Player Matchup

Bastet
Bastet
ChA0T1C rAmPaG3
Bastet
Level 33
God Stats
2W - 4L
1,568 SR
Queue Stats
227W - 305L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
IISplashin
Baron Samedi
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 20L
1,503 Elo+
Party 1
Skadi
Skadi
xxxsmokingas420
Skadi
Level 128
God Stats
7W - 6L
1,500 SR
Queue Stats
66W - 108L
1,534 Elo+
Party 1
Team Averages
Level 76
1,523 SR
1,493 Elo+

VS

Team Averages
Level 69
1,550 SR
1,369 Elo+
Cabrakan
Cabrakan
AtomicDogStank
Cabrakan
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,355 Elo+
Party 2
Baba Yaga
Baba Yaga
Baba_Yaga034
Baba Yaga
Level 37
God Stats
32W - 41L
1,420 SR
Queue Stats
68W - 81L
1,398 Elo+
Solo
Artemis
Artemis
Jonvolution
Artemis
Level 47
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 2L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 11
14,485
658
13,882
16,241
6,132
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
IISplashin
Baron Samedi
20
8 / 4 / 7
16,036
729
12,693
16,451
7,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 4 / 10
14,470
658
12,273
17,007
7,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
3 / 8 / 6
13,412
610
10,611
19,199
26,618
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
Baba_Yaga034
Baba Yaga
20
4 / 3 / 6
14,087
640
23,851
15,647
6,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
Jonvolution
Artemis
18
3 / 5 / 6
14,125
642
7,386
13,406
5,809
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
16
Kills
10
10
Deaths
16
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
3
8
6
0.75
L
Baba Yaga
Baba_Yaga034
Baba Yaga
4
3
6
2.33
W
4
2
11
4.75
W
Baron Samedi
IISplashin
Baron Samedi
8
4
7
2.88
L
Artemis
Jonvolution
Artemis
3
5
6
1.2
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,848
Damage
41,848
49,699
Taken
48,252
20,399
Mitigated
39,264
15,699
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
10,611
1,023
949
2,110
19,199
26,618
384
6,067
13,132
25,678
0
L
Baba Yaga
Baba_Yaga034
Baba Yaga
23,851
586
889
6,713
15,647
6,837
732
3,911
11,736
77,944
0
W
13,882
3,357
358
2,958
16,241
6,132
101
10,545
5,470
0
41,437
W
Baron Samedi
IISplashin
Baron Samedi
12,693
616
2,433
5,255
16,451
7,119
815
11,672
4,251
65,677
0
L
Artemis
Jonvolution
Artemis
7,386
1,370
0
2,543
13,406
5,809
1,008
3,531
9,875
0
50,264
W
12,273
6,242
1,242
3,453
17,007
7,148
1,794
11,978
4,519
0
66,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,991
Gold Earned
41,624
240
Minions Killed
237
10
Camps Cleared
6
1,073,164
Distance Traveled
1,002,155
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
13,412
610
20
1
0
350,971
2
L
Baba Yaga
14,087
640
105
5
3
382,612
0
W
Bastet
14,485
658
38
2
3
399,559
3
W
Baron Samedi
16,036
729
121
6
0
358,191
0
L
Artemis
14,125
642
112
5
3
268,572
0
W
Skadi
14,470
658
81
4
7
315,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role