Player Matchup

Merlin
Merlin
Bronze III
ChanitoGamer
Merlin
Bronze III
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 78L
1,361 MMR
Solo
Artio
Artio
Bronze IV
FierceYogurt
Artio
Bronze IV
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 19L
1,219 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
K0X Kommando
Cthulhu
Bronze III
Level 106
God Stats
2W - 6L
1,748 SR
Queue Stats
51W - 94L
1,292 MMR
Solo
Fenrir
Fenrir
Bronze III
OJuan77
Fenrir
Bronze III
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,363 MMR
Solo
Izanami
Izanami
Silver III
Zekeoh
Izanami
Silver III
Level 129
God Stats
14W - 7L
1,693 SR
Queue Stats
63W - 61L
1,360 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 125
1,588 SR
1,319 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 137
1,436 SR
1,326 MMR
Bacchus
Bacchus
Silver V
A_YO_Rell
Bacchus
Silver V
Level 86
God Stats
16W - 21L
1,147 SR
Queue Stats
155W - 170L
1,292 MMR
Solo
Mercury
Mercury
Bronze III
Pigeonstrikes
Mercury
Bronze III
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 46L
1,358 MMR
Solo
Scylla
Scylla
Bronze III
WRTN Rozzarious
Scylla
Bronze III
Level 160
God Stats
0W - 2L
1,306 SR
Queue Stats
199W - 192L
1,360 MMR
Solo
Xbalanque
Xbalanque
Gold V
XCZ42766XCZ
Xbalanque
Gold V
Level 150
God Stats
5W - 9L
1,500 SR
Queue Stats
837W - 864L
1,334 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
xYoungTitanx
Sun Wukong
Silver II
Level 143
God Stats
6W - 10L
1,727 SR
Queue Stats
531W - 578L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 3 / 3
14,136
544
21,833
11,487
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 0 / 15
13,008
500
7,390
25,875
36,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
K0X Kommando
Cthulhu
12
0 / 4 / 0
9,517
366
5,012
7,420
4,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
OJuan77
Fenrir
19
5 / 3 / 6
12,745
490
13,676
20,914
10,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Zekeoh
Izanami
20
12 / 1 / 8
16,015
616
30,169
18,134
9,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
CliodhnaAtlasOlorunMedusaBastet

VS

Bans
Ah Muzen CabLokiGebNikeMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A_YO_Rell
Bacchus
16
1 / 4 / 2
11,556
444
8,095
27,604
24,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
19
4 / 5 / 2
12,745
490
8,707
24,404
7,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
1 / 3 / 1
12,954
498
10,689
11,983
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
XCZ42766XCZ
Xbalanque
20
0 / 8 / 2
13,435
517
8,848
21,414
5,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
xYoungTitanx
Sun Wukong
20
5 / 3 / 2
14,313
551
11,429
29,417
22,502
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
23
Kills
11
11
Deaths
23
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
A_YO_Rell
Bacchus
1
4
2
0.5
W
Merlin
4
3
3
1.83
W
2
0
15
9.5
W
Cthulhu
K0X Kommando
Cthulhu
0
4
0
0
W
Fenrir
OJuan77
Fenrir
5
3
6
2.67
L
Mercury
4
5
2
1
L
1
3
1
0.5
L
Xbalanque
XCZ42766XCZ
Xbalanque
0
8
2
0.13
W
Izanami
Zekeoh
Izanami
12
1
8
16
L
Sun Wukong
xYoungTitanx
Sun Wukong
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,080
Damage
47,768
83,830
Taken
114,822
66,511
Mitigated
64,079
27,823
Healing
42,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
A_YO_Rell
Bacchus
8,095
1,258
481
9,543
27,604
24,088
456
11,741
15,863
24,242
0
W
Merlin
21,833
745
0
2,438
11,487
5,112
850
5,028
6,332
129,249
0
W
7,390
1,213
693
8,332
25,875
36,877
123
6,619
18,132
33,255
0
W
Cthulhu
K0X Kommando
Cthulhu
5,012
927
0
1,309
7,420
4,663
0
0
6,957
30,537
0
W
Fenrir
OJuan77
Fenrir
13,676
2,600
0
4,289
20,914
10,113
0
4,406
16,033
0
89,145
L
Mercury
8,707
3,809
0
8,647
24,404
7,670
726
4,901
19,323
0
96,003
L
10,689
686
100
2,448
11,983
3,831
1,806
2,295
9,688
104,100
510
L
Xbalanque
XCZ42766XCZ
Xbalanque
8,848
4,700
0
7,304
21,414
5,988
3,397
4,582
16,832
0
105,048
W
Izanami
Zekeoh
Izanami
30,169
20,933
0
10,762
18,134
9,746
6,728
4,277
13,439
0
174,116
L
Sun Wukong
xYoungTitanx
Sun Wukong
11,429
2,100
329
13,391
29,417
22,502
2,861
10,716
18,701
0
92,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,421
Gold Earned
65,003
645
Minions Killed
697
0
Camps Cleared
0
2,200,351
Distance Traveled
2,414,057
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,556
444
25
1
0
489,988
11
W
Merlin
14,136
544
206
8
0
460,395
4
W
Artio
13,008
500
53
2
0
535,494
8
W
Cthulhu
9,517
366
61
2
0
225,685
3
W
Fenrir
12,745
490
100
4
0
501,501
8
L
Mercury
12,745
490
114
4
0
545,629
6
L
Scylla
12,954
498
201
8
0
489,133
4
L
Xbalanque
13,435
517
173
7
0
433,912
3
W
Izanami
16,015
616
225
9
0
477,276
8
L
Sun Wukong
14,313
551
184
7
0
455,395
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role