Player Matchup

Bellona
Bellona
Clumsy Thumz
Bellona
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,463 Elo+
Party 2
Fafnir
Fafnir
EnVy Doty
Fafnir
Level 158
God Stats
3W - 1L
1,710 SR
Queue Stats
171W - 180L
1,530 Elo+
Party 2
Nu Wa
Nu Wa
Santos--420
Nu Wa
Level 124
God Stats
9W - 4L
1,500 SR
Queue Stats
195W - 190L
1,622 Elo+
Solo
Chiron
Chiron
Smucks
Chiron
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,530 Elo+
Party 2
Ah Puch
Ah Puch
totalzz
Ah Puch
Level 70
God Stats
3W - 2L
1,500 SR
Queue Stats
155W - 164L
1,231 Elo+
Solo
Team Averages
Level 127
1,542 SR
1,476 Elo+

VS

Team Averages
Level 135
1,538 SR
1,600 Elo+
Cthulhu
Cthulhu
Jajumesan
Cthulhu
Level 115
God Stats
6W - 4L
1,500 SR
Queue Stats
61W - 55L
1,361 Elo+
Solo
Medusa
Medusa
Lone Wolf 907
Medusa
Level 156
God Stats
11W - 12L
1,690 SR
Queue Stats
1,051W - 828L
1,610 Elo+
Party 1
Hou Yi
Hou Yi
VonGrim636
Hou Yi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 54L
1,678 Elo+
Party 1
He Bo
He Bo
XxXTheDanteexxX
He Bo
Level 155
God Stats
3W - 8L
1,500 SR
Queue Stats
550W - 549L
1,870 Elo+
Solo
Osiris
Osiris
tim_killaboi2day
Osiris
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 212L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Clumsy Thumz
Bellona
15
0 / 7 / 13
9,895
618
6,176
19,853
29,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
EnVy Doty
Fafnir
20
1 / 2 / 24
12,087
755
13,203
20,593
29,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 5 / 19
12,172
761
25,060
14,069
7,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Smucks
Chiron
19
9 / 8 / 9
12,916
807
19,813
18,068
9,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
totalzz
Ah Puch
20
13 / 2 / 11
14,891
931
30,637
14,466
9,330
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jajumesan
Cthulhu
19
6 / 3 / 15
12,431
777
17,081
22,968
21,829
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 6 / 13
11,479
717
16,247
19,046
6,893
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
VonGrim636
Hou Yi
18
2 / 4 / 9
10,552
660
10,037
17,291
7,851
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 9 / 11
10,903
681
17,068
18,060
6,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 7 / 10
11,704
732
14,396
24,572
22,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
82
29
Kills
24
24
Deaths
29
76
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bellona
Clumsy Thumz
Bellona
0
7
13
0.93
W
Fafnir
EnVy Doty
Fafnir
1
2
24
6.5
L
Cthulhu
Jajumesan
Cthulhu
6
3
15
4.5
L
4
6
13
1.75
W
6
5
19
3.1
W
Chiron
Smucks
Chiron
9
8
9
1.69
L
Hou Yi
VonGrim636
Hou Yi
2
4
9
1.63
L
5
9
11
1.17
L
7
7
10
1.71
W
Ah Puch
totalzz
Ah Puch
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,889
Damage
74,829
87,049
Taken
101,937
85,046
Mitigated
65,391
25,502
Healing
34,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Clumsy Thumz
Bellona
6,176
931
1,500
1,847
19,853
29,734
158
7,712
11,953
0
11,992
W
Fafnir
EnVy Doty
Fafnir
13,203
3,123
1,118
5,687
20,593
29,115
819
8,790
11,620
22,536
0
L
Cthulhu
Jajumesan
Cthulhu
17,081
454
8,264
5,117
22,968
21,829
190
14,699
7,508
45,107
0
L
16,247
3,312
2,350
4,211
19,046
6,893
856
14,406
4,640
0
45,090
W
25,060
6,063
2,163
1,519
14,069
7,363
1,690
6,641
7,326
45,852
0
W
Chiron
Smucks
Chiron
19,813
8,061
2,234
3,121
18,068
9,504
2,296
7,156
10,912
0
31,368
L
Hou Yi
VonGrim636
Hou Yi
10,037
4,164
1,845
3,243
17,291
7,851
585
13,588
3,703
0
26,246
L
17,068
114
3,070
2,677
18,060
6,478
0
11,426
6,634
25,709
0
L
14,396
5,548
1,020
2,463
24,572
22,340
112
13,573
10,552
0
28,835
W
Ah Puch
totalzz
Ah Puch
30,637
3,369
814
5,499
14,466
9,330
822
3,850
10,433
60,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,961
Gold Earned
57,069
153
Minions Killed
198
0
Camps Cleared
0
1,393,534
Distance Traveled
1,457,231
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,895
618
8
1
0
264,773
2
W
Fafnir
12,087
755
13
1
0
292,431
0
L
Cthulhu
12,431
777
49
3
0
343,466
4
L
Medusa
11,479
717
73
5
0
300,703
1
W
Nu Wa
12,172
761
39
2
0
281,943
0
W
Chiron
12,916
807
22
1
0
273,548
0
L
Hou Yi
10,552
660
46
3
0
288,772
6
L
He Bo
10,903
681
12
1
0
224,237
2
L
Osiris
11,704
732
18
1
0
300,053
1
W
Ah Puch
14,891
931
71
4
0
280,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role