Player Matchup

Ymir
Ymir
H4TD
Ymir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,455 Elo+
Party 1
Ra
Ra
MrHevs
Ra
Level 86
God Stats
6W - 9L
1,566 SR
Queue Stats
48W - 59L
1,412 Elo+
Solo
Mercury
Mercury
Taylorg1997
Mercury
Level 86
God Stats
1W - 1L
1,712 SR
Queue Stats
3W - 12L
1,361 Elo+
Party 1
Team Averages
Level 78
1,593 SR
1,409 Elo+

VS

Team Averages
Level 120
1,498 SR
1,378 Elo+
Nike
Nike
IcedStarfish831
Nike
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,274 Elo+
Party 2
Agni
Agni
jamiev2
Agni
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,386 Elo+
Party 2
Neith
Neith
miloyer
Neith
Level 80
God Stats
4W - 5L
1,493 SR
Queue Stats
8W - 13L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
H4TD
Ymir
9
0 / 5 / 4
6,542
654
4,704
13,333
7,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
10
2 / 2 / 1
6,913
691
3,623
3,716
979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
Taylorg1997
Mercury
10
2 / 7 / 2
6,825
683
6,532
10,526
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 9
8,013
801
8,414
9,763
6,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
jamiev2
Agni
13
8 / 1 / 5
8,661
866
10,435
4,835
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
miloyer
Neith
11
1 / 2 / 10
7,210
721
5,779
6,267
2,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
14
14
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
H4TD
Ymir
0
5
4
0.4
W
5
1
9
9.5
L
Ra
2
2
1
1.25
L
Mercury
Taylorg1997
Mercury
2
7
2
0.43
W
Agni
jamiev2
Agni
8
1
5
10.5
W
Neith
miloyer
Neith
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,859
Damage
24,628
27,575
Taken
20,865
11,309
Mitigated
11,191
3,889
Healing
4,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
H4TD
Ymir
4,704
1,612
0
1,425
13,333
7,427
0
5,658
7,293
9,553
0
W
8,414
1,788
0
1,513
9,763
6,945
17
4,392
5,371
0
16,302
L
Ra
3,623
190
779
438
3,716
979
0
2,083
1,604
13,371
0
L
Mercury
Taylorg1997
Mercury
6,532
2,486
0
1,247
10,526
2,903
0
2,694
7,518
0
14,136
W
Agni
jamiev2
Agni
10,435
625
0
2,111
4,835
1,709
0
2,753
2,082
35,218
0
W
Neith
miloyer
Neith
5,779
1,321
0
1,022
6,267
2,537
889
1,641
4,626
0
25,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,280
Gold Earned
23,884
52
Minions Killed
109
2
Camps Cleared
7
447,840
Distance Traveled
549,638
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,542
654
10
1
0
138,975
0
W
Nike
8,013
801
22
2
3
189,738
0
L
Ra
6,913
691
17
2
2
136,355
3
L
Mercury
6,825
683
25
3
0
172,510
4
W
Agni
8,661
866
53
5
4
188,415
5
W
Neith
7,210
721
34
3
0
171,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role