Player Matchup

Mercury
Mercury
Gold IV
OneWingAngel2816
Mercury
Gold IV
Level 126
God Stats
5W - 6L
1,607 SR
Queue Stats
19W - 23L
1,651 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,607 SR
1,651 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,180 SR
1,600 MMR
Vamana
Vamana
Bronze III
FlowerGurl100
Vamana
Bronze III
Level 49
God Stats
0W - 1L
1,180 SR
Queue Stats
1W - 1L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 0
11,363
1,033
10,792
9,180
6,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KaliBellonaSkadiChaacHeimdallr

VS

Bans
ThanatosAh Muzen CabRaOlorunSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,098
736
4,761
14,471
10,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,792
Damage
4,761
9,180
Taken
14,471
6,304
Mitigated
10,053
4,435
Healing
4,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,761
2,608
0
4,147
14,471
10,053
0
514
13,930
0
36,476
W
10,792
6,991
0
4,435
9,180
6,304
2,521
305
8,362
0
71,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,363
Gold Earned
8,098
120
Minions Killed
64
7
Camps Cleared
3
264,688
Distance Traveled
207,785
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,098
736
64
6
3
207,785
3
W
Mercury
11,363
1,033
120
11
7
264,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role