Player Matchup

Sol
Sol
Artemis0305
Sol
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,340 Elo+
Solo
Thor
Thor
LushoDR
Thor
Level 16
God Stats
2W - 1L
1,840 SR
Queue Stats
5W - 3L
1,299 Elo+
Party 2
Ymir
Ymir
MarkitoxHoney17
Ymir
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 7L
1,587 Elo+
Party 2
Bellona
Bellona
elaripa
Bellona
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
149W - 107L
1,540 Elo+
Party 2
Hachiman
Hachiman
laucha089
Hachiman
Level 6
God Stats
1W - 2L
1,312 SR
Queue Stats
11W - 7L
1,471 Elo+
Party 2
Team Averages
Level 63
1,531 SR
1,447 Elo+

VS

Team Averages
Level 128
1,458 SR
1,607 Elo+
Janus
Janus
 
Janus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
DelfinCules
Apollo
Level 117
God Stats
3W - 5L
1,500 SR
Queue Stats
85W - 85L
1,500 Elo+
Solo
Chaac
Chaac
HéteroFlex
Chaac
Level 160
God Stats
2W - 1L
1,229 SR
Queue Stats
146W - 71L
1,742 Elo+
Party 1
Kali
Kali
NarutoTFD
Kali
Level 158
God Stats
2W - 1L
1,559 SR
Queue Stats
103W - 69L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,531
353
0
848
180
Magic Focus

Magic Focus

+20
Magical Power

Thor
LushoDR
Thor
7
1 / 3 / 2
4,802
480
1,530
5,617
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
2 / 2 / 3
5,494
549
3,226
9,067
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
elaripa
Bellona
10
0 / 2 / 0
5,879
588
7,935
7,119
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
laucha089
Hachiman
8
4 / 3 / 2
5,447
545
5,382
5,470
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 1 / 5
6,486
649
4,065
2,849
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
 
Ganesha
9
0 / 2 / 6
5,741
574
1,347
6,678
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
10
4 / 2 / 1
5,943
594
4,679
4,958
1,121
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 2
6,321
632
4,064
10,537
5,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
11
5 / 2 / 4
6,798
680
4,107
7,780
2,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
11
11
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
5
3.5
W
Ganesha
 
Ganesha
0
2
6
1.5
L
0
1
0
0
W
Apollo
4
2
1
2.25
W
1
0
2
2
L
Thor
LushoDR
Thor
1
3
2
0.67
L
2
2
3
1.75
W
Kali
5
2
4
3.5
L
Bellona
elaripa
Bellona
0
2
0
0
L
Hachiman
laucha089
Hachiman
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,073
Damage
18,262
28,121
Taken
32,802
15,678
Mitigated
13,376
7,905
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,065
0
0
673
2,849
809
537
526
2,323
36,096
0
W
Ganesha
 
Ganesha
1,347
0
0
1,715
6,678
3,353
0
654
6,024
19,644
0
L
0
0
0
194
848
180
0
104
744
1,595
0
W
Apollo
4,679
3,460
0
1,770
4,958
1,121
1,534
1,149
3,809
0
22,659
W
4,064
918
193
5,862
10,537
5,683
0
0
10,537
0
34,090
L
Thor
LushoDR
Thor
1,530
246
0
960
5,617
1,424
0
1,521
4,096
0
15,959
L
3,226
887
244
1,971
9,067
5,766
0
2,944
6,123
17,230
0
W
Kali
4,107
2,521
0
2,060
7,780
2,410
0
897
6,883
0
34,698
L
Bellona
elaripa
Bellona
7,935
4,046
0
3,210
7,119
6,987
0
0
7,119
0
38,208
L
Hachiman
laucha089
Hachiman
5,382
3,601
0
1,326
5,470
1,321
329
843
4,627
0
19,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,153
Gold Earned
31,289
185
Minions Killed
283
0
Camps Cleared
0
763,422
Distance Traveled
1,016,869
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,486
649
63
6
0
200,238
1
W
Ganesha
5,741
574
15
2
0
186,987
3
L
Sol
3,531
353
4
0
0
18,120
0
W
Apollo
5,943
594
51
5
0
186,235
1
W
Chaac
6,321
632
85
9
0
233,958
2
L
Thor
4,802
480
42
4
0
186,477
0
L
Ymir
5,494
549
18
2
0
187,517
1
W
Kali
6,798
680
69
7
0
209,451
2
L
Bellona
5,879
588
86
9
0
215,138
3
L
Hachiman
5,447
545
35
4
0
156,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role