Player Matchup

Ymir
Ymir
Kirb_Stompin
Ymir
Level 94
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 48L
1,712 Elo+
Party 1
Izanami
Izanami
cmechill
Izanami
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Persephone
Persephone
iZ_Alby
Persephone
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,500 Elo+
Party 1
Hercules
Hercules
sadaustin
Hercules
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
tawscaff
Cliodhna
Level 35
God Stats
2W - 2L
1,703 SR
Queue Stats
28W - 29L
1,392 Elo+
Party 1
Team Averages
Level 102
1,541 SR
1,521 Elo+

VS

Team Averages
Level 16
1,416 SR
1,615 Elo+
Olorun
Olorun
FlipperCase1469
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
HeisenbergF
Hercules
Level 8
God Stats
3W - 3L
1,284 SR
Queue Stats
19W - 10L
1,752 Elo+
Party 2
Cabrakan
Cabrakan
ImBugged
Cabrakan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 3L
1,752 Elo+
Party 2
Janus
Janus
Ryxs9100
Janus
Level 19
God Stats
2W - 4L
1,295 SR
Queue Stats
13W - 17L
1,320 Elo+
Solo
Bastet
Bastet
notasmurflokipro
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
8,567
857
6,220
5,461
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
cmechill
Izanami
15
6 / 2 / 4
8,267
827
8,357
7,304
2,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
iZ_Alby
Persephone
15
4 / 1 / 8
8,283
828
9,641
6,290
2,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
sadaustin
Hercules
14
5 / 0 / 6
8,129
813
7,742
9,480
8,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
tawscaff
Cliodhna
13
2 / 1 / 6
7,454
745
5,270
5,994
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
6,316
632
973
10,090
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
HeisenbergF
Hercules
13
1 / 2 / 1
6,940
694
3,621
11,944
5,740
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
ImBugged
Cabrakan
13
1 / 4 / 1
7,183
718
3,746
9,811
10,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Ryxs9100
Janus
14
0 / 5 / 3
7,325
733
9,820
7,332
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 1 / 0
8,013
801
8,049
9,071
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
21
Kills
4
4
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Hercules
HeisenbergF
Hercules
1
2
1
0.75
L
Cabrakan
ImBugged
Cabrakan
1
4
1
0.38
W
4
0
8
8
L
Janus
Ryxs9100
Janus
0
5
3
0.3
W
Izanami
cmechill
Izanami
6
2
4
4
W
Persephone
iZ_Alby
Persephone
4
1
8
8
L
2
1
0
2
W
Hercules
sadaustin
Hercules
5
0
6
8
W
Cliodhna
tawscaff
Cliodhna
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,230
Damage
26,209
34,529
Taken
48,248
20,795
Mitigated
24,573
7,119
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
973
706
0
322
10,090
2,972
0
2,119
7,971
4,839
0
L
Hercules
HeisenbergF
Hercules
3,621
1,080
0
1,656
11,944
5,740
0
4,540
7,404
0
12,480
L
Cabrakan
ImBugged
Cabrakan
3,746
480
0
230
9,811
10,448
0
2,161
7,650
9,471
0
W
6,220
1,839
0
627
5,461
4,904
73
1,420
3,885
16,705
0
L
Janus
Ryxs9100
Janus
9,820
120
0
851
7,332
2,260
0
1,874
5,458
28,206
0
W
Izanami
cmechill
Izanami
8,357
6,553
0
713
7,304
2,786
1,086
4,086
3,074
0
38,726
W
Persephone
iZ_Alby
Persephone
9,641
815
0
1,553
6,290
2,497
24
2,198
3,939
29,075
0
L
8,049
1,332
0
3,127
9,071
3,153
0
5,167
3,904
0
30,095
W
Hercules
sadaustin
Hercules
7,742
3,256
732
3,177
9,480
8,534
171
3,809
5,413
0
19,285
W
Cliodhna
tawscaff
Cliodhna
5,270
218
0
317
5,994
2,074
0
2,154
3,678
0
15,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,700
Gold Earned
35,777
215
Minions Killed
137
0
Camps Cleared
0
1,046,896
Distance Traveled
1,021,382
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,316
632
3
0
0
163,309
1
L
Hercules
6,940
694
15
2
0
206,965
0
L
Cabrakan
7,183
718
11
1
0
187,255
1
W
Ymir
8,567
857
28
3
0
199,165
1
L
Janus
7,325
733
52
5
0
224,642
2
W
Izanami
8,267
827
81
8
0
196,492
1
W
Persephone
8,283
828
54
5
0
207,356
0
L
Bastet
8,013
801
56
6
0
239,211
0
W
Hercules
8,129
813
30
3
0
221,895
2
W
Cliodhna
7,454
745
22
2
0
221,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role