Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BTSArmy131999
Chang'e
Level 85
God Stats
6W - 9L
1,465 SR
Queue Stats
6W - 13L
1,330 Elo+
Party 2
Atlas
Atlas
DyrKral
Atlas
Level 25
God Stats
3W - 5L
1,974 SR
Queue Stats
662W - 619L
1,757 Elo+
Party 2
Ao Kuang
Ao Kuang
Inters3ctFan
Ao Kuang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,428 Elo+
Party 2
Medusa
Medusa
Mirthqt
Medusa
Level 8
God Stats
4W - 9L
1,481 SR
Queue Stats
4W - 9L
1,428 Elo+
Party 2
Team Averages
Level 59
1,584 SR
1,489 Elo+

VS

Team Averages
Level 84
1,511 SR
1,546 Elo+
Ah Muzen Cab
Ah Muzen Cab
H132
Ah Muzen Cab
Level 42
God Stats
2W - 1L
1,787 SR
Queue Stats
41W - 32L
1,490 Elo+
Party 3
Anubis
Anubis
Kapijay
Anubis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,490 Elo+
Party 3
Danzaburou
Danzaburou
LacaJu
Danzaburou
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 11L
1,754 Elo+
Party 3
Sobek
Sobek
bez_4a
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 129L
1,532 Elo+
Party 1
Hades
Hades
cupboard_face
Hades
Level 108
God Stats
4W - 3L
1,267 SR
Queue Stats
37W - 48L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
5 / 2 / 7
12,509
782
15,273
14,523
6,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
17
3 / 12 / 5
10,891
681
11,227
19,372
6,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
DyrKral
Atlas
20
3 / 8 / 11
12,700
794
19,082
31,627
43,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
Inters3ctFan
Ao Kuang
20
9 / 13 / 6
13,306
832
17,866
26,854
10,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Mirthqt
Medusa
16
0 / 8 / 5
10,093
631
6,923
16,629
5,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
H132
Ah Muzen Cab
20
13 / 1 / 17
14,953
935
25,498
17,082
7,809
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Kapijay
Anubis
20
9 / 3 / 21
13,426
839
20,552
15,521
8,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LacaJu
Danzaburou
19
7 / 6 / 18
13,328
833
13,749
15,069
6,171
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
bez_4a
Sobek
19
2 / 5 / 19
11,953
747
10,168
24,024
30,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 5 / 10
13,968
873
23,589
22,168
12,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
127
20
Kills
42
43
Deaths
20
34
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
2
7
4.25
L
Chang'e
3
12
5
0.46
L
Atlas
DyrKral
Atlas
3
8
11
1.06
W
Ah Muzen Cab
H132
Ah Muzen Cab
13
1
17
21.5
L
Ao Kuang
Inters3ctFan
Ao Kuang
9
13
6
0.92
W
Anubis
Kapijay
Anubis
9
3
21
6.5
W
Danzaburou
LacaJu
Danzaburou
7
6
18
2.67
L
Medusa
Mirthqt
Medusa
0
8
5
0.31
W
Sobek
bez_4a
Sobek
2
5
19
2.3
W
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,371
Damage
93,556
109,005
Taken
93,864
71,416
Mitigated
65,335
17,667
Healing
29,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,273
4,384
0
3,151
14,523
6,214
0
5,263
9,128
0
49,775
L
Chang'e
11,227
1,297
1,931
2,856
19,372
6,216
225
13,103
6,066
35,066
0
L
Atlas
DyrKral
Atlas
19,082
7,570
433
2,864
31,627
43,420
76
12,881
18,220
44,686
0
W
Ah Muzen Cab
H132
Ah Muzen Cab
25,498
11,989
738
7,758
17,082
7,809
3,205
8,333
8,749
0
76,207
L
Ao Kuang
Inters3ctFan
Ao Kuang
17,866
5,001
0
6,120
26,854
10,433
0
13,027
13,409
43,922
2,891
W
Anubis
Kapijay
Anubis
20,552
781
0
7,104
15,521
8,593
875
8,966
6,555
61,305
0
W
Danzaburou
LacaJu
Danzaburou
13,749
3,746
0
2,021
15,069
6,171
2,187
8,102
6,967
0
30,270
L
Medusa
Mirthqt
Medusa
6,923
3,894
67
245
16,629
5,133
0
8,869
7,636
0
24,044
W
Sobek
bez_4a
Sobek
10,168
745
0
2,672
24,024
30,155
620
10,127
13,897
30,114
0
W
23,589
2,869
471
8,989
22,168
12,607
3,413
11,315
10,853
65,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,499
Gold Earned
67,628
311
Minions Killed
341
0
Camps Cleared
0
1,402,377
Distance Traveled
1,585,840
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,509
782
83
5
0
324,750
3
L
Chang'e
10,891
681
69
4
0
254,933
1
L
Atlas
12,700
794
36
2
0
271,276
1
W
Ah Muzen Cab
14,953
935
119
7
0
351,389
0
L
Ao Kuang
13,306
832
70
4
0
268,772
2
W
Anubis
13,426
839
68
4
0
315,120
1
W
Danzaburou
13,328
833
30
2
0
272,711
0
L
Medusa
10,093
631
53
3
0
282,646
2
W
Sobek
11,953
747
27
2
0
357,663
0
W
Hades
13,968
873
97
6
0
288,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role