Player Matchup

Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
JosseJoestar
Apollo
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,302 Elo+
Party 2
Geb
Geb
OnesZeros
Geb
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,713 Elo+
Party 3
King Arthur
King Arthur
Qahnaarin_lotr
King Arthur
Level 65
God Stats
3W - 1L
1,732 SR
Queue Stats
10W - 5L
1,863 Elo+
Party 3
Team Averages
Level 108
1,546 SR
1,576 Elo+

VS

Team Averages
Level 81
1,490 SR
1,430 Elo+
Sol
Sol
EnigmaticSphinx
Sol
Level 156
God Stats
4W - 8L
1,500 SR
Queue Stats
159W - 179L
1,672 Elo+
Solo
Ra
Ra
Mathiouzz
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ares
Ares
WIIIZAD76
Ares
Level 125
God Stats
0W - 1L
1,799 SR
Queue Stats
7W - 10L
1,193 Elo+
Party 1
Nike
Nike
duke76
Nike
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
grawiz76
Ne Zha
Level 117
God Stats
2W - 11L
1,153 SR
Queue Stats
27W - 25L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
5 / 0 / 1
6,572
597
5,491
4,960
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
 
Nemesis
12
1 / 1 / 5
6,556
596
4,090
7,505
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
10
2 / 0 / 2
5,766
524
3,880
4,336
1,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 4
6,405
582
3,369
6,753
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
Qahnaarin_lotr
King Arthur
12
5 / 0 / 1
7,373
670
3,269
4,340
3,042
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,136
467
3,051
4,608
842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 6 / 1
5,101
464
2,700
6,359
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
8
1 / 1 / 0
5,441
495
4,630
8,046
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
duke76
Nike
6
0 / 4 / 0
4,192
381
877
4,137
1,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
grawiz76
Ne Zha
11
0 / 3 / 0
5,663
515
1,624
9,098
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
15
Kills
1
1
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
0
1
5.5
W
Nemesis
 
Nemesis
1
1
5
3.5
L
0
2
0
0
W
Apollo
2
0
2
3
L
0
6
1
0.08
W
2
0
4
4
W
King Arthur
Qahnaarin_lotr
King Arthur
5
0
1
5.5
L
Ares
1
1
0
1
L
Nike
duke76
Nike
0
4
0
0
L
Ne Zha
grawiz76
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,099
Damage
12,882
27,894
Taken
32,248
12,927
Mitigated
12,299
9,932
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,491
200
0
1,638
4,960
1,583
94
1,978
2,880
33,838
0
W
Nemesis
 
Nemesis
4,090
548
0
2,823
7,505
2,633
0
1,929
5,506
0
41,158
L
3,051
915
0
2,442
4,608
842
0
1,091
3,517
29,642
0
W
Apollo
3,880
2,257
0
1,773
4,336
1,403
1,118
2,046
2,290
0
38,584
L
2,700
775
224
1,163
6,359
2,198
128
4,654
1,705
26,403
0
W
3,369
416
313
2,635
6,753
4,266
15
3,995
2,758
13,783
0
W
King Arthur
Qahnaarin_lotr
King Arthur
3,269
254
0
750
4,340
3,042
315
261
4,079
0
34,367
L
Ares
4,630
58
0
2,668
8,046
5,003
0
2,388
5,601
17,416
0
L
Nike
duke76
Nike
877
61
0
0
4,137
1,633
0
0
4,115
0
11,723
L
Ne Zha
grawiz76
Ne Zha
1,624
371
0
4,483
9,098
2,623
0
727
8,371
0
31,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,672
Gold Earned
25,533
329
Minions Killed
253
0
Camps Cleared
0
1,105,007
Distance Traveled
903,004
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,572
597
64
6
0
209,314
5
W
Nemesis
6,556
596
80
7
0
264,002
3
L
Sol
5,136
467
69
6
0
196,160
5
W
Apollo
5,766
524
79
7
0
197,948
1
L
Ra
5,101
464
62
6
0
171,251
2
W
Geb
6,405
582
20
2
0
206,635
2
W
King Arthur
7,373
670
86
8
0
227,108
2
L
Ares
5,441
495
20
2
0
215,942
3
L
Nike
4,192
381
26
2
0
91,703
0
L
Ne Zha
5,663
515
76
7
0
227,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role