Player Matchup

Susano
Susano
SadCheese69
Susano
Level 68
God Stats
4W - 8L
1,151 SR
Queue Stats
178W - 199L
1,448 Elo+
Solo
Kukulkan
Kukulkan
SniP_MaGiicK
Kukulkan
Level 28
God Stats
13W - 21L
1,282 SR
Queue Stats
13W - 21L
1,271 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SpagbolMince
Ah Muzen Cab
Level 67
God Stats
55W - 56L
1,377 SR
Queue Stats
107W - 113L
1,431 Elo+
Solo
Odin
Odin
Xx_FutAdri_xX
Odin
Level 75
God Stats
39W - 35L
1,234 SR
Queue Stats
373W - 431L
1,443 Elo+
Party 1
Zeus
Zeus
Xz-SouLKeePeR-zX
Zeus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 83L
1,552 Elo+
Party 1
Team Averages
Level 59
1,309 SR
1,429 Elo+

VS

Team Averages
Level 49
1,403 SR
1,378 Elo+
Izanami
Izanami
Hydrawi
Izanami
Level 8
God Stats
40W - 39L
1,382 SR
Queue Stats
104W - 112L
1,383 Elo+
Party 2
Anubis
Anubis
Marco18Toma
Anubis
Level 84
God Stats
10W - 3L
1,692 SR
Queue Stats
125W - 121L
1,375 Elo+
Party 2
Ares
Ares
Sarge_Peppers
Ares
Level 48
God Stats
10W - 5L
1,123 SR
Queue Stats
20W - 29L
1,271 Elo+
Solo
Persephone
Persephone
Zehel_
Persephone
Level 46
God Stats
35W - 37L
1,317 SR
Queue Stats
115W - 123L
1,478 Elo+
Solo
Amaterasu
Amaterasu
stoccomi_05
Amaterasu
Level 57
God Stats
9W - 4L
1,500 SR
Queue Stats
102W - 103L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
1 / 6 / 5
10,331
1,033
8,876
13,632
4,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SniP_MaGiicK
Kukulkan
17
3 / 3 / 5
11,868
1,187
8,800
8,146
3,586
Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
SpagbolMince
Ah Muzen Cab
16
0 / 7 / 6
10,466
1,047
18,883
13,966
4,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 6
10,742
1,074
6,418
9,528
9,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 7 / 4
11,154
1,115
8,882
10,933
3,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

141

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hydrawi
Izanami
17
2 / 0 / 12
10,987
1,099
4,561
8,583
4,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
18
11 / 2 / 9
13,575
1,358
17,325
11,370
7,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 2 / 14
11,421
1,142
3,701
10,706
12,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Zehel_
Persephone
18
3 / 1 / 18
11,925
1,193
17,496
9,873
5,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
stoccomi_05
Amaterasu
17
9 / 2 / 13
12,122
1,212
9,620
12,978
13,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
8
Kills
25
25
Deaths
7
26
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Izanami
Hydrawi
Izanami
2
0
12
8
W
Anubis
11
2
9
7.75
L
Susano
1
6
5
0.58
W
0
2
14
3.5
L
Kukulkan
SniP_MaGiicK
Kukulkan
3
3
5
1.83
L
Ah Muzen Cab
SpagbolMince
Ah Muzen Cab
0
7
6
0.43
L
1
2
6
2
L
3
7
4
0.71
W
Persephone
Zehel_
Persephone
3
1
18
12
W
Amaterasu
stoccomi_05
Amaterasu
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,859
Damage
52,703
56,205
Taken
53,510
24,473
Mitigated
43,827
3,644
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Hydrawi
Izanami
4,561
1,942
0
0
8,583
4,901
0
3,370
5,213
0
22,587
W
Anubis
17,325
209
0
2,913
11,370
7,605
0
1,673
9,697
56,530
0
L
Susano
8,876
920
0
622
13,632
4,315
0
8,504
5,000
0
22,237
W
3,701
191
2,748
1,822
10,706
12,867
0
4,159
6,547
10,980
0
L
Kukulkan
SniP_MaGiicK
Kukulkan
8,800
531
0
0
8,146
3,586
0
6,455
1,691
32,460
0
L
Ah Muzen Cab
SpagbolMince
Ah Muzen Cab
18,883
6,074
0
1,666
13,966
4,162
0
9,610
4,219
0
49,055
L
6,418
1,005
514
704
9,528
9,025
0
6,387
2,845
0
14,106
L
8,882
581
0
138
10,933
3,385
0
7,566
3,106
25,941
0
W
Persephone
Zehel_
Persephone
17,496
526
0
1,328
9,873
5,046
0
3,848
6,024
31,193
0
W
Amaterasu
stoccomi_05
Amaterasu
9,620
4,029
0
3,238
12,978
13,408
0
4,632
8,346
0
11,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,561
Gold Earned
60,030
209
Minions Killed
235
8
Camps Cleared
3
941,545
Distance Traveled
943,735
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,987
1,099
60
6
3
175,700
0
W
Anubis
13,575
1,358
118
12
0
182,568
0
L
Susano
10,331
1,033
22
2
2
203,420
0
W
Ares
11,421
1,142
13
1
0
204,760
6
L
Kukulkan
11,868
1,187
59
6
3
180,449
0
L
Ah Muzen Cab
10,466
1,047
73
7
3
165,669
0
L
Odin
10,742
1,074
19
2
0
226,998
0
L
Zeus
11,154
1,115
36
4
0
165,009
2
W
Persephone
11,925
1,193
37
4
0
190,684
0
W
Amaterasu
12,122
1,212
7
1
0
190,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role