Player Matchup

Poseidon
Poseidon
BigFatKock
Poseidon
Level 105
God Stats
1W - 0L
1,190 SR
Queue Stats
43W - 27L
1,588 Elo+
Party 1
He Bo
He Bo
DTF DMART
He Bo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,292 Elo+
Solo
Xing Tian
Xing Tian
Meanmachine3811
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,862 Elo+
Party 1
Nu Wa
Nu Wa
Metimer
Nu Wa
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 14L
1,862 Elo+
Party 1
Sylvanus
Sylvanus
T100k
Sylvanus
Level 83
God Stats
2W - 1L
1,715 SR
Queue Stats
33W - 18L
1,862 Elo+
Party 1
Team Averages
Level 99
1,481 SR
1,693 Elo+

VS

Team Averages
Level 68
1,500 SR
1,439 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Kaos Krusaders
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,197 Elo+
Party 2
Set
Set
RidiculousTraine
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 21L
1,500 Elo+
Party 3
Cerberus
Cerberus
Staunchi
Cerberus
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 16L
1,500 Elo+
Party 3
Eset
Eset
W1ldCartoons
Eset
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigFatKock
Poseidon
17
9 / 2 / 15
10,694
891
23,399
9,237
3,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
DTF DMART
He Bo
17
4 / 2 / 11
10,003
834
9,465
7,863
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
Meanmachine3811
Xing Tian
15
0 / 4 / 18
9,458
788
7,481
17,690
23,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Metimer
Nu Wa
18
10 / 1 / 13
10,548
879
22,236
6,445
2,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
T100k
Sylvanus
15
2 / 2 / 17
9,673
806
5,191
14,774
15,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 4 / 8
8,577
715
10,933
19,911
30,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 6 / 6
8,287
691
4,084
11,342
5,951
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 5
7,642
637
8,800
12,354
8,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
Staunchi
Cerberus
16
2 / 4 / 7
9,099
758
6,273
20,519
28,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 6 / 6
7,681
640
13,432
11,924
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
42
25
Kills
10
11
Deaths
25
74
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
4
8
1.75
W
Poseidon
BigFatKock
Poseidon
9
2
15
8.25
W
He Bo
DTF DMART
He Bo
4
2
11
4.75
L
2
6
6
0.83
W
Xing Tian
Meanmachine3811
Xing Tian
0
4
18
2.25
W
Nu Wa
Metimer
Nu Wa
10
1
13
16.5
L
2
5
5
0.9
L
Cerberus
Staunchi
Cerberus
2
4
7
1.38
W
Sylvanus
T100k
Sylvanus
2
2
17
5.25
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,772
Damage
43,522
56,009
Taken
76,050
49,247
Mitigated
79,674
23,042
Healing
29,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,933
555
6,473
8,794
19,911
30,335
0
16,056
3,638
0
23,485
W
Poseidon
BigFatKock
Poseidon
23,399
3,694
1,326
1,811
9,237
3,579
1,940
2,170
6,656
43,526
0
W
He Bo
DTF DMART
He Bo
9,465
755
1,352
2,005
7,863
3,239
618
3,687
4,026
27,548
0
L
4,084
1,506
560
1,130
11,342
5,951
0
10,041
1,263
0
5,973
W
Xing Tian
Meanmachine3811
Xing Tian
7,481
1,146
0
712
17,690
23,996
162
6,546
10,452
11,488
0
W
Nu Wa
Metimer
Nu Wa
22,236
6,675
406
286
6,445
2,725
1,120
2,154
4,112
38,696
0
L
8,800
3,035
939
1,427
12,354
8,992
0
11,975
339
0
14,405
L
Cerberus
Staunchi
Cerberus
6,273
161
1,451
5,401
20,519
28,583
0
18,637
1,792
20,347
0
W
Sylvanus
T100k
Sylvanus
5,191
662
8,743
6,401
14,774
15,708
706
5,148
8,960
7,682
0
L
13,432
735
1,152
2,131
11,924
5,813
0
10,636
1,246
33,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,376
Gold Earned
41,286
124
Minions Killed
131
0
Camps Cleared
0
1,133,458
Distance Traveled
1,156,932
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,577
715
23
2
0
257,098
1
W
Poseidon
10,694
891
37
3
0
243,716
0
W
He Bo
10,003
834
47
4
0
212,201
3
L
Bastet
8,287
691
10
1
0
229,614
0
W
Xing Tian
9,458
788
4
0
0
225,978
1
W
Nu Wa
10,548
879
34
3
0
230,209
0
L
Set
7,642
637
15
1
0
222,891
0
L
Cerberus
9,099
758
42
4
0
234,020
2
W
Sylvanus
9,673
806
2
0
0
221,354
0
L
Eset
7,681
640
41
3
0
213,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role