Player Matchup

Terra
Terra
Dusair-X
Terra
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
263W - 274L
1,356 Elo+
Party 2
Zeus
Zeus
Project51-
Zeus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 59L
1,348 Elo+
Solo
Artemis
Artemis
RennTails
Artemis
Level 25
God Stats
7W - 3L
1,882 SR
Queue Stats
216W - 227L
1,321 Elo+
Party 2
Neith
Neith
cajias
Neith
Level 56
God Stats
48W - 49L
1,565 SR
Queue Stats
96W - 98L
1,576 Elo+
Solo
Da Ji
Da Ji
thriller5105
Da Ji
Level 68
God Stats
3W - 5L
1,715 SR
Queue Stats
150W - 155L
1,318 Elo+
Solo
Team Averages
Level 52
1,633 SR
1,384 Elo+

VS

Team Averages
Level 46
1,568 SR
1,404 Elo+
Izanami
Izanami
BaconBitts_22
Izanami
Level 36
God Stats
12W - 16L
1,749 SR
Queue Stats
21W - 38L
1,376 Elo+
Party 1
The Morrigan
The Morrigan
Blind_Dream1
The Morrigan
Level 88
God Stats
1W - 3L
1,246 SR
Queue Stats
179W - 178L
1,403 Elo+
Party 1
Sol
Sol
CRISPYJUICERS
Sol
Level 28
God Stats
4W - 2L
1,479 SR
Queue Stats
16W - 26L
1,329 Elo+
Party 1
Ares
Ares
CykoGhost
Ares
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 99L
1,326 Elo+
Solo
Pele
Pele
TinyCoder3
Pele
Level 27
God Stats
15W - 13L
1,867 SR
Queue Stats
46W - 52L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dusair-X
Terra
8
0 / 3 / 1
5,097
463
2,418
9,321
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 4 / 1
6,407
582
4,144
6,225
1,565
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
RennTails
Artemis
8
1 / 2 / 0
4,738
431
6,962
5,739
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
cajias
Neith
9
1 / 4 / 0
5,444
495
1,422
4,380
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 2 / 2
5,608
510
2,922
7,038
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
3 / 1 / 1
5,595
509
7,104
5,783
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Blind_Dream1
The Morrigan
10
5 / 4 / 1
6,395
581
5,607
5,695
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 4
6,428
584
1,462
3,619
968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
8
1 / 0 / 3
4,944
449
3,148
7,633
3,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
4 / 4 / 1
6,148
559
3,613
7,077
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
9
Kills
14
15
Deaths
9
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
1
1
3.5
W
The Morrigan
Blind_Dream1
The Morrigan
5
4
1
1.38
W
1
0
4
3
W
Ares
1
0
3
2.5
L
Terra
Dusair-X
Terra
0
3
1
0.17
L
5
4
1
1.38
L
Artemis
RennTails
Artemis
1
2
0
0.5
W
4
4
1
1.13
L
Neith
cajias
Neith
1
4
0
0.25
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,868
Damage
20,934
32,703
Taken
29,807
10,876
Mitigated
9,382
5,478
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,104
4,826
339
1,395
5,783
1,133
857
932
4,851
0
34,259
W
The Morrigan
Blind_Dream1
The Morrigan
5,607
687
0
1,465
5,695
1,801
70
2,814
2,870
24,484
0
W
1,462
671
0
1,275
3,619
968
1,798
648
2,971
27,068
0
W
Ares
3,148
641
0
259
7,633
3,729
29
1,486
6,147
11,346
0
L
Terra
Dusair-X
Terra
2,418
1,211
374
1,553
9,321
4,503
0
2,523
6,798
9,070
0
L
4,144
751
0
1,358
6,225
1,565
286
3,091
3,134
31,304
0
L
Artemis
RennTails
Artemis
6,962
3,366
0
801
5,739
860
0
1,088
4,651
0
30,502
W
3,613
1,032
0
858
7,077
1,751
0
671
6,406
0
25,553
L
Neith
cajias
Neith
1,422
470
0
594
4,380
1,452
825
1,724
2,656
0
26,280
L
2,922
423
0
798
7,038
2,496
0
1,791
5,247
0
30,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,294
Gold Earned
29,510
224
Minions Killed
233
0
Camps Cleared
0
953,285
Distance Traveled
1,002,880
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,595
509
63
6
0
191,160
0
W
The Morrigan
6,395
581
37
3
0
189,142
4
W
Sol
6,428
584
76
7
0
205,583
0
W
Ares
4,944
449
18
2
0
192,852
0
L
Terra
5,097
463
9
1
0
191,787
0
L
Zeus
6,407
582
59
5
0
167,941
0
L
Artemis
4,738
431
48
4
0
194,691
0
W
Pele
6,148
559
39
4
0
224,143
1
L
Neith
5,444
495
49
4
0
191,558
0
L
Da Ji
5,608
510
59
5
0
207,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role