Player Matchup

Merlin
Merlin
NobleXMassacre
Merlin
Level 56
God Stats
9W - 10L
1,714 SR
Queue Stats
80W - 79L
1,371 Elo+
Party 2
Cupid
Cupid
OldPlatypus1999
Cupid
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
351W - 401L
1,311 Elo+
Party 1
Sol
Sol
VLXXH
Sol
Level 30
God Stats
248W - 280L
1,392 SR
Queue Stats
363W - 423L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
caidenp03
Kukulkan
Level 4
God Stats
1W - 0L
1,877 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
x718x Massacre
Zeus
Level 49
God Stats
6W - 9L
1,651 SR
Queue Stats
109W - 129L
1,362 Elo+
Party 2
Team Averages
Level 36
1,627 SR
1,377 Elo+

VS

Team Averages
Level 52
1,511 SR
1,363 Elo+
Xbalanque
Xbalanque
HollowPrxphet
Xbalanque
Level 38
God Stats
14W - 21L
1,468 SR
Queue Stats
43W - 64L
1,381 Elo+
Party 3
Vulcan
Vulcan
RussianOne88
Vulcan
Level 95
God Stats
18W - 23L
1,500 SR
Queue Stats
445W - 507L
1,254 Elo+
Solo
Nox
Nox
SoldadoPlayer7
Nox
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,500 Elo+
Solo
Arachne
Arachne
ilicktoes420
Arachne
Level 29
God Stats
14W - 9L
1,506 SR
Queue Stats
267W - 273L
1,281 Elo+
Solo
Tyr
Tyr
mintsan
Tyr
Level 59
God Stats
4W - 4L
1,578 SR
Queue Stats
101W - 124L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 11
9,482
729
7,201
8,409
3,447
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
5 / 6 / 5
9,020
694
7,080
11,644
4,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
VLXXH
Sol
16
3 / 4 / 6
9,369
721
9,140
11,393
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
caidenp03
Kukulkan
14
1 / 7 / 10
8,547
657
7,598
11,111
3,745
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
8 / 4 / 8
9,997
769
14,361
11,887
3,766
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HollowPrxphet
Xbalanque
16
1 / 5 / 12
9,359
720
8,888
13,173
3,676
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
15
0 / 3 / 9
8,509
655
9,088
6,757
1,757
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
1 / 3 / 7
8,736
672
3,055
9,380
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
ilicktoes420
Arachne
18
16 / 2 / 2
11,200
862
15,163
9,380
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tyr
16
6 / 7 / 8
9,762
751
12,273
16,286
14,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
62
20
Kills
24
24
Deaths
20
40
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
HollowPrxphet
Xbalanque
1
5
12
1.4
W
3
3
11
2.83
W
5
6
5
1.25
L
Vulcan
0
3
9
1.5
L
1
3
7
1.5
W
Sol
VLXXH
Sol
3
4
6
1.5
W
Kukulkan
caidenp03
Kukulkan
1
7
10
0.86
L
Arachne
ilicktoes420
Arachne
16
2
2
8.5
L
Tyr
6
7
8
1.43
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,380
Damage
48,467
54,444
Taken
54,976
19,821
Mitigated
29,126
13,523
Healing
14,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
HollowPrxphet
Xbalanque
8,888
3,268
256
2,762
13,173
3,676
33
8,472
4,465
0
27,998
W
7,201
39
366
2,476
8,409
3,447
0
2,557
5,720
29,066
0
W
7,080
4,296
792
2,981
11,644
4,340
153
2,327
9,119
0
19,790
L
Vulcan
9,088
2,869
163
653
6,757
1,757
0
5,313
1,255
21,248
0
L
3,055
461
445
2,109
9,380
5,174
177
8,138
1,117
20,890
0
W
Sol
VLXXH
Sol
9,140
1,589
723
3,365
11,393
4,523
68
2,013
9,201
30,229
3,178
W
Kukulkan
caidenp03
Kukulkan
7,598
1,233
0
645
11,111
3,745
100
2,140
8,757
19,832
0
L
Arachne
ilicktoes420
Arachne
15,163
10,122
0
4,213
9,380
3,928
0
4,855
4,507
0
30,427
L
Tyr
12,273
2,230
426
3,930
16,286
14,591
696
10,314
5,751
0
19,709
W
14,361
1,962
504
1,671
11,887
3,766
0
2,698
8,955
36,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,415
Gold Earned
47,566
221
Minions Killed
164
0
Camps Cleared
0
1,186,201
Distance Traveled
1,248,589
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,359
720
41
3
0
260,948
1
W
Merlin
9,482
729
54
4
0
259,968
0
W
Cupid
9,020
694
39
3
0
223,782
0
L
Vulcan
8,509
655
29
2
0
202,990
2
L
Nox
8,736
672
39
3
0
248,377
13
W
Sol
9,369
721
46
4
0
223,494
0
W
Kukulkan
8,547
657
40
3
0
241,279
0
L
Arachne
11,200
862
32
2
0
297,825
0
L
Tyr
9,762
751
23
2
0
238,449
0
W
Zeus
9,997
769
42
3
0
237,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role