Player Matchup

Hera
Hera
Lewser8Anna
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,706 Elo+
Solo
Amaterasu
Amaterasu
Maithew1292
Amaterasu
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 30L
1,421 Elo+
Solo
Sol
Sol
OtanySlayer
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
Red Player4276
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,179 Elo+
Solo
Neith
Neith
lukio77
Neith
Level 29
God Stats
31W - 39L
1,500 SR
Queue Stats
31W - 43L
1,378 Elo+
Solo
Team Averages
Level 46
1,500 SR
1,437 Elo+

VS

Team Averages
Level 75
1,526 SR
1,476 Elo+
Thanatos
Thanatos
COOKIE_ADRIAN
Thanatos
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,449 Elo+
Party 1
Chiron
Chiron
Im-Vyse
Chiron
Level 109
God Stats
1W - 2L
1,839 SR
Queue Stats
38W - 30L
1,896 Elo+
Party 1
Sylvanus
Sylvanus
L3YuYA
Sylvanus
Level 26
God Stats
9W - 9L
1,487 SR
Queue Stats
72W - 99L
1,239 Elo+
Solo
Horus
Horus
ballZhalsey
Horus
Level 142
God Stats
6W - 7L
1,303 SR
Queue Stats
76W - 69L
1,294 Elo+
Solo
Ra
Ra
magamona
Ra
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 0
8,797
733
12,451
12,180
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Maithew1292
Amaterasu
14
2 / 3 / 1
7,967
664
7,481
15,244
11,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 9 / 2
7,957
663
5,753
12,163
2,407
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
4 / 9 / 0
8,259
688
6,003
15,852
6,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
lukio77
Neith
13
0 / 8 / 3
7,730
644
7,924
12,064
1,945
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
COOKIE_ADRIAN
Thanatos
18
13 / 1 / 12
10,925
910
14,987
13,078
6,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Im-Vyse
Chiron
20
17 / 1 / 11
12,215
1,018
22,509
12,145
5,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
L3YuYA
Sylvanus
16
0 / 1 / 13
9,707
809
2,697
12,228
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
5 / 0 / 17
10,256
855
12,223
18,158
22,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 5 / 11
9,136
761
5,812
9,724
3,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
101
8
Kills
37
37
Deaths
8
6
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Thanatos
COOKIE_ADRIAN
Thanatos
13
1
12
19
W
Chiron
Im-Vyse
Chiron
17
1
11
22.5
W
Sylvanus
L3YuYA
Sylvanus
0
1
13
6.5
L
2
8
0
0.25
L
Amaterasu
Maithew1292
Amaterasu
2
3
1
0.83
L
0
9
2
0.11
L
4
9
0
0.44
W
5
0
17
13.5
L
Neith
lukio77
Neith
0
8
3
0.19
W
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,612
Damage
58,228
67,503
Taken
65,333
25,242
Mitigated
47,972
8,078
Healing
35,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
COOKIE_ADRIAN
Thanatos
14,987
3,935
666
11,537
13,078
6,618
795
4,404
8,397
0
28,199
W
Chiron
Im-Vyse
Chiron
22,509
10,353
948
4,209
12,145
5,677
2,853
5,511
6,219
0
70,898
W
Sylvanus
L3YuYA
Sylvanus
2,697
1,068
3,032
3,628
12,228
9,635
1,924
5,945
6,041
20,126
0
L
12,451
4,091
98
634
12,180
2,719
36
2,179
10,001
34,683
0
L
Amaterasu
Maithew1292
Amaterasu
7,481
1,944
0
2,977
15,244
11,316
0
525
14,719
2,818
10,279
L
5,753
1,541
0
1,719
12,163
2,407
133
2,373
9,790
26,040
0
L
6,003
459
54
1,310
15,852
6,855
52
2,390
13,462
13,265
0
W
12,223
4,920
3,188
6,046
18,158
22,058
827
4,457
12,966
0
28,905
L
Neith
lukio77
Neith
7,924
2,702
22
1,264
12,064
1,945
0
1,042
11,022
0
23,157
W
5,812
833
1,901
527
9,724
3,984
1,459
4,315
4,972
26,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,710
Gold Earned
52,239
176
Minions Killed
239
0
Camps Cleared
0
983,877
Distance Traveled
1,256,933
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,925
910
27
2
0
290,986
0
W
Chiron
12,215
1,018
92
8
0
250,617
1
W
Sylvanus
9,707
809
41
3
0
199,875
4
L
Hera
8,797
733
61
5
0
200,991
0
L
Amaterasu
7,967
664
13
1
0
222,487
1
L
Sol
7,957
663
53
4
0
206,423
1
L
Hades
8,259
688
22
2
0
157,760
0
W
Horus
10,256
855
37
3
0
283,942
2
L
Neith
7,730
644
27
2
0
196,216
0
W
Ra
9,136
761
42
4
0
231,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role