Player Matchup

Scylla
Scylla
CityHunter222
Scylla
Level 58
God Stats
6W - 13L
1,500 SR
Queue Stats
196W - 218L
1,517 Elo+
Party 2
Horus
Horus
MGiotas
Horus
Level 29
God Stats
20W - 5L
1,342 SR
Queue Stats
163W - 121L
1,579 Elo+
Party 3
Neith
Neith
Stern20
Neith
Level 49
God Stats
258W - 268L
1,453 SR
Queue Stats
454W - 471L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
Xx_Dreckiger_Dan
Gilgamesh
Level 48
God Stats
3W - 4L
1,700 SR
Queue Stats
157W - 169L
1,531 Elo+
Party 2
Poseidon
Poseidon
im_the_toxicity
Poseidon
Level 77
God Stats
48W - 8L
1,500 SR
Queue Stats
371W - 262L
1,571 Elo+
Party 3
Team Averages
Level 52
1,499 SR
1,528 Elo+

VS

Team Averages
Level 56
1,545 SR
1,353 Elo+
Skadi
Skadi
BEARit59
Skadi
Level 46
God Stats
6W - 2L
1,500 SR
Queue Stats
54W - 67L
1,335 Elo+
Party 4
Tiamat
Tiamat
Mr_Candy_616
Tiamat
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 103L
1,365 Elo+
Party 4
Odin
Odin
Warminator3000
Odin
Level 46
God Stats
2W - 7L
1,500 SR
Queue Stats
104W - 134L
1,248 Elo+
Solo
Hun Batz
Hun Batz
YGUAN97
Hun Batz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,275 Elo+
Party 1
Atlas
Atlas
johansito_7
Atlas
Level 58
God Stats
2W - 2L
1,723 SR
Queue Stats
12W - 7L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
9,430
589
7,926
7,138
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
MGiotas
Horus
13
1 / 0 / 10
8,569
536
6,494
11,984
9,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Stern20
Neith
17
3 / 1 / 0
10,058
629
10,318
9,804
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
14
7 / 1 / 3
9,191
574
8,366
9,311
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poseidon
15
7 / 3 / 3
9,304
582
13,121
8,773
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BEARit59
Skadi
10
2 / 9 / 1
6,837
427
6,128
13,123
2,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
13
2 / 5 / 1
8,023
501
3,872
10,987
3,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
0 / 2 / 1
8,066
504
4,184
11,152
5,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
YGUAN97
Hun Batz
12
1 / 5 / 2
7,237
452
5,860
13,891
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 3
7,406
463
7,157
13,813
9,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
22
Kills
6
6
Deaths
22
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
BEARit59
Skadi
2
9
1
0.28
W
4
1
4
6
W
Horus
MGiotas
Horus
1
0
10
6
L
Tiamat
2
5
1
0.5
W
Neith
Stern20
Neith
3
1
0
3
L
0
2
1
0.25
W
Gilgamesh
7
1
3
8.5
L
Hun Batz
YGUAN97
Hun Batz
1
5
2
0.4
W
Poseidon
7
3
3
2.83
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,225
Damage
27,201
47,010
Taken
62,966
22,883
Mitigated
27,074
22,080
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BEARit59
Skadi
6,128
1,497
0
992
13,123
2,689
0
5,719
7,086
0
26,567
W
7,926
402
0
2,556
7,138
2,446
831
1,697
5,441
58,895
0
W
Horus
MGiotas
Horus
6,494
2,233
2,869
6,123
11,984
9,541
182
4,455
7,413
0
16,765
L
Tiamat
3,872
541
0
3,217
10,987
3,953
694
4,962
5,717
38,059
0
W
Neith
Stern20
Neith
10,318
5,699
0
5,846
9,804
3,725
3,178
0
9,314
173
66,402
L
4,184
1,276
0
2,550
11,152
5,910
0
0
11,152
0
39,589
W
Gilgamesh
8,366
1,193
0
3,669
9,311
4,130
484
1,941
7,370
0
56,580
L
Hun Batz
YGUAN97
Hun Batz
5,860
1,705
0
3,539
13,891
4,561
0
5,093
8,656
0
37,310
W
Poseidon
13,121
1,481
0
1,017
8,773
3,041
370
2,936
5,837
73,789
0
L
7,157
2,875
161
2,666
13,813
9,961
0
4,298
9,135
25,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,552
Gold Earned
37,569
483
Minions Killed
291
0
Camps Cleared
0
1,552,808
Distance Traveled
1,597,715
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,837
427
41
3
0
271,727
0
W
Scylla
9,430
589
106
7
0
317,567
3
W
Horus
8,569
536
27
2
0
321,996
5
L
Tiamat
8,023
501
70
4
0
299,551
0
W
Neith
10,058
629
131
8
0
250,181
4
L
Odin
8,066
504
84
5
0
333,754
1
W
Gilgamesh
9,191
574
95
6
0
352,910
1
L
Hun Batz
7,237
452
66
4
0
349,383
1
W
Poseidon
9,304
582
124
8
0
310,154
3
L
Atlas
7,406
463
30
2
0
343,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role