Player Matchup

Cerberus
Cerberus
Cpt Bloodwolf
Cerberus
Level 60
God Stats
5W - 5L
1,633 SR
Queue Stats
5W - 6L
1,576 Elo+
Party 1
Medusa
Medusa
MysticGemini2
Medusa
Level 16
God Stats
2W - 3L
1,300 SR
Queue Stats
2W - 4L
1,308 Elo+
Party 1
Xing Tian
Xing Tian
Napster2250
Xing Tian
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 9L
1,576 Elo+
Party 1
Skadi
Skadi
Shadqw363
Skadi
Level 129
God Stats
9W - 4L
1,602 SR
Queue Stats
62W - 66L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
TankVII
Kukulkan
Level 73
God Stats
5W - 6L
1,806 SR
Queue Stats
7W - 10L
1,576 Elo+
Party 1
Team Averages
Level 61
1,568 SR
1,507 Elo+

VS

Team Averages
Level 95
1,389 SR
1,289 Elo+
Ra
Ra
ArcordX
Ra
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,319 Elo+
Solo
Cthulhu
Cthulhu
XxApexGamerxX06
Cthulhu
Level 100
God Stats
8W - 10L
1,500 SR
Queue Stats
37W - 34L
1,274 Elo+
Party 2
Artemis
Artemis
nnathaly
Artemis
Level 100
God Stats
32W - 37L
1,158 SR
Queue Stats
138W - 132L
1,274 Elo+
Party 2
Janus
Janus
nucleargamer5000
Janus
Level 105
God Stats
2W - 1L
1,285 SR
Queue Stats
180W - 137L
1,306 Elo+
Solo
Mulan
Mulan
xNNicole
Mulan
Level 109
God Stats
1W - 7L
1,500 SR
Queue Stats
93W - 102L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cpt Bloodwolf
Cerberus
12
0 / 5 / 1
6,785
679
4,958
17,492
11,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 8 / 2
7,095
710
3,149
12,779
4,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
Napster2250
Xing Tian
14
2 / 4 / 3
7,600
760
4,875
11,126
4,753
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Skadi
Shadqw363
Skadi
15
1 / 3 / 2
8,190
819
6,393
9,485
3,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
TankVII
Kukulkan
14
2 / 6 / 2
7,860
786
6,123
9,827
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,802
780
6,399
4,685
1,668
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 1 / 13
8,350
835
9,539
11,377
10,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
nnathaly
Artemis
15
4 / 1 / 11
8,285
829
12,018
6,451
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 3 / 13
8,944
894
9,872
5,530
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
xNNicole
Mulan
16
13 / 0 / 9
9,520
952
14,695
11,762
7,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
6
Kills
26
26
Deaths
7
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Cerberus
Cpt Bloodwolf
Cerberus
0
5
1
0.1
L
1
8
2
0.25
L
Xing Tian
Napster2250
Xing Tian
2
4
3
0.88
L
Skadi
Shadqw363
Skadi
1
3
2
0.67
L
Kukulkan
TankVII
Kukulkan
2
6
2
0.5
W
4
1
13
10.5
W
Artemis
nnathaly
Artemis
4
1
11
9.5
W
4
3
13
3.5
W
Mulan
xNNicole
Mulan
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,498
Damage
52,523
60,709
Taken
39,805
27,797
Mitigated
23,419
8,410
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,399
187
1,150
1,070
4,685
1,668
235
3,660
827
23,237
0
L
Cerberus
Cpt Bloodwolf
Cerberus
4,958
451
66
5,635
17,492
11,156
96
9,708
7,528
14,293
0
L
3,149
1,675
0
1,294
12,779
4,674
245
4,407
8,176
0
12,618
L
Xing Tian
Napster2250
Xing Tian
4,875
263
92
1,323
11,126
4,753
0
5,260
5,806
14,423
0
L
Skadi
Shadqw363
Skadi
6,393
2,914
0
0
9,485
3,268
824
1,567
6,674
0
35,341
L
Kukulkan
TankVII
Kukulkan
6,123
1,342
0
0
9,827
3,946
0
4,148
5,515
20,358
0
W
9,539
317
671
2,919
11,377
10,016
25
3,192
7,869
17,253
0
W
Artemis
nnathaly
Artemis
12,018
5,590
0
1,696
6,451
2,233
1,391
3,554
2,774
0
26,080
W
9,872
1,520
0
0
5,530
1,674
1,108
1,890
3,536
39,567
0
W
Mulan
xNNicole
Mulan
14,695
3,542
0
4,980
11,762
7,828
159
2,632
8,843
0
22,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,530
Gold Earned
42,901
187
Minions Killed
179
0
Camps Cleared
0
999,767
Distance Traveled
1,117,282
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,802
780
41
4
0
211,705
2
L
Cerberus
6,785
679
29
3
0
213,674
0
L
Medusa
7,095
710
18
2
0
183,314
0
L
Xing Tian
7,600
760
18
2
0
210,645
1
L
Skadi
8,190
819
73
7
0
205,514
1
L
Kukulkan
7,860
786
49
5
0
186,620
0
W
Cthulhu
8,350
835
27
3
0
232,146
0
W
Artemis
8,285
829
27
3
0
224,716
5
W
Janus
8,944
894
61
6
0
201,376
4
W
Mulan
9,520
952
23
2
0
247,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role