Player Matchup

Ravana
Ravana
Aceldamah
Ravana
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,396 Elo+
Solo
Hou Yi
Hou Yi
ImRealSticky
Hou Yi
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,255 Elo+
Party 1
Nike
Nike
KurtWelters
Nike
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 159L
1,473 Elo+
Solo
Ymir
Ymir
StryfeNY
Ymir
Level 60
God Stats
1W - 2L
1,215 SR
Queue Stats
17W - 16L
1,247 Elo+
Party 1
Nu Wa
Nu Wa
mennyx24
Nu Wa
Level 109
God Stats
26W - 11L
1,888 SR
Queue Stats
137W - 132L
1,615 Elo+
Solo
Team Averages
Level 66
1,521 SR
1,397 Elo+

VS

Team Averages
Level 77
1,475 SR
1,433 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Hobojhonchicken
Freya
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,370 Elo+
Party 2
Scylla
Scylla
KeeperCelt
Scylla
Level 41
God Stats
5W - 5L
1,619 SR
Queue Stats
61W - 93L
1,343 Elo+
Solo
Nike
Nike
SoccerScare
Nike
Level 53
God Stats
5W - 3L
1,255 SR
Queue Stats
61W - 65L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aceldamah
Ravana
12
2 / 0 / 3
6,934
693
2,503
2,043
639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
10
0 / 0 / 2
5,426
543
2,893
2,073
553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 3
6,364
636
4,277
6,615
2,046
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
2 / 0 / 0
5,989
599
3,049
6,493
3,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
mennyx24
Nu Wa
12
3 / 0 / 2
7,309
731
3,983
3,045
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 1
5,494
549
2,154
6,855
2,784
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
 
Fenrir
8
0 / 3 / 0
4,772
477
1,238
6,525
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,958
496
2,839
6,023
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
KeeperCelt
Scylla
2
0 / 1 / 0
3,681
368
47
974
195
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 0
5,375
538
2,204
8,145
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
8
Kills
0
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
1
0.25
L
Fenrir
 
Fenrir
0
3
0
0
W
Ravana
Aceldamah
Ravana
2
0
3
3.5
L
0
2
0
0
W
Hou Yi
0
0
2
1
L
Scylla
KeeperCelt
Scylla
0
1
0
0
W
1
1
3
2.5
L
0
0
0
0
W
Ymir
2
0
0
2
W
Nu Wa
mennyx24
Nu Wa
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,705
Damage
8,482
20,269
Taken
28,522
7,355
Mitigated
10,017
7,162
Healing
10,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,154
237
0
2,763
6,855
2,784
0
210
6,645
0
27,383
L
Fenrir
 
Fenrir
1,238
54
0
2,507
6,525
1,614
0
1,630
4,895
0
22,658
W
Ravana
Aceldamah
Ravana
2,503
418
0
1,553
2,043
639
256
47
1,996
0
34,612
L
2,839
1,037
0
2,314
6,023
1,494
0
2,169
3,854
28,529
0
W
Hou Yi
2,893
1,379
0
864
2,073
553
0
182
1,891
0
21,994
L
Scylla
KeeperCelt
Scylla
47
47
0
120
974
195
0
583
391
2,711
0
W
4,277
638
0
2,484
6,615
2,046
248
84
6,531
0
29,034
L
2,204
44
321
2,402
8,145
3,930
0
2,440
5,705
0
20,778
W
Ymir
3,049
874
219
1,833
6,493
3,163
0
2,303
4,190
19,850
0
W
Nu Wa
mennyx24
Nu Wa
3,983
901
0
209
3,045
954
1,866
270
2,775
42,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,022
Gold Earned
24,280
313
Minions Killed
210
0
Camps Cleared
0
1,024,160
Distance Traveled
744,772
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,494
549
59
6
0
209,645
3
L
Fenrir
4,772
477
46
5
0
149,426
0
W
Ravana
6,934
693
85
9
0
240,768
4
L
Freya
4,958
496
59
6
0
193,031
2
W
Hou Yi
5,426
543
53
5
0
196,799
3
L
Scylla
3,681
368
7
1
0
19,825
0
W
Nike
6,364
636
62
6
0
184,606
3
L
Nike
5,375
538
39
4
0
172,845
2
W
Ymir
5,989
599
27
3
0
204,304
3
W
Nu Wa
7,309
731
86
9
0
197,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role