Player Matchup

Khepri
Khepri
LeGrosDuQC
Khepri
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 30L
1,403 Elo+
Party 2
Fenrir
Fenrir
QuiteAChunkyLad
Fenrir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,435 Elo+
Party 2
Sol
Sol
hmigsss
Sol
Level 123
God Stats
0W - 1L
1,631 SR
Queue Stats
33W - 50L
1,435 Elo+
Party 2
Team Averages
Level 111
1,544 SR
1,424 Elo+

VS

Team Averages
Level 95
1,492 SR
1,570 Elo+
Achilles
Achilles
Cheespuf
Achilles
Level 89
God Stats
20W - 16L
1,350 SR
Queue Stats
179W - 116L
1,620 Elo+
Party 1
Rama
Rama
PhoenixTheory
Rama
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
310W - 311L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
tennisballprions
Baron Samedi
Level 108
God Stats
11W - 6L
1,626 SR
Queue Stats
249W - 189L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LeGrosDuQC
Khepri
11
0 / 6 / 0
7,384
615
2,665
12,490
11,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
0 / 5 / 0
6,665
555
5,663
13,979
5,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
13
0 / 0 / 0
7,055
588
9,209
2,997
1,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cheespuf
Achilles
14
6 / 0 / 5
9,042
754
7,940
14,075
12,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 0 / 6
9,614
801
9,929
6,940
2,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
tennisballprions
Baron Samedi
13
1 / 0 / 10
8,389
699
9,101
6,660
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
Cheespuf
Achilles
6
0
5
8.5
L
Khepri
LeGrosDuQC
Khepri
0
6
0
0
W
4
0
6
7
L
0
5
0
0
L
Sol
0
0
0
0
W
Baron Samedi
tennisballprions
Baron Samedi
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,537
Damage
26,970
29,466
Taken
27,675
17,238
Mitigated
19,307
1,995
Healing
13,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Cheespuf
Achilles
7,940
1,940
0
6,838
14,075
12,803
0
5,467
8,608
0
14,766
L
Khepri
LeGrosDuQC
Khepri
2,665
0
277
884
12,490
11,007
0
3,523
8,279
6,667
0
W
9,929
8,081
0
2,199
6,940
2,780
2,355
3,464
3,476
0
48,906
L
5,663
693
0
435
13,979
5,110
0
3,849
9,432
0
21,040
L
Sol
9,209
1,453
0
399
2,997
1,121
0
1,251
1,411
36,216
2,657
W
Baron Samedi
tennisballprions
Baron Samedi
9,101
289
1,385
3,095
6,660
3,724
526
3,231
3,429
28,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,104
Gold Earned
27,045
107
Minions Killed
153
4
Camps Cleared
7
669,841
Distance Traveled
680,371
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,042
754
12
1
1
237,788
1
L
Khepri
7,384
615
14
1
0
196,471
0
W
Rama
9,614
801
98
8
4
209,335
4
L
Fenrir
6,665
555
26
2
3
246,818
3
L
Sol
7,055
588
67
6
1
226,552
6
W
Baron Samedi
8,389
699
43
4
2
233,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role