Player Matchup

Ravana
Ravana
 
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Cakeio
Rama
Level 140
God Stats
2W - 0L
1,748 SR
Queue Stats
115W - 71L
1,850 Elo+
Party 2
Ymir
Ymir
xXRokinXx
Ymir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 7L
1,850 Elo+
Party 2
Team Averages
Level 98
1,583 SR
1,733 Elo+

VS

Team Averages
Level 84
1,503 SR
1,236 Elo+
Neith
Neith
Absolito
Neith
Level 125
God Stats
13W - 8L
1,733 SR
Queue Stats
192W - 238L
1,278 Elo+
Party 1
Medusa
Medusa
HOLDERKILLING
Medusa
Level 44
God Stats
11W - 18L
1,426 SR
Queue Stats
43W - 94L
1,265 Elo+
Party 1
Cupid
Cupid
Mofeta96
Cupid
Level 82
God Stats
11W - 18L
1,349 SR
Queue Stats
73W - 164L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
5 / 8 / 5
11,507
767
10,802
15,302
12,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
Cakeio
Rama
16
6 / 5 / 3
11,133
742
11,770
13,617
4,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
0 / 4 / 3
9,465
631
3,338
16,213
17,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Absolito
Neith
17
6 / 2 / 11
11,509
767
17,930
8,605
3,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 4 / 7
11,224
748
9,949
11,867
5,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
Mofeta96
Cupid
14
5 / 5 / 9
10,436
696
8,128
9,331
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
11
Kills
17
17
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
8
5
0.94
L
Neith
Absolito
Neith
6
2
11
5.75
W
Rama
Cakeio
Rama
6
5
3
1.5
L
6
4
7
2.38
L
Cupid
Mofeta96
Cupid
5
5
9
1.9
W
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,910
Damage
36,007
45,132
Taken
29,803
34,526
Mitigated
12,936
6,537
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,802
2,177
0
1,711
15,302
12,553
0
218
15,084
1,191
23,142
L
Neith
Absolito
Neith
17,930
4,754
0
1,730
8,605
3,837
81
1,370
7,007
0
51,798
W
Rama
Cakeio
Rama
11,770
8,107
0
3,740
13,617
4,315
2,022
210
13,407
0
59,824
L
9,949
3,735
0
2,824
11,867
5,431
515
1,824
9,700
0
40,812
L
Cupid
Mofeta96
Cupid
8,128
4,570
109
1,931
9,331
3,668
162
1,489
7,648
0
18,142
W
Ymir
3,338
495
0
1,086
16,213
17,658
392
0
16,213
12,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,105
Gold Earned
33,169
135
Minions Killed
166
6
Camps Cleared
7
696,378
Distance Traveled
787,441
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,507
767
29
2
3
250,683
2
L
Neith
11,509
767
87
6
1
278,521
3
W
Rama
11,133
742
94
6
3
219,901
2
L
Medusa
11,224
748
59
4
5
264,948
6
L
Cupid
10,436
696
20
1
1
243,972
1
W
Ymir
9,465
631
12
1
0
225,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role