Player Matchup

Ares
Ares
EraseYourSocial
Ares
Level 49
God Stats
0W - 1L
1,787 SR
Queue Stats
60W - 21L
1,688 Elo+
Party 1
Hun Batz
Hun Batz
Flenter
Hun Batz
Level 103
God Stats
1W - 2L
1,429 SR
Queue Stats
95W - 73L
1,577 Elo+
Solo
Vamana
Vamana
NEWFKID
Vamana
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,361 Elo+
Solo
Izanami
Izanami
XxmynamexX
Izanami
Level 7
God Stats
11W - 5L
1,458 SR
Queue Stats
11W - 5L
1,525 Elo+
Party 1
Chang'e
Chang'e
jonhlenonvsbats
Chang'e
Level 63
God Stats
24W - 29L
1,589 SR
Queue Stats
558W - 591L
1,524 Elo+
Solo
Team Averages
Level 75
1,553 SR
1,535 Elo+

VS

Team Averages
Level 98
1,447 SR
1,582 Elo+
Heimdallr
Heimdallr
Im a BIOTIC God
Heimdallr
Level 102
God Stats
34W - 16L
1,648 SR
Queue Stats
269W - 121L
1,601 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Pareotics
Kumbhakarna
Level 113
God Stats
4W - 1L
1,500 SR
Queue Stats
87W - 78L
1,632 Elo+
Solo
Danzaburou
Danzaburou
TripleBPedigree
Danzaburou
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
oooh-maate
Baron Samedi
Level 127
God Stats
31W - 31L
1,280 SR
Queue Stats
246W - 244L
1,583 Elo+
Solo
Bakasura
Bakasura
sheekee
Bakasura
Level 29
God Stats
7W - 1L
1,307 SR
Queue Stats
205W - 73L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
12,588
1,259
15,182
18,039
22,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
Flenter
Hun Batz
17
4 / 6 / 4
11,639
1,164
10,675
13,824
6,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
NEWFKID
Vamana
16
2 / 5 / 5
10,964
1,096
10,064
21,862
25,955
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
XxmynamexX
Izanami
17
1 / 6 / 5
11,431
1,143
9,218
17,176
7,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 1 / 8
11,056
1,106
8,180
5,901
1,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

159

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Im a BIOTIC God
Heimdallr
17
0 / 0 / 11
11,066
1,107
11,936
5,378
2,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Pareotics
Kumbhakarna
18
2 / 1 / 9
11,716
1,172
3,010
13,852
16,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
TripleBPedigree
Danzaburou
18
12 / 4 / 6
14,402
1,440
26,385
17,793
7,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
oooh-maate
Baron Samedi
18
3 / 2 / 15
12,224
1,222
18,138
8,780
3,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
sheekee
Bakasura
17
3 / 3 / 11
11,957
1,196
13,378
11,682
5,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
72
10
Kills
20
20
Deaths
10
28
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
2
6
3
L
Hun Batz
Flenter
Hun Batz
4
6
4
1
W
Heimdallr
Im a BIOTIC God
Heimdallr
0
0
11
5.5
L
Vamana
NEWFKID
Vamana
2
5
5
0.9
W
Kumbhakarna
Pareotics
Kumbhakarna
2
1
9
6.5
W
Danzaburou
TripleBPedigree
Danzaburou
12
4
6
3.75
L
Izanami
XxmynamexX
Izanami
1
6
5
0.58
L
0
1
8
4
W
Baron Samedi
oooh-maate
Baron Samedi
3
2
15
5.25
W
Bakasura
sheekee
Bakasura
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,319
Damage
72,847
76,802
Taken
57,485
65,168
Mitigated
35,467
12,871
Healing
18,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,182
313
0
1,554
18,039
22,839
0
3,934
12,140
25,504
0
L
Hun Batz
Flenter
Hun Batz
10,675
698
0
534
13,824
6,896
0
3,581
9,854
0
23,550
W
Heimdallr
Im a BIOTIC God
Heimdallr
11,936
4,453
0
0
5,378
2,318
0
2,201
3,177
0
32,906
L
Vamana
NEWFKID
Vamana
10,064
2,734
0
4,417
21,862
25,955
0
6,505
14,442
0
23,818
W
Kumbhakarna
Pareotics
Kumbhakarna
3,010
320
124
238
13,852
16,975
0
4,925
8,858
11,588
0
W
Danzaburou
TripleBPedigree
Danzaburou
26,385
14,449
0
9,118
17,793
7,221
0
6,497
11,024
0
57,364
L
Izanami
XxmynamexX
Izanami
9,218
6,609
0
1,644
17,176
7,492
0
5,569
11,377
0
57,176
L
8,180
1,022
3,287
1,435
5,901
1,986
0
1,559
4,207
22,286
0
W
Baron Samedi
oooh-maate
Baron Samedi
18,138
511
4,300
2,530
8,780
3,876
0
4,478
4,092
37,244
0
W
Bakasura
sheekee
Bakasura
13,378
9,268
0
1,808
11,682
5,077
0
5,261
6,232
0
19,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,678
Gold Earned
61,365
218
Minions Killed
216
7
Camps Cleared
10
1,031,405
Distance Traveled
1,086,301
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,588
1,259
25
3
1
212,171
1
L
Hun Batz
11,639
1,164
40
4
2
243,851
0
W
Heimdallr
11,066
1,107
34
3
6
214,561
0
L
Vamana
10,964
1,096
24
2
0
222,365
0
W
Kumbhakarna
11,716
1,172
10
1
0
227,438
0
W
Danzaburou
14,402
1,440
80
8
1
192,533
0
L
Izanami
11,431
1,143
83
8
4
187,711
0
L
Chang'e
11,056
1,106
46
5
0
165,307
1
W
Baron Samedi
12,224
1,222
44
4
0
211,862
1
W
Bakasura
11,957
1,196
48
5
3
239,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role