Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Blussm
Ah Muzen Cab
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,543 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Cardplayer101
Kumbhakarna
Level 120
God Stats
1W - 4L
1,517 SR
Queue Stats
221W - 210L
1,320 Elo+
Party 2
Mulan
Mulan
Mosh-Sloth_2
Mulan
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
324W - 312L
1,390 Elo+
Party 2
Serqet
Serqet
PlayerNoizer
Serqet
Level 144
God Stats
9W - 8L
1,298 SR
Queue Stats
341W - 277L
1,520 Elo+
Party 1
Team Averages
Level 147
1,463 SR
1,454 Elo+

VS

Team Averages
Level 112
1,580 SR
1,574 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Kobe_X_Mamba8_24
Discordia
Level 134
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 27L
1,552 Elo+
Party 3
Sun Wukong
Sun Wukong
LordOfDeath987
Sun Wukong
Level 108
God Stats
3W - 1L
1,899 SR
Queue Stats
13W - 15L
1,572 Elo+
Party 3
Artemis
Artemis
MontellPresent
Artemis
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 7L
1,619 Elo+
Party 3
Erlang Shen
Erlang Shen
Sp3ckySaiyan_
Erlang Shen
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 107L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 2 / 0
5,930
593
1,937
3,744
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Blussm
Ah Muzen Cab
8
0 / 6 / 2
5,083
508
1,815
7,046
1,171
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Cardplayer101
Kumbhakarna
8
0 / 1 / 1
4,874
487
965
5,684
2,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
5,208
521
4,371
7,053
3,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
7
0 / 3 / 0
4,656
466
1,089
5,734
1,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 0 / 5
6,337
634
1,567
3,619
2,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
12
0 / 0 / 3
6,413
641
1,707
3,443
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LordOfDeath987
Sun Wukong
11
3 / 0 / 0
6,680
668
5,175
6,832
4,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
8 / 1 / 1
6,470
647
6,790
4,865
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Sp3ckySaiyan_
Erlang Shen
11
3 / 1 / 3
6,147
615
3,106
5,489
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
1
Kills
15
15
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
W
Sylvanus
 
Sylvanus
1
0
5
3.5
L
Ah Muzen Cab
Blussm
Ah Muzen Cab
0
6
2
0.17
L
Kumbhakarna
Cardplayer101
Kumbhakarna
0
1
1
0.5
W
Discordia
0
0
3
1.5
W
Sun Wukong
LordOfDeath987
Sun Wukong
3
0
0
3
W
8
1
1
8.5
L
0
3
0
0
L
Serqet
0
3
0
0
W
Erlang Shen
Sp3ckySaiyan_
Erlang Shen
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,177
Damage
18,345
29,261
Taken
24,248
8,531
Mitigated
11,511
7,065
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,937
149
0
1,070
3,744
782
0
788
2,898
36,318
0
W
Sylvanus
 
Sylvanus
1,567
369
746
1,811
3,619
2,195
0
803
2,816
17,401
0
L
Ah Muzen Cab
Blussm
Ah Muzen Cab
1,815
733
0
674
7,046
1,171
0
743
6,303
0
28,455
L
Kumbhakarna
Cardplayer101
Kumbhakarna
965
179
158
1,226
5,684
2,221
0
963
4,701
6,246
0
W
Discordia
1,707
184
0
610
3,443
896
305
446
2,727
42,197
0
W
Sun Wukong
LordOfDeath987
Sun Wukong
5,175
1,723
0
3,446
6,832
4,808
0
0
6,337
3,430
35,638
W
6,790
3,759
0
2,011
4,865
1,498
710
1,402
3,463
0
34,290
L
4,371
1,222
0
2,430
7,053
3,077
0
476
6,037
0
28,386
L
Serqet
1,089
216
0
1,507
5,734
1,280
0
698
4,943
0
17,789
W
Erlang Shen
Sp3ckySaiyan_
Erlang Shen
3,106
1,054
0
758
5,489
2,114
38
251
4,914
0
35,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,751
Gold Earned
32,047
276
Minions Killed
369
0
Camps Cleared
0
961,757
Distance Traveled
955,362
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,930
593
75
8
0
191,482
1
W
Sylvanus
6,337
634
41
4
0
181,745
2
L
Ah Muzen Cab
5,083
508
68
7
0
171,722
1
L
Kumbhakarna
4,874
487
18
2
0
200,066
4
W
Discordia
6,413
641
102
10
0
182,208
1
W
Sun Wukong
6,680
668
90
9
0
208,096
3
W
Artemis
6,470
647
70
7
0
166,169
2
L
Mulan
5,208
521
60
6
0
184,489
3
L
Serqet
4,656
466
55
6
0
213,998
1
W
Erlang Shen
6,147
615
66
7
0
217,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role