Player Matchup

Baron Samedi
Baron Samedi
AfricanChance
Baron Samedi
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
97W - 108L
1,572 Elo+
Party 1
Yemoja
Yemoja
GrandPappyClean
Yemoja
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 71L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
Insomniuh
Danzaburou
Level 65
God Stats
1W - 3L
1,914 SR
Queue Stats
39W - 59L
1,664 Elo+
Party 1
Bellona
Bellona
Longbranch P
Bellona
Level 53
God Stats
5W - 6L
1,766 SR
Queue Stats
19W - 29L
1,377 Elo+
Party 1
Kukulkan
Kukulkan
Vierz
Kukulkan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Solo
Team Averages
Level 84
1,636 SR
1,531 Elo+

VS

Team Averages
Level 97
1,710 SR
1,572 Elo+
Horus
Horus
FilaMindbender
Horus
Level 62
God Stats
1W - 0L
1,704 SR
Queue Stats
14W - 9L
1,502 Elo+
Party 2
Hera
Hera
TCFireheart
Hera
Level 95
God Stats
2W - 0L
1,796 SR
Queue Stats
6W - 3L
1,502 Elo+
Party 2
Chiron
Chiron
Tyrant Forbes
Chiron
Level 147
God Stats
3W - 0L
1,836 SR
Queue Stats
271W - 261L
1,542 Elo+
Solo
Kukulkan
Kukulkan
VQR5
Kukulkan
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 95L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
Zeggathor
Gilgamesh
Level 43
God Stats
16W - 18L
1,713 SR
Queue Stats
25W - 31L
1,852 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AfricanChance
Baron Samedi
20
7 / 1 / 8
12,799
800
15,634
10,822
8,529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 8 / 7
10,284
643
10,267
19,464
15,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Insomniuh
Danzaburou
18
1 / 5 / 8
11,170
698
16,804
20,151
7,933
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Longbranch P
Bellona
19
6 / 3 / 4
11,702
731
6,907
21,426
26,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Vierz
Kukulkan
18
1 / 4 / 4
11,183
699
12,978
14,036
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 12
11,723
733
5,935
20,016
21,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 3 / 11
11,642
728
13,823
9,960
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 1 / 8
12,476
780
15,986
12,765
5,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
VQR5
Kukulkan
20
7 / 3 / 10
13,479
842
26,817
16,047
6,949
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Zeggathor
Gilgamesh
19
6 / 5 / 8
13,123
820
13,950
29,791
23,519
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
70
15
Kills
21
21
Deaths
16
31
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AfricanChance
Baron Samedi
7
1
8
11
W
0
4
12
1.5
L
0
8
7
0.44
L
Danzaburou
Insomniuh
Danzaburou
1
5
8
1
L
Bellona
Longbranch P
Bellona
6
3
4
2.67
W
3
3
11
2.83
W
5
1
8
9
W
Kukulkan
VQR5
Kukulkan
7
3
10
4
L
Kukulkan
Vierz
Kukulkan
1
4
4
0.75
W
Gilgamesh
Zeggathor
Gilgamesh
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,590
Damage
76,511
85,899
Taken
88,579
63,867
Mitigated
61,258
27,710
Healing
34,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AfricanChance
Baron Samedi
15,634
1,287
3,418
5,046
10,822
8,529
34
5,727
5,027
44,640
0
W
5,935
2,595
4,927
6,666
20,016
21,602
166
7,997
11,657
0
14,125
L
10,267
1,742
3,315
2,492
19,464
15,302
0
9,147
10,117
25,620
0
L
Danzaburou
Insomniuh
Danzaburou
16,804
2,983
357
5,379
20,151
7,933
0
9,712
10,275
0
52,111
L
Bellona
Longbranch P
Bellona
6,907
1,115
841
4,881
21,426
26,036
0
9,589
11,587
0
17,979
W
13,823
3,132
0
520
9,960
3,914
1,642
4,323
5,305
33,305
0
W
15,986
3,754
2,129
3,543
12,765
5,274
4,333
7,067
5,442
0
61,339
W
Kukulkan
VQR5
Kukulkan
26,817
866
726
2,118
16,047
6,949
999
6,800
8,624
73,709
0
L
Kukulkan
Vierz
Kukulkan
12,978
572
0
1,981
14,036
6,067
525
7,179
6,649
54,380
0
W
Gilgamesh
Zeggathor
Gilgamesh
13,950
1,558
2,667
10,825
29,791
23,519
1,780
11,516
17,806
6,093
31,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,138
Gold Earned
62,443
268
Minions Killed
308
0
Camps Cleared
0
1,614,485
Distance Traveled
1,687,321
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,799
800
65
4
0
326,405
0
W
Horus
11,723
733
18
1
0
267,746
2
L
Yemoja
10,284
643
33
2
0
269,507
4
L
Danzaburou
11,170
698
58
4
0
327,626
1
L
Bellona
11,702
731
22
1
0
367,275
0
W
Hera
11,642
728
55
3
0
335,448
2
W
Chiron
12,476
780
105
7
0
359,733
4
W
Kukulkan
13,479
842
98
6
0
334,504
2
L
Kukulkan
11,183
699
90
6
0
323,672
2
W
Gilgamesh
13,123
820
32
2
0
389,890
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role