Player Matchup

Erlang Shen
Erlang Shen
ChimpNA
Erlang Shen
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 120L
1,752 Elo+
Party 3
Bastet
Bastet
ExiledWolf89
Bastet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Mandy198
Kumbhakarna
Level 147
God Stats
2W - 1L
1,740 SR
Queue Stats
277W - 184L
1,808 Elo+
Party 3
Eset
Eset
QuickerSilver
Eset
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,719 Elo+
Party 3
Medusa
Medusa
faterman123
Medusa
Level 153
God Stats
12W - 4L
1,626 SR
Queue Stats
249W - 147L
1,736 Elo+
Party 3
Team Averages
Level 124
1,573 SR
1,703 Elo+

VS

Team Averages
Level 130
1,503 SR
1,670 Elo+
Sol
Sol
CosmicSloth72
Sol
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 174L
1,727 Elo+
Party 1
Chaac
Chaac
Gethal
Chaac
Level 118
God Stats
5W - 0L
1,500 SR
Queue Stats
64W - 64L
1,644 Elo+
Party 1
Geb
Geb
Haesol
Geb
Level 101
God Stats
4W - 4L
1,248 SR
Queue Stats
49W - 57L
1,729 Elo+
Party 1
Cupid
Cupid
PeRsisT cG
Cupid
Level 160
God Stats
2W - 0L
1,766 SR
Queue Stats
10W - 11L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
Pro2087
Jormungandr
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 11L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChimpNA
Erlang Shen
17
6 / 7 / 2
10,057
774
11,710
20,167
11,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
14
2 / 4 / 3
8,477
652
3,833
10,243
4,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Mandy198
Kumbhakarna
14
0 / 5 / 10
9,134
703
5,791
20,750
22,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 4 / 2
9,086
699
4,719
8,840
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
18
5 / 1 / 8
10,557
812
20,301
12,893
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 8
10,549
811
14,820
11,590
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Gethal
Chaac
17
3 / 4 / 13
10,140
780
13,111
14,755
15,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Geb
Haesol
Geb
16
2 / 2 / 15
9,516
732
11,332
17,074
16,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
17
6 / 3 / 11
10,106
777
14,456
9,744
3,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Pro2087
Jormungandr
16
2 / 2 / 13
9,893
761
5,152
10,145
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
14
Kills
21
21
Deaths
14
25
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ChimpNA
Erlang Shen
6
7
2
1
W
8
3
8
4
L
Bastet
2
4
3
0.88
W
Chaac
Gethal
Chaac
3
4
13
2.38
W
Geb
Haesol
Geb
2
2
15
4.75
L
Kumbhakarna
Mandy198
Kumbhakarna
0
5
10
1
W
Cupid
6
3
11
3.83
W
Jormungandr
Pro2087
Jormungandr
2
2
13
4.25
L
1
4
2
0.5
L
Medusa
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,354
Damage
58,871
72,893
Taken
63,308
48,461
Mitigated
48,560
15,666
Healing
25,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ChimpNA
Erlang Shen
11,710
5,615
1,053
5,054
20,167
11,718
254
7,064
12,776
0
33,990
W
14,820
4,736
0
4,691
11,590
3,702
4,966
1,793
9,797
48,056
0
L
Bastet
3,833
698
0
819
10,243
4,609
0
4,657
4,078
0
10,895
W
Chaac
Gethal
Chaac
13,111
2,392
1,675
6,578
14,755
15,039
1,214
3,100
11,547
0
27,741
W
Geb
Haesol
Geb
11,332
1,109
31
5,371
17,074
16,036
595
2,286
14,587
22,997
0
L
Kumbhakarna
Mandy198
Kumbhakarna
5,791
423
1,584
2,594
20,750
22,561
0
9,085
10,910
9,193
0
W
Cupid
14,456
8,887
349
3,018
9,744
3,314
1,281
1,640
7,992
0
43,142
W
Jormungandr
Pro2087
Jormungandr
5,152
1,681
548
2,772
10,145
10,469
238
1,691
8,454
15,413
0
L
4,719
279
964
422
8,840
3,713
417
3,860
4,775
32,595
0
L
Medusa
20,301
10,498
0
3,176
12,893
5,860
2,045
4,844
7,667
0
56,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,311
Gold Earned
50,204
221
Minions Killed
220
0
Camps Cleared
0
1,224,135
Distance Traveled
1,197,831
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,057
774
53
4
0
237,000
4
W
Sol
10,549
811
71
5
0
247,335
1
L
Bastet
8,477
652
11
1
0
240,178
1
W
Chaac
10,140
780
31
2
0
259,179
3
W
Geb
9,516
732
30
2
0
268,506
6
L
Kumbhakarna
9,134
703
4
0
0
233,718
1
W
Cupid
10,106
777
67
5
0
215,262
0
W
Jormungandr
9,893
761
21
2
0
207,549
0
L
Eset
9,086
699
66
5
0
230,784
0
L
Medusa
10,557
812
87
7
0
282,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role