Player Matchup

Nu Wa
Nu Wa
BerryTheBandit
Nu Wa
Level 12
God Stats
10W - 2L
1,655 SR
Queue Stats
12W - 6L
1,653 Elo+
Party 1
Horus
Horus
BluekuMain
Horus
Level 99
God Stats
5W - 3L
1,723 SR
Queue Stats
91W - 46L
1,545 Elo+
Party 1
Geb
Geb
ShaGoreMagalla
Geb
Level 99
God Stats
6W - 4L
1,500 SR
Queue Stats
174W - 106L
1,592 Elo+
Party 1
Baba Yaga
Baba Yaga
billybobjoesam
Baba Yaga
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,587 Elo+
Party 1
Pele
Pele
ixJayCee
Pele
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 78L
1,550 Elo+
Party 1
Team Averages
Level 67
1,576 SR
1,585 Elo+

VS

Team Averages
Level 32
1,374 SR
1,425 Elo+
Cthulhu
Cthulhu
Crance
Cthulhu
Level 9
God Stats
0W - 4L
1,385 SR
Queue Stats
0W - 5L
1,248 Elo+
Party 2
Merlin
Merlin
Ginger5613
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 69L
1,387 Elo+
Party 3
Sol
Sol
NimuVT
Sol
Level 7
God Stats
2W - 2L
1,284 SR
Queue Stats
29W - 38L
1,550 Elo+
Solo
Thanatos
Thanatos
PapaSlaus
Thanatos
Level 16
God Stats
1W - 7L
1,199 SR
Queue Stats
229W - 288L
1,268 Elo+
Party 3
Chaac
Chaac
TooProForCasual
Chaac
Level 113
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 13L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 11
9,859
822
14,996
6,316
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
18
4 / 1 / 15
10,351
863
15,413
14,046
9,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 1 / 14
10,105
842
6,488
12,352
10,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Baba Yaga
billybobjoesam
Baba Yaga
14
1 / 2 / 10
8,604
717
7,237
4,995
1,941
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
18
14 / 2 / 6
11,306
942
17,585
11,670
4,973
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crance
Cthulhu
14
0 / 4 / 2
7,927
661
6,202
20,216
9,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Ginger5613
Merlin
14
1 / 5 / 3
8,292
691
5,673
9,024
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
NimuVT
Sol
16
1 / 6 / 2
9,497
791
8,718
15,202
4,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
PapaSlaus
Thanatos
14
5 / 3 / 1
8,860
738
4,040
7,377
2,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 7 / 4
8,399
700
10,041
18,115
13,449
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
25
Kills
7
7
Deaths
25
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
W
Horus
4
1
15
11.5
L
Cthulhu
Crance
Cthulhu
0
4
2
0.25
L
Merlin
Ginger5613
Merlin
1
5
3
0.5
L
Sol
NimuVT
Sol
1
6
2
0.33
L
Thanatos
PapaSlaus
Thanatos
5
3
1
1.83
W
2
1
14
9
L
0
7
4
0.29
W
Baba Yaga
billybobjoesam
Baba Yaga
1
2
10
3
W
Pele
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,719
Damage
34,674
49,379
Taken
69,934
29,941
Mitigated
32,755
17,242
Healing
23,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,996
4,256
432
1,936
6,316
2,330
1,770
2,161
4,014
34,109
0
W
Horus
15,413
7,061
1,734
4,857
14,046
9,715
1,450
4,364
9,245
0
42,591
L
Cthulhu
Crance
Cthulhu
6,202
203
574
8,446
20,216
9,710
0
9,544
9,842
18,447
0
L
Merlin
Ginger5613
Merlin
5,673
217
0
0
9,024
2,561
177
3,792
4,863
27,725
0
L
Sol
NimuVT
Sol
8,718
3,470
0
5,085
15,202
4,831
2,348
4,339
10,408
41,071
3,885
L
Thanatos
PapaSlaus
Thanatos
4,040
181
0
2,887
7,377
2,204
0
4,436
2,726
0
9,529
W
6,488
465
3,045
2,856
12,352
10,982
375
5,059
6,691
18,698
0
L
10,041
841
912
5,191
18,115
13,449
0
5,421
12,078
0
39,059
W
Baba Yaga
billybobjoesam
Baba Yaga
7,237
494
0
720
4,995
1,941
476
1,576
3,269
17,272
0
W
Pele
17,585
5,765
283
1,379
11,670
4,973
2,624
4,846
6,503
0
42,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,225
Gold Earned
42,975
220
Minions Killed
219
0
Camps Cleared
0
1,270,744
Distance Traveled
1,139,717
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,859
822
49
4
0
229,385
1
W
Horus
10,351
863
71
6
0
290,309
2
L
Cthulhu
7,927
661
22
2
0
237,125
1
L
Merlin
8,292
691
43
4
0
216,803
0
L
Sol
9,497
791
77
6
0
216,057
3
L
Thanatos
8,860
738
12
1
0
225,775
2
W
Geb
10,105
842
33
3
0
256,765
0
L
Chaac
8,399
700
65
5
0
243,957
2
W
Baba Yaga
8,604
717
20
2
0
239,480
0
W
Pele
11,306
942
47
4
0
254,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role