Player Matchup

Nemesis
Nemesis
Belomyy
Nemesis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,522 Elo+
Party 1
Hou Yi
Hou Yi
Dwarvelord
Hou Yi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,517 Elo+
Party 2
Bastet
Bastet
HungLad
Bastet
Level 29
God Stats
1W - 0L
1,211 SR
Queue Stats
23W - 31L
1,585 Elo+
Party 1
Persephone
Persephone
Mcjangleserino
Persephone
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,557 Elo+
Party 2
Ymir
Ymir
TheCrocColonel
Ymir
Level 90
God Stats
12W - 6L
1,838 SR
Queue Stats
55W - 35L
1,802 Elo+
Party 2
Team Averages
Level 60
1,510 SR
1,597 Elo+

VS

Team Averages
Level 92
1,385 SR
1,440 Elo+
Merlin
Merlin
AlanWalkerFan
Merlin
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
190W - 219L
1,508 Elo+
Party 4
Atlas
Atlas
CommanderChunky
Atlas
Level 108
God Stats
10W - 8L
1,285 SR
Queue Stats
215W - 234L
1,323 Elo+
Solo
Rama
Rama
VoidOtter
Rama
Level 15
God Stats
2W - 5L
1,179 SR
Queue Stats
20W - 18L
1,383 Elo+
Party 3
Cliodhna
Cliodhna
Whispperrss
Cliodhna
Level 86
God Stats
15W - 15L
1,257 SR
Queue Stats
25W - 26L
1,420 Elo+
Party 3
Kali
Kali
eternal nyx4
Kali
Level 103
God Stats
1W - 4L
1,705 SR
Queue Stats
192W - 236L
1,565 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Belomyy
Nemesis
18
4 / 0 / 5
10,408
578
12,522
11,292
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
Dwarvelord
Hou Yi
16
3 / 4 / 1
9,611
534
13,708
13,138
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
HungLad
Bastet
15
1 / 5 / 2
8,975
499
5,978
12,378
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
Mcjangleserino
Persephone
16
8 / 1 / 4
10,859
603
14,853
7,571
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 2 / 4
8,942
497
7,103
16,412
13,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,699
483
6,458
9,324
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 2 / 4
8,472
471
6,079
19,699
14,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
13
2 / 5 / 4
8,439
469
12,102
14,525
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Whispperrss
Cliodhna
16
4 / 4 / 0
10,042
558
10,328
15,163
10,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 3 / 0
9,175
510
5,257
17,841
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
19
Kills
12
12
Deaths
19
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Nemesis
Belomyy
Nemesis
4
0
5
6.5
L
1
2
4
1.5
W
Hou Yi
Dwarvelord
Hou Yi
3
4
1
0.88
W
Bastet
HungLad
Bastet
1
5
2
0.4
W
Persephone
Mcjangleserino
Persephone
8
1
4
10
W
3
2
4
2.5
L
Rama
2
5
4
0.8
L
Cliodhna
Whispperrss
Cliodhna
4
4
0
1
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,164
Damage
40,224
60,791
Taken
76,552
29,861
Mitigated
38,785
20,841
Healing
25,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,458
493
0
93
9,324
3,035
1,420
4,045
5,099
54,746
0
W
Nemesis
Belomyy
Nemesis
12,522
5,330
0
6,551
11,292
4,158
0
1,912
9,380
0
78,608
L
6,079
2,179
2,753
6,491
19,699
14,176
0
5,584
13,971
25,794
0
W
Hou Yi
Dwarvelord
Hou Yi
13,708
8,502
0
4,047
13,138
4,089
246
2,023
11,115
0
74,151
W
Bastet
HungLad
Bastet
5,978
1,598
0
3,326
12,378
6,008
1,032
80
12,298
0
43,982
W
Persephone
Mcjangleserino
Persephone
14,853
1,190
0
1,706
7,571
2,457
774
1,737
5,833
59,413
0
W
7,103
1,572
2,317
2,894
16,412
13,149
0
6,784
9,628
28,016
0
L
Rama
12,102
7,865
0
2,950
14,525
4,743
0
5,577
8,858
0
53,430
L
Cliodhna
Whispperrss
Cliodhna
10,328
934
0
5,748
15,163
10,265
44
410
14,745
0
59,575
L
5,257
2,652
0
7,009
17,841
6,566
0
5,678
11,923
0
59,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,795
Gold Earned
44,827
478
Minions Killed
467
0
Camps Cleared
0
1,785,600
Distance Traveled
1,603,418
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,699
483
99
6
0
284,220
2
W
Nemesis
10,408
578
124
7
0
447,386
2
L
Atlas
8,472
471
27
2
0
332,644
4
W
Hou Yi
9,611
534
117
7
0
313,340
1
W
Bastet
8,975
499
92
5
0
346,580
1
W
Persephone
10,859
603
114
6
0
341,671
3
W
Ymir
8,942
497
31
2
0
336,623
4
L
Rama
8,439
469
91
5
0
310,244
7
L
Cliodhna
10,042
558
140
8
0
332,995
2
L
Kali
9,175
510
110
6
0
343,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role