Player Matchup

Sol
Sol
BanksGoated
Sol
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 116L
1,684 Elo+
Party 1
Bastet
Bastet
Des2ic
Bastet
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 23L
1,743 Elo+
Party 1
Ao Kuang
Ao Kuang
NoAutoGucci
Ao Kuang
Level 121
God Stats
7W - 2L
1,500 SR
Queue Stats
67W - 64L
1,709 Elo+
Party 1
Bellona
Bellona
Oldhead_Pooh
Bellona
Level 7
God Stats
8W - 12L
1,850 SR
Queue Stats
13W - 14L
1,624 Elo+
Party 1
Serqet
Serqet
darnell2daWhite
Serqet
Level 146
God Stats
4W - 4L
1,507 SR
Queue Stats
104W - 104L
1,684 Elo+
Party 1
Team Averages
Level 98
1,571 SR
1,689 Elo+

VS

Team Averages
Level 58
1,602 SR
1,534 Elo+
Atlas
Atlas
Barry_Mcokiner31
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Osiris
Osiris
The_Tru_Pepega
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 61L
1,651 Elo+
Party 2
Scylla
Scylla
VINNY923
Scylla
Level 44
God Stats
0W - 2L
1,642 SR
Queue Stats
56W - 83L
1,323 Elo+
Solo
Neith
Neith
Zxyhp
Neith
Level 45
God Stats
5W - 4L
1,800 SR
Queue Stats
35W - 36L
1,509 Elo+
Solo
Loki
Loki
touchy_priest_96
Loki
Level 27
God Stats
11W - 7L
1,566 SR
Queue Stats
21W - 16L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 3
9,641
643
14,595
12,821
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Des2ic
Bastet
15
8 / 3 / 6
9,547
636
11,894
11,845
3,685
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
NoAutoGucci
Ao Kuang
12
4 / 2 / 3
7,721
515
3,624
12,788
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Oldhead_Pooh
Bellona
11
0 / 3 / 0
6,694
446
889
6,278
4,956
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 5 / 3
7,498
500
6,948
14,861
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 5
6,925
462
4,028
12,549
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 2 / 2
9,698
647
9,720
10,062
8,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
VINNY923
Scylla
11
0 / 8 / 3
7,017
468
2,290
11,542
2,360
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Zxyhp
Neith
11
1 / 4 / 0
6,864
458
8,075
8,269
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 3 / 1
9,027
602
8,167
11,257
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
20
Kills
13
13
Deaths
20
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
1
3
5
1.17
W
Bastet
Des2ic
Bastet
8
3
6
3.67
W
Ao Kuang
NoAutoGucci
Ao Kuang
4
2
3
2.75
W
Bellona
Oldhead_Pooh
Bellona
0
3
0
0
L
7
2
2
4
L
Scylla
VINNY923
Scylla
0
8
3
0.19
L
Neith
Zxyhp
Neith
1
4
0
0.25
W
3
5
3
0.9
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,950
Damage
32,280
58,593
Taken
53,679
25,034
Mitigated
24,946
22,726
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,595
5,718
0
11,451
12,821
4,171
417
1,697
11,124
85,648
0
L
4,028
1,571
346
1,560
12,549
7,824
0
7,253
5,050
13,484
0
W
Bastet
Des2ic
Bastet
11,894
2,315
0
3,182
11,845
3,685
213
1,344
10,380
0
54,980
W
Ao Kuang
NoAutoGucci
Ao Kuang
3,624
1,212
0
5,093
12,788
5,815
0
1,225
11,563
34,448
0
W
Bellona
Oldhead_Pooh
Bellona
889
390
0
176
6,278
4,956
996
0
6,278
0
26,747
L
9,720
4,827
40
3,862
10,062
8,154
0
4,823
5,008
163
57,329
L
Scylla
VINNY923
Scylla
2,290
205
243
2,645
11,542
2,360
489
1,599
9,861
30,128
0
L
Neith
Zxyhp
Neith
8,075
3,258
0
1,124
8,269
3,004
251
2,393
5,762
357
41,620
W
6,948
963
589
2,235
14,861
6,407
0
2,568
12,293
0
22,177
L
8,167
2,359
0
4,083
11,257
3,604
0
2,151
9,106
0
67,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,101
Gold Earned
39,531
397
Minions Killed
374
0
Camps Cleared
0
1,504,265
Distance Traveled
1,361,355
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,641
643
136
9
0
296,481
4
L
Atlas
6,925
462
14
1
0
256,451
1
W
Bastet
9,547
636
94
6
0
317,228
1
W
Ao Kuang
7,721
515
61
4
0
301,192
0
W
Bellona
6,694
446
72
5
0
262,608
0
L
Osiris
9,698
647
102
7
0
299,339
3
L
Scylla
7,017
468
58
4
0
226,715
0
L
Neith
6,864
458
71
5
0
267,400
3
W
Serqet
7,498
500
34
2
0
326,756
4
L
Loki
9,027
602
129
9
0
311,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role