
6
L
Cerberus
0
2
4
1
W
1
1
7
4.5
W
Ah Muzen Cab
Matthuss
Ah Muzen Cab
3
3
4
1.67
L
0
3
4
0.67
L
Awilix
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,951
Damage
26,799
31,865
Taken
24,733
16,578
Mitigated
15,609
8,805
Healing
13,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
7,603
3,630
3,529
2,947
5,373
2,035
324
2,105
3,196
32,597
0
L
Cerberus
6,389
328
497
4,075
13,128
11,022
0
4,480
8,648
13,921
0
W
4,801
2,392
1,344
4,312
11,328
10,147
436
6,125
4,777
0
10,197
W
Ah Muzen Cab
Matthuss
Ah Muzen Cab
14,395
4,807
0
1,296
8,032
3,427
590
4,090
3,902
0
59,846
L
6,219
1,423
446
3,537
9,263
2,587
174
1,496
7,767
33,490
0
L
Awilix
5,343
1,682
0
250
9,474
2,969
0
2,486
6,988
0
34,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,354
Gold Earned
29,440
180
Minions Killed
180
5
Camps Cleared
7
768,760
Distance Traveled
776,994
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,036
717
69
5
2
249,672
5
L
Cerberus
8,991
642
41
3
1
258,074
3
W
Horus
9,930
709
13
1
0
270,249
5
W
Ah Muzen Cab
9,474
677
98
7
5
257,073
4
L
Hera
8,380
599
82
6
0
256,786
3
L
Awilix
8,983
642
57
4
4
253,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role