Player Matchup

Guan Yu
Guan Yu
ActingYoyo
Guan Yu
Level 87
God Stats
4W - 3L
1,715 SR
Queue Stats
202W - 166L
1,508 Elo+
Party 2
Ra
Ra
Fashl
Ra
Level 42
God Stats
8W - 7L
1,872 SR
Queue Stats
93W - 95L
1,550 Elo+
Party 2
Charybdis
Charybdis
HexaHuxa
Charybdis
Level 28
God Stats
7W - 4L
1,669 SR
Queue Stats
256W - 261L
1,478 Elo+
Party 2
Fenrir
Fenrir
LickMyNoob
Fenrir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
991 Elo+
Party 1
Ymir
Ymir
SXMBOL
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 57
1,651 SR
1,405 Elo+

VS

Team Averages
Level 37
1,563 SR
1,478 Elo+
Gilgamesh
Gilgamesh
Aaron1104
Gilgamesh
Level 59
God Stats
1W - 3L
1,514 SR
Queue Stats
28W - 18L
1,610 Elo+
Party 3
Artio
Artio
MilkMeBeatch
Artio
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,404 Elo+
Party 4
Charybdis
Charybdis
MygganTV
Charybdis
Level 36
God Stats
1W - 4L
1,491 SR
Queue Stats
2W - 5L
1,404 Elo+
Party 4
Nemesis
Nemesis
Thetrei
Nemesis
Level 27
God Stats
5W - 3L
1,812 SR
Queue Stats
28W - 18L
1,610 Elo+
Party 3
Nox
Nox
nandomat
Nox
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
85W - 98L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ActingYoyo
Guan Yu
17
8 / 2 / 5
10,411
548
13,171
12,963
13,105
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
17
9 / 2 / 5
10,916
575
13,329
14,969
6,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
HexaHuxa
Charybdis
13
1 / 4 / 4
8,255
434
5,719
10,632
3,414
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
LickMyNoob
Fenrir
16
8 / 3 / 7
10,268
540
10,661
15,070
9,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
SXMBOL
Ymir
13
2 / 2 / 11
8,963
472
5,647
15,533
16,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aaron1104
Gilgamesh
14
3 / 5 / 3
9,471
498
12,842
16,121
15,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 5 / 3
9,132
481
4,144
13,621
15,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
MygganTV
Charybdis
12
0 / 4 / 6
7,484
394
13,190
10,036
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Thetrei
Nemesis
15
3 / 6 / 3
9,431
496
8,926
16,662
5,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 8 / 3
8,219
433
7,093
10,275
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
28
Kills
13
13
Deaths
28
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aaron1104
Gilgamesh
3
5
3
0.9
W
Guan Yu
ActingYoyo
Guan Yu
8
2
5
5.25
W
Ra
9
2
5
5.75
W
Charybdis
HexaHuxa
Charybdis
1
4
4
0.75
W
Fenrir
LickMyNoob
Fenrir
8
3
7
3.83
L
5
5
3
1.3
L
Charybdis
MygganTV
Charybdis
0
4
6
0.75
W
Ymir
SXMBOL
Ymir
2
2
11
3.75
L
Nemesis
Thetrei
Nemesis
3
6
3
0.75
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,527
Damage
46,195
69,167
Taken
66,715
48,388
Mitigated
42,896
25,860
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aaron1104
Gilgamesh
12,842
5,009
0
3,507
16,121
15,025
1,323
2,864
13,205
338
51,901
W
Guan Yu
ActingYoyo
Guan Yu
13,171
2,361
2,136
5,812
12,963
13,105
361
943
12,020
0
52,227
W
Ra
13,329
1,460
2,082
8,205
14,969
6,010
212
3,917
11,052
72,052
0
W
Charybdis
HexaHuxa
Charybdis
5,719
1,755
0
1,437
10,632
3,414
144
1,071
9,561
0
57,430
W
Fenrir
LickMyNoob
Fenrir
10,661
3,173
0
5,222
15,070
9,335
1,025
1,192
13,878
0
62,883
L
4,144
623
558
1,784
13,621
15,314
411
4,855
8,616
15,388
0
L
Charybdis
MygganTV
Charybdis
13,190
7,800
0
2,363
10,036
2,662
397
3,038
6,888
0
46,797
W
Ymir
SXMBOL
Ymir
5,647
2,183
0
966
15,533
16,524
155
4,361
11,172
18,602
0
L
Nemesis
Thetrei
Nemesis
8,926
3,183
0
2,911
16,662
5,969
0
3,223
13,237
0
59,362
L
7,093
287
0
717
10,275
3,926
435
4,242
5,793
38,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,813
Gold Earned
43,737
440
Minions Killed
357
0
Camps Cleared
0
1,913,364
Distance Traveled
1,740,329
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,471
498
104
5
0
353,299
2
W
Guan Yu
10,411
548
87
5
0
422,857
7
W
Ra
10,916
575
141
7
0
419,785
1
W
Charybdis
8,255
434
96
5
0
359,631
0
W
Fenrir
10,268
540
94
5
0
351,139
3
L
Artio
9,132
481
28
1
0
369,419
0
L
Charybdis
7,484
394
76
4
0
337,428
2
W
Ymir
8,963
472
22
1
0
359,952
2
L
Nemesis
9,431
496
98
5
0
361,800
0
L
Nox
8,219
433
51
3
0
318,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role