Player Matchup

Serqet
Serqet
C90_LESS_A_GO
Serqet
Level 17
God Stats
1W - 1L
1,662 SR
Queue Stats
11W - 15L
1,415 Elo+
Party 1
Atlas
Atlas
LastGhost wolf
Atlas
Level 69
God Stats
0W - 1L
1,301 SR
Queue Stats
3W - 5L
1,659 Elo+
Solo
Nu Wa
Nu Wa
Tek_Rhino_69
Nu Wa
Level 28
God Stats
7W - 13L
1,446 SR
Queue Stats
71W - 94L
1,419 Elo+
Party 1
Izanami
Izanami
W4E-JOAQUINJJSS
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 71L
1,402 Elo+
Party 1
Odin
Odin
vicente_ready
Odin
Level 62
God Stats
47W - 33L
1,500 SR
Queue Stats
204W - 193L
1,458 Elo+
Party 1
Team Averages
Level 49
1,482 SR
1,471 Elo+

VS

Team Averages
Level 93
1,550 SR
1,343 Elo+
Pele
Pele
XD8mon-Slayer
Pele
Level 58
God Stats
9W - 20L
1,278 SR
Queue Stats
82W - 103L
1,300 Elo+
Party 2
Anubis
Anubis
apeking116
Anubis
Level 122
God Stats
167W - 127L
1,646 SR
Queue Stats
292W - 312L
1,508 Elo+
Party 2
Medusa
Medusa
awesomegirl9098
Medusa
Level 88
God Stats
4W - 1L
1,715 SR
Queue Stats
147W - 141L
1,109 Elo+
Party 3
Chaac
Chaac
dajango
Chaac
Level 102
God Stats
10W - 7L
1,927 SR
Queue Stats
292W - 284L
1,539 Elo+
Solo
Kuzenbo
Kuzenbo
rubic rocket
Kuzenbo
Level 93
God Stats
6W - 2L
1,185 SR
Queue Stats
164W - 180L
1,258 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 4 / 1
5,053
561
2,322
6,730
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
3,937
437
1,524
5,602
1,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 4 / 0
4,284
476
2,054
4,665
819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 1
3,954
439
490
1,833
322
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
2 / 6 / 1
4,521
502
3,160
8,193
3,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
5,858
651
3,276
4,814
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
apeking116
Anubis
10
4 / 2 / 4
6,256
695
5,017
4,585
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
8 / 0 / 0
5,987
665
6,164
3,700
1,225
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
dajango
Chaac
9
4 / 2 / 2
5,767
641
2,823
4,976
4,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
rubic rocket
Kuzenbo
8
0 / 0 / 7
5,367
596
2,082
4,791
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
18
18
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
0
3
0
0
L
1
4
0
0.25
L
0
1
1
0.5
W
2
2
4
2
W
Anubis
apeking116
Anubis
4
2
4
3
W
8
0
0
8
W
Chaac
dajango
Chaac
4
2
2
2.5
W
Kuzenbo
rubic rocket
Kuzenbo
0
0
7
3.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,550
Damage
19,362
27,023
Taken
22,866
7,822
Mitigated
13,736
2,510
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,322
742
0
440
6,730
1,482
42
1,133
5,462
0
13,661
L
1,524
356
42
664
5,602
1,970
0
1,444
4,158
8,266
0
L
2,054
758
0
237
4,665
819
0
3,595
1,070
11,022
0
L
490
195
0
620
1,833
322
0
418
1,415
0
8,396
W
3,276
1,161
58
1,279
4,814
1,214
1,066
226
4,334
0
23,349
W
Anubis
apeking116
Anubis
5,017
213
0
1,671
4,585
1,691
664
1,109
3,369
28,300
2,144
W
6,164
2,131
283
437
3,700
1,225
300
720
2,859
0
28,338
W
Chaac
dajango
Chaac
2,823
717
0
1,821
4,976
4,775
70
249
4,361
0
17,022
W
Kuzenbo
rubic rocket
Kuzenbo
2,082
1,100
0
1,752
4,791
4,831
230
1,274
3,356
13,902
0
L
3,160
1,038
0
507
8,193
3,229
218
395
7,562
0
13,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,749
Gold Earned
29,235
102
Minions Killed
207
0
Camps Cleared
0
722,368
Distance Traveled
902,842
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,053
561
29
3
0
180,423
0
L
Atlas
3,937
437
11
1
0
144,259
1
L
Nu Wa
4,284
476
20
2
0
158,866
3
L
Izanami
3,954
439
18
2
0
85,002
0
W
Pele
5,858
651
53
6
0
207,597
3
W
Anubis
6,256
695
59
7
0
166,229
3
W
Medusa
5,987
665
39
4
0
180,729
1
W
Chaac
5,767
641
35
4
0
167,563
0
W
Kuzenbo
5,367
596
21
2
0
180,724
2
L
Odin
4,521
502
24
3
0
153,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role