Player Matchup

Baba Yaga
Baba Yaga
Dizy_Uzumaki
Baba Yaga
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 32L
1,623 Elo+
Party 2
Arachne
Arachne
DooBoop
Arachne
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,413 Elo+
Party 2
Hachiman
Hachiman
FieryTime
Hachiman
Level 143
God Stats
5W - 1L
1,500 SR
Queue Stats
118W - 110L
1,205 Elo+
Party 1
Cthulhu
Cthulhu
TSM SLAYER5918
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,274 Elo+
Party 1
Horus
Horus
crazyboy388590
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,205 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,344 Elo+

VS

Team Averages
Level 129
1,500 SR
1,255 Elo+
Bakasura
Bakasura
CrimsonNightWIng
Bakasura
Level 125
God Stats
0W - 2L
1,695 SR
Queue Stats
185W - 176L
1,544 Elo+
Solo
Jormungandr
Jormungandr
Ky-Mari
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,183 Elo+
Party 3
Cernunnos
Cernunnos
LeyEmOut
Cernunnos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,183 Elo+
Party 3
Baba Yaga
Baba Yaga
TheLxstPrince
Baba Yaga
Level 160
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 6L
1,183 Elo+
Party 3
Nemesis
Nemesis
Zealous-Zay
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,183 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dizy_Uzumaki
Baba Yaga
13
4 / 1 / 5
8,088
506
6,576
7,061
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
DooBoop
Arachne
15
1 / 1 / 6
8,807
550
6,521
13,459
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
FieryTime
Hachiman
14
5 / 1 / 6
8,545
534
9,701
10,352
3,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

14
4 / 1 / 5
8,889
556
9,159
10,858
11,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

13
11 / 1 / 4
8,748
547
9,613
8,410
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,335
458
7,586
14,709
8,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Ky-Mari
Jormungandr
10
1 / 4 / 1
6,920
433
4,793
12,092
7,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
LeyEmOut
Cernunnos
12
1 / 5 / 1
7,470
467
5,290
12,071
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
TheLxstPrince
Baba Yaga
9
0 / 5 / 1
6,472
405
6,951
8,407
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Zealous-Zay
Nemesis
11
2 / 6 / 1
7,591
474
4,441
11,721
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
25
Kills
4
5
Deaths
25
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Baba Yaga
Dizy_Uzumaki
Baba Yaga
4
1
5
6.5
W
Arachne
DooBoop
Arachne
1
1
6
4
W
Hachiman
FieryTime
Hachiman
5
1
6
8
L
Jormungandr
Ky-Mari
Jormungandr
1
4
1
0.38
L
Cernunnos
LeyEmOut
Cernunnos
1
5
1
0.3
W
4
1
5
6.5
L
Baba Yaga
TheLxstPrince
Baba Yaga
0
5
1
0.1
L
Nemesis
Zealous-Zay
Nemesis
2
6
1
0.42
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,570
Damage
29,061
50,140
Taken
59,000
26,852
Mitigated
24,425
20,506
Healing
9,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,586
4,875
0
5,577
14,709
8,401
0
5,938
8,023
0
26,955
W
Baba Yaga
Dizy_Uzumaki
Baba Yaga
6,576
92
243
3,266
7,061
3,151
0
1,898
4,741
43,117
0
W
Arachne
DooBoop
Arachne
6,521
3,675
0
8,849
13,459
5,144
726
1,835
11,274
0
63,411
W
Hachiman
FieryTime
Hachiman
9,701
6,481
0
3,354
10,352
3,454
0
2,660
7,482
0
54,635
L
Jormungandr
Ky-Mari
Jormungandr
4,793
1,007
0
510
12,092
7,438
5
2,234
9,564
27,047
0
L
Cernunnos
LeyEmOut
Cernunnos
5,290
3,114
0
2,018
12,071
2,942
0
2,499
9,500
0
37,951
W
9,159
962
521
1,732
10,858
11,416
0
2,120
7,236
46,609
0
L
Baba Yaga
TheLxstPrince
Baba Yaga
6,951
266
0
1,220
8,407
2,332
0
2,308
5,936
34,100
0
L
Nemesis
Zealous-Zay
Nemesis
4,441
1,576
0
419
11,721
3,312
49
1,491
10,111
0
34,894
W
9,613
4,678
537
2,004
8,410
3,687
710
3,231
5,179
0
33,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,077
Gold Earned
35,788
447
Minions Killed
306
0
Camps Cleared
0
1,623,339
Distance Traveled
1,461,763
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,335
458
71
4
0
286,156
0
W
Baba Yaga
8,088
506
70
4
0
345,927
5
W
Arachne
8,807
550
124
8
0
343,727
4
W
Hachiman
8,545
534
89
6
0
317,690
2
L
Jormungandr
6,920
433
44
3
0
275,634
0
L
Cernunnos
7,470
467
66
4
0
287,937
4
W
Cthulhu
8,889
556
101
6
0
303,186
2
L
Baba Yaga
6,472
405
61
4
0
306,438
5
L
Nemesis
7,591
474
64
4
0
305,598
5
W
Horus
8,748
547
63
4
0
312,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role