Player Matchup

Gilgamesh
Gilgamesh
Anarchduke
Gilgamesh
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
127W - 128L
1,129 Elo+
Solo
Loki
Loki
Hildguard
Loki
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 168L
1,392 Elo+
Solo
Artio
Artio
Kancatzo
Artio
Level 85
God Stats
2W - 1L
1,666 SR
Queue Stats
132W - 134L
1,437 Elo+
Party 1
Anhur
Anhur
SimonSax
Anhur
Level 78
God Stats
5W - 2L
1,462 SR
Queue Stats
24W - 25L
1,327 Elo+
Solo
Vulcan
Vulcan
ajellydoughnut
Vulcan
Level 25
God Stats
6W - 8L
1,603 SR
Queue Stats
96W - 110L
1,383 Elo+
Party 1
Team Averages
Level 83
1,546 SR
1,334 Elo+

VS

Team Averages
Level 67
1,439 SR
1,433 Elo+
Skadi
Skadi
DemiurgePy
Skadi
Level 49
God Stats
0W - 1L
1,176 SR
Queue Stats
13W - 21L
1,422 Elo+
Party 2
Sun Wukong
Sun Wukong
Dracoxx
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
braianDelta91
Kumbhakarna
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
142W - 133L
1,422 Elo+
Party 2
Anubis
Anubis
hidcliff
Anubis
Level 68
God Stats
16W - 12L
1,520 SR
Queue Stats
120W - 165L
1,422 Elo+
Party 2
Thanatos
Thanatos
xXMYM_KentuchiXx
Thanatos
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
323W - 347L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anarchduke
Gilgamesh
15
7 / 1 / 2
9,355
668
11,857
11,834
11,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
15
4 / 1 / 2
8,659
619
3,554
7,075
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Kancatzo
Artio
12
1 / 0 / 5
7,571
541
5,184
8,651
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
SimonSax
Anhur
13
3 / 0 / 5
7,748
553
8,829
8,238
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 1 / 1
8,354
597
5,510
4,264
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
0 / 4 / 0
5,996
428
5,855
8,764
1,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Dracoxx
Sun Wukong
9
0 / 5 / 1
5,777
413
2,587
8,951
5,534
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
braianDelta91
Kumbhakarna
9
0 / 3 / 0
6,119
437
3,308
15,615
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
hidcliff
Anubis
10
2 / 6 / 0
6,325
452
4,645
8,515
3,176
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 1 / 1
6,775
484
908
8,306
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
19
Kills
3
3
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Anarchduke
Gilgamesh
7
1
2
8
L
Skadi
0
4
0
0
L
Sun Wukong
Dracoxx
Sun Wukong
0
5
1
0.1
W
Loki
4
1
2
5
W
Artio
Kancatzo
Artio
1
0
5
3.5
W
Anhur
SimonSax
Anhur
3
0
5
5.5
W
4
1
1
4.5
L
Kumbhakarna
braianDelta91
Kumbhakarna
0
3
0
0
L
Anubis
hidcliff
Anubis
2
6
0
0.33
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,934
Damage
17,303
40,062
Taken
50,151
23,299
Mitigated
21,201
14,023
Healing
17,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Anarchduke
Gilgamesh
11,857
4,759
0
4,616
11,834
11,284
2,804
576
10,940
0
63,194
L
Skadi
5,855
2,444
0
1,465
8,764
1,649
0
1,261
7,503
0
38,273
L
Sun Wukong
Dracoxx
Sun Wukong
2,587
903
0
1,682
8,951
5,534
574
0
8,951
0
20,208
W
Loki
3,554
615
0
889
7,075
1,946
0
1,940
5,096
0
64,239
W
Artio
Kancatzo
Artio
5,184
908
1,030
3,982
8,651
6,310
203
1,334
7,317
17,203
0
W
Anhur
SimonSax
Anhur
8,829
3,550
0
3,071
8,238
2,559
470
1,829
6,409
0
51,536
W
5,510
1,036
0
435
4,264
1,200
428
2,274
1,990
45,080
0
L
Kumbhakarna
braianDelta91
Kumbhakarna
3,308
728
223
5,044
15,615
8,066
0
5,369
10,188
17,162
0
L
Anubis
hidcliff
Anubis
4,645
0
0
1,726
8,515
3,176
86
3,771
4,568
27,631
0
L
908
130
0
7,278
8,306
2,776
0
59
8,247
0
39,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,687
Gold Earned
30,992
406
Minions Killed
271
0
Camps Cleared
0
1,410,910
Distance Traveled
1,171,347
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,355
668
99
7
0
232,612
0
L
Skadi
5,996
428
62
4
0
241,825
0
L
Sun Wukong
5,777
413
37
3
0
222,918
1
W
Loki
8,659
619
110
8
0
329,494
1
W
Artio
7,571
541
30
2
0
306,535
6
W
Anhur
7,748
553
76
5
0
257,400
3
W
Vulcan
8,354
597
91
7
0
284,869
8
L
Kumbhakarna
6,119
437
26
2
0
266,266
5
L
Anubis
6,325
452
51
4
0
218,933
0
L
Thanatos
6,775
484
95
7
0
221,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role