Player Matchup

Cernunnos
Cernunnos
CharlieTwoFive
Cernunnos
Level 49
God Stats
4W - 5L
1,599 SR
Queue Stats
36W - 43L
1,634 Elo+
Party 2
Fafnir
Fafnir
DioismyCat
Fafnir
Level 148
God Stats
7W - 4L
1,500 SR
Queue Stats
181W - 144L
1,661 Elo+
Party 2
Thoth
Thoth
MHC0
Thoth
Level 91
God Stats
2W - 5L
1,699 SR
Queue Stats
182W - 182L
1,555 Elo+
Party 2
Sun Wukong
Sun Wukong
explodingcorn
Sun Wukong
Level 119
God Stats
3W - 10L
1,260 SR
Queue Stats
157W - 143L
1,693 Elo+
Party 2
Sol
Sol
grimgar314
Sol
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 89L
1,613 Elo+
Party 2
Team Averages
Level 106
1,512 SR
1,631 Elo+

VS

Team Averages
Level 71
1,523 SR
1,530 Elo+
Charybdis
Charybdis
 
Charybdis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Brozsobeasty
Scylla
Level 156
God Stats
29W - 13L
1,548 SR
Queue Stats
204W - 179L
1,653 Elo+
Party 1
Bakasura
Bakasura
CMadd22
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,212 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RedThunda47
Morgan Le Fay
Level 21
God Stats
22W - 37L
1,566 SR
Queue Stats
96W - 109L
1,700 Elo+
Solo
Anhur
Anhur
imtheman25
Anhur
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 223L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CharlieTwoFive
Cernunnos
16
6 / 5 / 13
10,057
838
11,608
15,502
8,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Fafnir
DioismyCat
Fafnir
16
2 / 4 / 18
9,873
823
10,055
16,564
19,326
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
MHC0
Thoth
18
6 / 1 / 3
10,772
898
12,691
7,030
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
explodingcorn
Sun Wukong
15
2 / 3 / 17
9,197
766
7,826
14,957
12,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
5 / 1 / 8
10,200
850
17,101
15,076
5,584
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 5 / 7
8,675
723
8,995
14,165
4,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
18
7 / 2 / 6
10,642
887
19,727
18,202
6,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
CMadd22
Bakasura
14
2 / 8 / 5
8,615
718
4,838
15,771
5,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
RedThunda47
Morgan Le Fay
16
2 / 4 / 7
9,067
756
13,042
12,729
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
12
1 / 2 / 3
7,470
623
1,983
4,680
1,344
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
42
21
Kills
14
14
Deaths
21
59
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
5
7
1.1
L
Scylla
7
2
6
5
L
Bakasura
CMadd22
Bakasura
2
8
5
0.56
W
Cernunnos
CharlieTwoFive
Cernunnos
6
5
13
2.5
W
Fafnir
DioismyCat
Fafnir
2
4
18
2.75
W
Thoth
MHC0
Thoth
6
1
3
7.5
L
Morgan Le Fay
RedThunda47
Morgan Le Fay
2
4
7
1.38
W
Sun Wukong
explodingcorn
Sun Wukong
2
3
17
3.5
W
5
1
8
9
L
Anhur
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,281
Damage
48,585
69,129
Taken
65,547
47,550
Mitigated
21,276
22,104
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,995
3,295
0
276
14,165
4,183
0
10,138
4,027
0
25,634
L
Scylla
19,727
857
90
3,050
18,202
6,433
150
12,594
5,608
48,041
0
L
Bakasura
CMadd22
Bakasura
4,838
2,920
838
926
15,771
5,176
0
8,187
7,584
0
6,843
W
Cernunnos
CharlieTwoFive
Cernunnos
11,608
4,503
712
1,935
15,502
8,015
1,733
8,268
6,666
0
27,400
W
Fafnir
DioismyCat
Fafnir
10,055
2,341
1,965
4,595
16,564
19,326
369
6,389
9,112
20,088
0
W
Thoth
MHC0
Thoth
12,691
609
109
1,521
7,030
2,541
950
2,970
3,670
50,408
0
L
Morgan Le Fay
RedThunda47
Morgan Le Fay
13,042
1,777
0
1,862
12,729
4,140
0
7,261
5,468
34,380
0
W
Sun Wukong
explodingcorn
Sun Wukong
7,826
1,332
1,297
1,644
14,957
12,084
758
7,802
6,659
0
17,421
W
17,101
5,019
0
8,326
15,076
5,584
6,673
5,382
9,402
57,728
0
L
Anhur
1,983
565
0
789
4,680
1,344
0
1,667
3,013
0
7,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,099
Gold Earned
44,469
233
Minions Killed
175
0
Camps Cleared
0
1,260,315
Distance Traveled
1,083,122
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,675
723
40
3
0
223,777
0
L
Scylla
10,642
887
68
6
0
265,694
1
L
Bakasura
8,615
718
15
1
0
250,160
0
W
Cernunnos
10,057
838
31
3
0
212,276
0
W
Fafnir
9,873
823
15
1
0
253,846
1
W
Thoth
10,772
898
85
7
0
261,297
2
L
Morgan Le Fay
9,067
756
48
4
0
231,424
0
W
Sun Wukong
9,197
766
19
2
0
267,698
0
W
Sol
10,200
850
83
7
0
265,198
1
L
Anhur
7,470
623
4
0
0
112,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role