Player Matchup

Awilix
Awilix
AfroSenpai
Awilix
Level 117
God Stats
81W - 98L
1,215 SR
Queue Stats
133W - 136L
1,223 Elo+
Solo
Nu Wa
Nu Wa
Cs_Technical_Xxs
Nu Wa
Level 69
God Stats
2W - 2L
1,582 SR
Queue Stats
28W - 51L
1,139 Elo+
Solo
Atlas
Atlas
PPLChaos
Atlas
Level 80
God Stats
14W - 9L
1,826 SR
Queue Stats
86W - 95L
1,562 Elo+
Party 1
Eset
Eset
SweggyEggy
Eset
Level 108
God Stats
4W - 0L
1,500 SR
Queue Stats
107W - 100L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
alien8tor-
Gilgamesh
Level 93
God Stats
5W - 7L
1,190 SR
Queue Stats
30W - 36L
1,325 Elo+
Solo
Team Averages
Level 93
1,463 SR
1,364 Elo+

VS

Team Averages
Level 73
1,482 SR
1,385 Elo+
Nox
Nox
Agrikolo
Nox
Level 8
God Stats
7W - 12L
1,177 SR
Queue Stats
46W - 78L
1,118 Elo+
Solo
Hou Yi
Hou Yi
CMAKKERS
Hou Yi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,580 Elo+
Solo
Artio
Artio
Shakkos
Artio
Level 94
God Stats
0W - 1L
1,522 SR
Queue Stats
10W - 18L
1,238 Elo+
Solo
Kukulkan
Kukulkan
WeebyDeeby
Kukulkan
Level 68
God Stats
8W - 9L
1,710 SR
Queue Stats
110W - 107L
1,489 Elo+
Solo
Bastet
Bastet
bixveneno
Bastet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AfroSenpai
Awilix
19
10 / 2 / 9
13,050
816
11,019
12,613
6,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 1 / 9
11,797
737
13,509
7,805
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
PPLChaos
Atlas
18
0 / 1 / 14
11,560
723
5,998
15,712
20,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 3 / 12
13,346
834
17,701
13,177
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
alien8tor-
Gilgamesh
20
5 / 1 / 11
12,632
790
10,483
12,480
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,742
609
3,215
6,791
1,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
CMAKKERS
Hou Yi
19
4 / 8 / 1
11,935
746
10,067
18,227
6,094
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Artio
Shakkos
Artio
15
1 / 4 / 1
9,597
600
4,319
13,127
7,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
WeebyDeeby
Kukulkan
19
1 / 7 / 3
11,970
748
10,372
12,646
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
bixveneno
Bastet
18
1 / 6 / 1
10,814
676
7,274
15,198
4,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
14
27
Kills
7
8
Deaths
27
55
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
AfroSenpai
Awilix
10
2
9
7.25
L
0
2
1
0.25
L
Hou Yi
CMAKKERS
Hou Yi
4
8
1
0.56
W
2
1
9
6.5
W
Atlas
PPLChaos
Atlas
0
1
14
7
L
Artio
Shakkos
Artio
1
4
1
0.38
W
10
3
12
5.33
L
Kukulkan
WeebyDeeby
Kukulkan
1
7
3
0.36
W
Gilgamesh
alien8tor-
Gilgamesh
5
1
11
10.5
L
Bastet
bixveneno
Bastet
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,710
Damage
35,247
61,787
Taken
65,989
43,243
Mitigated
24,747
16,302
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AfroSenpai
Awilix
11,019
3,956
0
1,930
12,613
6,097
1,678
2,186
10,387
0
33,772
L
3,215
68
0
535
6,791
1,771
0
5,151
1,118
22,026
0
L
Hou Yi
CMAKKERS
Hou Yi
10,067
4,516
0
3,981
18,227
6,094
0
6,006
11,486
0
56,171
W
13,509
2,851
1,322
3,419
7,805
2,903
2,903
3,379
4,353
47,276
0
W
Atlas
PPLChaos
Atlas
5,998
1,702
0
1,634
15,712
20,776
1,236
5,616
9,898
29,327
0
L
Artio
Shakkos
Artio
4,319
496
532
1,678
13,127
7,948
0
9,055
3,250
13,873
0
W
17,701
1,268
768
3,338
13,177
5,515
4,795
4,242
8,866
55,628
0
L
Kukulkan
WeebyDeeby
Kukulkan
10,372
401
0
391
12,646
4,259
96
6,210
5,860
88,822
0
W
Gilgamesh
alien8tor-
Gilgamesh
10,483
1,706
1,009
2,882
12,480
7,952
1,964
1,993
10,377
0
39,850
L
Bastet
bixveneno
Bastet
7,274
1,942
0
4,116
15,198
4,675
0
8,220
6,113
0
22,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,385
Gold Earned
54,058
297
Minions Killed
328
0
Camps Cleared
0
1,693,706
Distance Traveled
1,276,591
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,050
816
26
2
0
374,540
1
L
Nox
9,742
609
48
3
0
140,778
2
L
Hou Yi
11,935
746
79
5
0
292,039
1
W
Nu Wa
11,797
737
71
4
0
338,214
3
W
Atlas
11,560
723
39
2
0
313,343
0
L
Artio
9,597
600
21
1
0
195,670
3
W
Eset
13,346
834
88
6
0
324,120
2
L
Kukulkan
11,970
748
152
10
0
313,187
2
W
Gilgamesh
12,632
790
73
5
0
343,489
1
L
Bastet
10,814
676
28
2
0
334,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role