Player Matchup

Hou Yi
Hou Yi
VelvetSilks
Hou Yi
Level 144
God Stats
6W - 5L
1,500 SR
Queue Stats
320W - 364L
1,386 Elo+
Solo
Olorun
Olorun
billy-ball
Olorun
Level 139
God Stats
5W - 5L
1,715 SR
Queue Stats
399W - 386L
1,536 Elo+
Solo
Merlin
Merlin
jhankll
Merlin
Level 62
God Stats
8W - 7L
1,715 SR
Queue Stats
853W - 877L
1,570 Elo+
Solo
Artio
Artio
oreilyautoparts
Artio
Level 29
God Stats
10W - 16L
1,512 SR
Queue Stats
397W - 423L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
x-Paira7
Gilgamesh
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 51L
1,461 Elo+
Solo
Team Averages
Level 93
1,589 SR
1,472 Elo+

VS

Team Averages
Level 90
1,500 SR
1,511 Elo+
Raijin
Raijin
 
Raijin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Inc0gNit0Slay3r
Charybdis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,484 Elo+
Party 1
Baba Yaga
Baba Yaga
Jonjonyjon
Baba Yaga
Level 91
God Stats
6W - 5L
1,500 SR
Queue Stats
267W - 288L
1,415 Elo+
Solo
Hun Batz
Hun Batz
LegendReborn16
Hun Batz
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
StealthyEmo
Baron Samedi
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 16L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
8 / 8 / 14
14,642
637
27,642
25,610
9,728
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
billy-ball
Olorun
20
5 / 8 / 11
14,041
610
12,995
28,099
11,995
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Merlin
jhankll
Merlin
20
8 / 7 / 7
15,342
667
36,268
21,343
8,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 9 / 13
12,248
533
6,971
35,910
49,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
x-Paira7
Gilgamesh
20
2 / 9 / 14
13,907
605
17,467
36,279
42,465
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
6 / 5 / 22
15,215
662
22,041
21,098
7,626
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Inc0gNit0Slay3r
Charybdis
20
8 / 8 / 16
14,426
627
19,202
26,669
9,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Jonjonyjon
Baba Yaga
20
4 / 1 / 29
15,963
694
29,148
24,874
11,266
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
20
9 / 8 / 20
14,969
651
24,621
27,163
15,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
StealthyEmo
Baron Samedi
20
14 / 3 / 21
18,184
791
41,564
26,347
15,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
149
25
Kills
41
41
Deaths
25
59
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
5
22
3.4
W
Charybdis
Inc0gNit0Slay3r
Charybdis
8
8
16
2
W
Baba Yaga
Jonjonyjon
Baba Yaga
4
1
29
18.5
W
Hun Batz
9
8
20
2.38
W
Baron Samedi
StealthyEmo
Baron Samedi
14
3
21
8.17
L
Hou Yi
8
8
14
1.88
L
Olorun
billy-ball
Olorun
5
8
11
1.31
L
Merlin
jhankll
Merlin
8
7
7
1.64
L
2
9
13
0.94
L
Gilgamesh
x-Paira7
Gilgamesh
2
9
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,343
Damage
136,576
147,241
Taken
126,151
122,660
Mitigated
59,389
58,700
Healing
66,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
22,041
2,416
2,553
4,831
21,098
7,626
1,450
11,440
9,497
45,718
0
W
Charybdis
Inc0gNit0Slay3r
Charybdis
19,202
13,964
3,393
7,255
26,669
9,973
1,118
11,379
15,019
0
32,652
W
Baba Yaga
Jonjonyjon
Baba Yaga
29,148
1,265
2,111
7,350
24,874
11,266
1,504
11,007
13,723
64,447
0
W
Hun Batz
24,621
4,464
3,492
7,863
27,163
15,013
719
13,685
13,130
0
44,005
W
Baron Samedi
StealthyEmo
Baron Samedi
41,564
797
13,852
13,804
26,347
15,511
1,705
7,717
18,548
78,276
0
L
Hou Yi
27,642
9,171
2,118
5,290
25,610
9,728
0
18,163
7,199
0
54,265
L
Olorun
billy-ball
Olorun
12,995
6,583
11,364
11,391
28,099
11,995
0
18,601
9,290
41,595
0
L
Merlin
jhankll
Merlin
36,268
1,341
3,014
4,246
21,343
8,576
0
13,486
7,540
74,658
0
L
6,971
547
2,176
4,328
35,910
49,896
0
19,775
15,500
17,498
0
L
Gilgamesh
x-Paira7
Gilgamesh
17,467
3,179
5,205
9,568
36,279
42,465
96
22,728
13,108
0
29,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,180
Gold Earned
78,757
228
Minions Killed
249
0
Camps Cleared
0
1,857,492
Distance Traveled
2,148,343
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
15,215
662
35
2
0
429,376
0
W
Charybdis
14,426
627
30
1
0
393,113
4
W
Baba Yaga
15,963
694
49
2
0
493,520
0
W
Hun Batz
14,969
651
36
2
0
415,449
0
W
Baron Samedi
18,184
791
99
4
0
416,885
0
L
Hou Yi
14,642
637
59
3
0
367,735
0
L
Olorun
14,041
610
57
2
0
359,323
1
L
Merlin
15,342
667
67
3
0
383,684
2
L
Artio
12,248
533
26
1
0
398,694
1
L
Gilgamesh
13,907
605
19
1
0
348,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role