Player Matchup

Athena
Athena
CedIsBack
Athena
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
54W - 54L
1,801 Elo+
Solo
Horus
Horus
Icy Mafia vD
Horus
Level 129
God Stats
9W - 6L
1,675 SR
Queue Stats
177W - 166L
1,645 Elo+
Solo
Hun Batz
Hun Batz
ShieldHero27
Hun Batz
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 43L
1,261 Elo+
Party 1
Danzaburou
Danzaburou
TurtleLordKyle
Danzaburou
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,261 Elo+
Party 1
Nu Wa
Nu Wa
WolfLordTony
Nu Wa
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,261 Elo+
Party 1
Team Averages
Level 103
1,535 SR
1,446 Elo+

VS

Team Averages
Level 92
1,617 SR
1,597 Elo+
Jormungandr
Jormungandr
BLZFlyX
Jormungandr
Level 108
God Stats
5W - 5L
1,500 SR
Queue Stats
347W - 347L
1,523 Elo+
Solo
Artemis
Artemis
Jokers Mythos
Artemis
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
189W - 188L
1,508 Elo+
Solo
Da Ji
Da Ji
Kirayoshikage01
Da Ji
Level 68
God Stats
25W - 12L
1,864 SR
Queue Stats
50W - 38L
1,704 Elo+
Party 2
Kukulkan
Kukulkan
Niickyboi
Kukulkan
Level 55
God Stats
3W - 6L
1,720 SR
Queue Stats
13W - 14L
1,628 Elo+
Party 2
Gilgamesh
Gilgamesh
OmgItsAkuma
Gilgamesh
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CedIsBack
Athena
9
0 / 1 / 5
5,783
526
3,316
8,371
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 1 / 1
7,291
663
7,308
8,321
4,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
ShieldHero27
Hun Batz
12
6 / 2 / 1
7,198
654
5,757
7,352
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
TurtleLordKyle
Danzaburou
10
2 / 3 / 4
6,222
566
7,760
6,940
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 4
6,476
589
4,470
3,737
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BLZFlyX
Jormungandr
10
3 / 2 / 3
6,380
580
5,559
12,248
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
9
0 / 4 / 2
5,177
471
4,379
6,221
1,169
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 1 / 1
6,837
622
6,080
8,523
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
Niickyboi
Kukulkan
9
0 / 1 / 1
5,249
477
1,211
3,342
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
OmgItsAkuma
Gilgamesh
10
0 / 4 / 1
5,726
521
4,819
11,082
3,768
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
12
Kills
9
9
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BLZFlyX
Jormungandr
3
2
3
2.25
W
Athena
CedIsBack
Athena
0
1
5
2.5
W
4
1
1
4.5
L
Artemis
0
4
2
0.25
L
6
1
1
6.5
L
Kukulkan
Niickyboi
Kukulkan
0
1
1
0.5
L
Gilgamesh
OmgItsAkuma
Gilgamesh
0
4
1
0.13
W
Hun Batz
ShieldHero27
Hun Batz
6
2
1
3.25
W
Danzaburou
TurtleLordKyle
Danzaburou
2
3
4
1.33
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,611
Damage
22,048
34,721
Taken
41,416
14,373
Mitigated
15,704
10,342
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BLZFlyX
Jormungandr
5,559
1,856
336
2,608
12,248
7,453
0
2,813
9,305
27,000
0
W
Athena
CedIsBack
Athena
3,316
1,475
544
2,874
8,371
4,365
0
3,293
5,078
15,361
0
W
7,308
3,752
0
3,615
8,321
4,964
168
0
8,321
0
35,445
L
Artemis
4,379
1,735
0
956
6,221
1,169
0
1,247
4,856
0
25,867
L
6,080
1,513
0
2,344
8,523
2,448
0
1,535
6,778
0
37,139
L
Kukulkan
Niickyboi
Kukulkan
1,211
0
0
807
3,342
866
0
1,028
2,158
24,918
0
L
Gilgamesh
OmgItsAkuma
Gilgamesh
4,819
1,659
0
2,188
11,082
3,768
0
459
10,533
0
27,571
W
Hun Batz
ShieldHero27
Hun Batz
5,757
1,963
0
329
7,352
2,279
0
1,378
5,942
0
42,582
W
Danzaburou
TurtleLordKyle
Danzaburou
7,760
3,763
0
2,309
6,940
1,898
0
1,711
5,229
0
34,208
W
4,470
563
0
671
3,737
867
0
312
3,381
35,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,970
Gold Earned
29,369
313
Minions Killed
290
0
Camps Cleared
0
1,086,935
Distance Traveled
972,771
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,380
580
48
4
0
193,077
1
W
Athena
5,783
526
22
2
0
219,033
0
W
Horus
7,291
663
72
7
0
216,882
1
L
Artemis
5,177
471
52
5
0
176,643
1
L
Da Ji
6,837
622
66
6
0
238,332
1
L
Kukulkan
5,249
477
60
5
0
174,222
0
L
Gilgamesh
5,726
521
64
6
0
190,497
2
W
Hun Batz
7,198
654
83
8
0
241,710
1
W
Danzaburou
6,222
566
64
6
0
198,894
4
W
Nu Wa
6,476
589
72
7
0
210,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role