Player Matchup

Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
BartBimpson
Izanami
Bronze III
Level 101
God Stats
0W - 2L
1,285 SR
Queue Stats
74W - 68L
1,501 MMR
Party 3
Chaac
Chaac
Bronze III
CitrusFluft
Chaac
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,409 MMR
Party 2
Fafnir
Fafnir
Bronze III
MaybeBrando
Fafnir
Bronze III
Level 154
God Stats
5W - 3L
1,733 SR
Queue Stats
9W - 11L
1,545 MMR
Party 2
Awilix
Awilix
Bronze III
StankleyYelknats
Awilix
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,454 MMR
Party 3
Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,504 SR
1,482 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,500 SR
1,479 MMR
Osiris
Osiris
Silver III
Billigrec
Osiris
Silver III
Level 91
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 111L
1,451 MMR
Party 4
Guan Yu
Guan Yu
Silver I
EndlessInc
Guan Yu
Silver I
Level 58
God Stats
6W - 8L
1,498 SR
Queue Stats
67W - 62L
1,501 MMR
Party 4
Merlin
Merlin
Gold IV
Garadoses
Merlin
Gold IV
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
263W - 255L
1,478 MMR
Solo
Apollo
Apollo
Silver I
MatrixSaiyan
Apollo
Silver I
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,545 MMR
Party 1
Ymir
Ymir
Silver III
WhiteWakaFlocka
Ymir
Silver III
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
78W - 74L
1,418 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 4 / 1
4,800
480
3,075
5,458
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
BartBimpson
Izanami
9
1 / 2 / 0
5,573
557
4,763
6,192
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
6,184
618
3,814
9,871
3,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fafnir
8
1 / 4 / 1
5,442
544
2,383
8,990
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 6 / 0
5,064
506
3,317
8,812
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CamazotzAchillesCliodhnaGilgamesh

VS

Bans
ThanatosGebZeusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Billigrec
Osiris
12
9 / 1 / 4
7,345
735
8,761
7,760
5,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
EndlessInc
Guan Yu
12
2 / 0 / 3
6,919
692
5,049
4,697
2,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
Garadoses
Merlin
10
1 / 2 / 6
6,051
605
4,613
5,386
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
13
5 / 0 / 0
7,131
713
6,238
6,009
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 0 / 6
6,302
630
3,047
5,941
3,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
20
20
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
1
0.13
L
Izanami
BartBimpson
Izanami
1
2
0
0.5
W
Osiris
Billigrec
Osiris
9
1
4
11
L
1
4
0
0.25
W
Guan Yu
EndlessInc
Guan Yu
2
0
3
3.5
W
Merlin
Garadoses
Merlin
1
2
6
2
W
Apollo
5
0
0
5
L
Fafnir
1
4
1
0.38
L
0
6
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,352
Damage
27,708
39,323
Taken
29,793
13,837
Mitigated
14,433
9,872
Healing
9,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,075
258
0
406
5,458
1,191
0
1,166
4,292
23,015
0
L
Izanami
BartBimpson
Izanami
4,763
2,649
0
2,234
6,192
1,053
0
623
5,569
0
40,639
W
Osiris
Billigrec
Osiris
8,761
4,193
0
1,745
7,760
5,751
0
1,543
6,047
0
44,086
L
3,814
1,019
0
3,002
9,871
3,649
0
1,596
7,936
0
30,233
W
Guan Yu
EndlessInc
Guan Yu
5,049
1,209
128
2,432
4,697
2,379
0
0
4,408
0
31,582
W
Merlin
Garadoses
Merlin
4,613
509
0
1,133
5,386
1,416
0
1,033
4,169
28,969
0
W
Apollo
6,238
3,501
0
2,107
6,009
1,585
0
600
5,369
0
49,551
L
Fafnir
2,383
656
104
2,049
8,990
5,636
0
1,647
7,343
5,086
0
L
3,317
1,124
0
2,077
8,812
2,308
0
2,564
6,211
0
23,819
W
3,047
1,072
314
1,888
5,941
3,302
0
1,842
3,933
16,775
1,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,063
Gold Earned
33,748
258
Minions Killed
324
0
Camps Cleared
0
1,004,400
Distance Traveled
1,081,961
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,800
480
45
5
0
191,226
4
L
Izanami
5,573
557
85
9
0
199,621
5
W
Osiris
7,345
735
74
7
0
238,351
1
L
Chaac
6,184
618
65
7
0
199,632
5
W
Guan Yu
6,919
692
79
8
0
223,531
4
W
Merlin
6,051
605
57
6
0
198,747
3
W
Apollo
7,131
713
87
9
0
205,363
3
L
Fafnir
5,442
544
7
1
0
203,393
2
L
Awilix
5,064
506
56
6
0
210,528
0
W
Ymir
6,302
630
27
3
0
215,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role