Player Matchup

Arachne
Arachne
BishopTibbs23
Arachne
Level 44
God Stats
1W - 3L
1,282 SR
Queue Stats
46W - 44L
1,572 Elo+
Solo
King Arthur
King Arthur
Fishboyz07
King Arthur
Level 68
God Stats
34W - 33L
1,530 SR
Queue Stats
119W - 124L
1,591 Elo+
Party 2
Charybdis
Charybdis
LightingSpeed12
Charybdis
Level 86
God Stats
124W - 113L
1,674 SR
Queue Stats
156W - 165L
1,572 Elo+
Party 2
The Morrigan
The Morrigan
soccer hoffax1
The Morrigan
Level 62
God Stats
6W - 7L
1,655 SR
Queue Stats
115W - 127L
1,574 Elo+
Party 2
Athena
Athena
superninjab0y
Athena
Level 28
God Stats
1W - 1L
1,708 SR
Queue Stats
29W - 23L
1,935 Elo+
Party 2
Team Averages
Level 58
1,570 SR
1,649 Elo+

VS

Team Averages
Level 66
1,504 SR
1,504 Elo+
Achilles
Achilles
RAWR_NERO_FTB
Achilles
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,429 Elo+
Solo
Danzaburou
Danzaburou
Thunder_o_Cruel
Danzaburou
Level 160
God Stats
3W - 0L
1,737 SR
Queue Stats
16W - 14L
1,745 Elo+
Party 3
Atlas
Atlas
Ti Costaud
Atlas
Level 28
God Stats
3W - 7L
1,278 SR
Queue Stats
13W - 19L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
Ti Grincheux
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,450 Elo+
Party 1
Nemesis
Nemesis
ZeninhoCheira
Nemesis
Level 34
God Stats
1W - 0L
1,504 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
4 / 3 / 1
8,892
523
6,077
11,102
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Fishboyz07
King Arthur
15
2 / 3 / 4
8,984
528
8,614
13,754
10,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
LightingSpeed12
Charybdis
14
1 / 4 / 4
8,356
492
12,395
12,680
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
soccer hoffax1
The Morrigan
15
2 / 3 / 1
9,151
538
6,766
8,804
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 3 / 4
7,958
468
5,946
16,849
13,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RAWR_NERO_FTB
Achilles
14
4 / 3 / 3
8,553
503
8,004
15,841
13,793
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Danzaburou
Thunder_o_Cruel
Danzaburou
14
2 / 3 / 3
8,498
500
13,584
13,901
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
13
3 / 2 / 3
8,123
478
6,234
13,520
10,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
Ti Grincheux
Kukulkan
15
2 / 1 / 5
9,175
540
4,790
4,510
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
15
5 / 1 / 6
9,200
541
9,032
11,313
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
10
Kills
16
16
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
4
3
1
1.5
L
King Arthur
Fishboyz07
King Arthur
2
3
4
1.33
L
Charybdis
LightingSpeed12
Charybdis
1
4
4
0.75
W
Achilles
RAWR_NERO_FTB
Achilles
4
3
3
1.83
W
Danzaburou
Thunder_o_Cruel
Danzaburou
2
3
3
1.17
W
Atlas
3
2
3
2.25
W
Kukulkan
Ti Grincheux
Kukulkan
2
1
5
4.5
W
Nemesis
5
1
6
8
L
The Morrigan
soccer hoffax1
The Morrigan
2
3
1
0.83
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,798
Damage
41,644
63,189
Taken
59,085
35,984
Mitigated
35,098
18,626
Healing
17,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
6,077
3,947
0
2,028
11,102
4,066
0
1,738
9,364
0
66,049
L
King Arthur
Fishboyz07
King Arthur
8,614
958
0
4,721
13,754
10,134
190
911
12,843
0
50,454
L
Charybdis
LightingSpeed12
Charybdis
12,395
4,378
0
5,429
12,680
4,011
921
2,208
10,472
0
72,345
W
Achilles
RAWR_NERO_FTB
Achilles
8,004
1,606
0
3,197
15,841
13,793
0
1,929
13,912
392
34,144
W
Danzaburou
Thunder_o_Cruel
Danzaburou
13,584
7,705
0
5,460
13,901
4,618
236
2,798
11,103
0
71,490
W
Atlas
6,234
2,842
1,406
4,210
13,520
10,578
208
3,740
9,780
25,599
0
W
Kukulkan
Ti Grincheux
Kukulkan
4,790
456
0
1,085
4,510
1,442
650
1,748
2,762
60,077
0
W
Nemesis
9,032
3,604
0
2,583
11,313
4,667
0
3,099
8,214
0
60,276
L
The Morrigan
soccer hoffax1
The Morrigan
6,766
1,555
0
1,191
8,804
4,038
0
2,672
6,105
59,127
242
L
5,946
1,201
626
4,631
16,849
13,735
303
3,967
12,882
24,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,341
Gold Earned
43,549
477
Minions Killed
456
0
Camps Cleared
0
1,669,493
Distance Traveled
1,634,911
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,892
523
111
7
0
390,663
0
L
King Arthur
8,984
528
82
5
0
329,788
0
L
Charybdis
8,356
492
131
8
0
293,404
0
W
Achilles
8,553
503
76
4
0
312,793
2
W
Danzaburou
8,498
500
116
7
0
278,260
4
W
Atlas
8,123
478
37
2
0
323,449
2
W
Kukulkan
9,175
540
139
8
0
332,550
5
W
Nemesis
9,200
541
88
5
0
387,859
1
L
The Morrigan
9,151
538
119
7
0
288,374
1
L
Athena
7,958
468
34
2
0
367,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role