Player Matchup

Hou Yi
Hou Yi
Capt-Man-Meat
Hou Yi
Level 65
God Stats
3W - 4L
1,498 SR
Queue Stats
59W - 69L
1,555 Elo+
Party 2
Set
Set
MrSealio34
Set
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 46L
1,630 Elo+
Party 2
Atlas
Atlas
Really Alex
Atlas
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 191L
1,351 Elo+
Party 3
King Arthur
King Arthur
SnackinHaZz
King Arthur
Level 129
God Stats
10W - 11L
1,219 SR
Queue Stats
137W - 117L
1,447 Elo+
Party 3
Sun Wukong
Sun Wukong
iclickheadz
Sun Wukong
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 152L
1,591 Elo+
Party 2
Team Averages
Level 102
1,443 SR
1,515 Elo+

VS

Team Averages
Level 130
1,540 SR
1,600 Elo+
Merlin
Merlin
Darker_037
Merlin
Level 108
God Stats
6W - 2L
1,500 SR
Queue Stats
101W - 103L
1,653 Elo+
Solo
Charybdis
Charybdis
Patronix8
Charybdis
Level 140
God Stats
23W - 20L
1,429 SR
Queue Stats
301W - 287L
1,535 Elo+
Party 1
Arachne
Arachne
Russell0
Arachne
Level 145
God Stats
18W - 5L
1,769 SR
Queue Stats
203W - 193L
1,535 Elo+
Party 1
Persephone
Persephone
SavagenoobYLA
Persephone
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 65L
1,671 Elo+
Solo
Athena
Athena
elyor123
Athena
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 154L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,681
482
8,490
13,432
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 7 / 4
9,079
504
10,692
17,301
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 3 / 1
7,774
432
8,087
13,506
12,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
SnackinHaZz
King Arthur
18
6 / 4 / 2
11,050
614
8,976
16,578
14,972
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
iclickheadz
Sun Wukong
13
1 / 5 / 0
8,473
471
12,265
16,011
8,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Darker_037
Merlin
17
2 / 1 / 9
9,979
554
10,779
9,160
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Patronix8
Charybdis
18
6 / 2 / 5
11,145
619
13,343
14,912
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Russell0
Arachne
18
11 / 2 / 8
10,952
608
14,734
16,918
6,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
SavagenoobYLA
Persephone
16
2 / 5 / 7
10,809
601
9,704
14,132
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
elyor123
Athena
14
3 / 1 / 13
9,837
547
5,784
18,819
16,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
11
Kills
24
24
Deaths
11
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Merlin
Darker_037
Merlin
2
1
9
6.5
L
3
7
4
0.71
W
Charybdis
Patronix8
Charybdis
6
2
5
4.25
L
0
3
1
0.17
W
Arachne
Russell0
Arachne
11
2
8
7.5
W
Persephone
SavagenoobYLA
Persephone
2
5
7
1.1
L
King Arthur
SnackinHaZz
King Arthur
6
4
2
1.75
W
Athena
elyor123
Athena
3
1
13
9.5
L
Sun Wukong
iclickheadz
Sun Wukong
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,510
Damage
54,344
76,828
Taken
73,941
45,685
Mitigated
36,902
14,936
Healing
29,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,490
3,510
0
3,566
13,432
3,576
986
3,392
10,040
0
62,678
W
Merlin
Darker_037
Merlin
10,779
1,323
442
2,325
9,160
3,673
688
1,173
7,987
71,762
0
L
10,692
5,030
0
1,517
17,301
6,114
0
3,520
13,693
0
58,209
W
Charybdis
Patronix8
Charybdis
13,343
7,090
0
7,811
14,912
5,028
1,941
1,762
13,150
0
101,278
L
8,087
2,679
0
1,639
13,506
12,245
0
4,115
9,129
26,299
0
W
Arachne
Russell0
Arachne
14,734
8,551
0
6,300
16,918
6,990
888
1,251
15,496
0
75,565
W
Persephone
SavagenoobYLA
Persephone
9,704
352
0
3,654
14,132
4,988
0
825
13,302
69,240
0
L
King Arthur
SnackinHaZz
King Arthur
8,976
1,822
0
3,462
16,578
14,972
0
6,914
9,626
0
76,093
W
Athena
elyor123
Athena
5,784
1,978
4,050
5,003
18,819
16,223
150
3,601
15,218
20,916
0
L
Sun Wukong
iclickheadz
Sun Wukong
12,265
3,557
0
4,752
16,011
8,778
0
7,596
8,073
0
59,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,057
Gold Earned
52,722
496
Minions Killed
566
0
Camps Cleared
0
1,645,307
Distance Traveled
1,761,708
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,681
482
103
6
0
290,695
3
W
Merlin
9,979
554
139
8
0
343,564
6
L
Set
9,079
504
90
5
0
342,572
2
W
Charybdis
11,145
619
154
9
0
316,400
8
L
Atlas
7,774
432
31
2
0
335,958
5
W
Arachne
10,952
608
107
6
0
407,957
0
W
Persephone
10,809
601
139
8
0
310,581
10
L
King Arthur
11,050
614
144
8
0
338,142
5
W
Athena
9,837
547
27
2
0
383,206
4
L
Sun Wukong
8,473
471
128
7
0
337,940
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role