Player Matchup

Hera
Hera
Gimeros
Hera
Level 89
God Stats
7W - 6L
1,500 SR
Queue Stats
71W - 54L
1,256 Elo+
Party 1
Nox
Nox
Riunichann
Nox
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 33L
1,500 Elo+
Party 1
Neith
Neith
VitorGWS
Neith
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 60L
1,416 Elo+
Party 1
Bastet
Bastet
cl1que
Bastet
Level 107
God Stats
13W - 8L
1,586 SR
Queue Stats
19W - 13L
1,489 Elo+
Party 1
Nemesis
Nemesis
xGugaahz
Nemesis
Level 141
God Stats
2W - 2L
1,393 SR
Queue Stats
9W - 14L
1,385 Elo+
Party 1
Team Averages
Level 105
1,496 SR
1,409 Elo+

VS

Team Averages
Level 107
1,531 SR
1,412 Elo+
Hercules
Hercules
CadmusSOTAX
Hercules
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 56L
1,361 Elo+
Party 2
Cabrakan
Cabrakan
FaKuFF123
Cabrakan
Level 89
God Stats
8W - 9L
1,162 SR
Queue Stats
310W - 335L
1,385 Elo+
Solo
Poseidon
Poseidon
MRHYD3
Poseidon
Level 149
God Stats
18W - 20L
1,823 SR
Queue Stats
494W - 531L
1,413 Elo+
Solo
Chernobog
Chernobog
Stickyrep
Chernobog
Level 122
God Stats
16W - 21L
1,669 SR
Queue Stats
339W - 334L
1,622 Elo+
Party 2
Mulan
Mulan
milanesa2013
Mulan
Level 87
God Stats
23W - 21L
1,500 SR
Queue Stats
146W - 127L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Gimeros
Hera
16
4 / 7 / 7
9,501
559
11,366
10,136
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 10
8,637
508
5,437
9,201
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
VitorGWS
Neith
14
4 / 5 / 3
8,798
518
8,188
11,283
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
cl1que
Bastet
17
6 / 1 / 3
10,158
598
15,738
11,886
8,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
xGugaahz
Nemesis
15
10 / 3 / 2
9,803
577
9,358
11,218
5,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CadmusSOTAX
Hercules
13
2 / 3 / 1
8,456
497
5,293
15,577
7,552
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
FaKuFF123
Cabrakan
15
2 / 4 / 5
8,756
515
6,541
12,434
6,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Poseidon
MRHYD3
Poseidon
14
7 / 7 / 2
9,293
547
8,725
11,992
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Stickyrep
Chernobog
14
4 / 6 / 4
9,725
572
9,803
12,361
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 5 / 5
8,472
498
7,321
15,619
14,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
25
Kills
19
19
Deaths
25
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
CadmusSOTAX
Hercules
2
3
1
0.83
L
Cabrakan
FaKuFF123
Cabrakan
2
4
5
1.13
W
Hera
Gimeros
Hera
4
7
7
1.07
L
Poseidon
MRHYD3
Poseidon
7
7
2
1.14
W
1
3
10
2
L
Chernobog
Stickyrep
Chernobog
4
6
4
1
W
Neith
VitorGWS
Neith
4
5
3
1.1
W
Bastet
cl1que
Bastet
6
1
3
7.5
L
4
5
5
1.3
W
Nemesis
xGugaahz
Nemesis
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,087
Damage
37,683
53,724
Taken
67,983
23,861
Mitigated
36,866
12,461
Healing
14,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CadmusSOTAX
Hercules
5,293
1,922
0
5,451
15,577
7,552
0
2,096
12,853
1,757
34,723
L
Cabrakan
FaKuFF123
Cabrakan
6,541
808
0
2,630
12,434
6,981
17
2,217
9,863
52,214
0
W
Hera
Gimeros
Hera
11,366
3,004
0
2,230
10,136
3,779
596
5,813
4,085
57,670
0
L
Poseidon
MRHYD3
Poseidon
8,725
1,078
0
1,729
11,992
3,547
592
4,400
7,231
50,383
0
W
5,437
449
0
1,169
9,201
3,298
1,516
1,154
8,007
24,179
0
L
Chernobog
Stickyrep
Chernobog
9,803
6,775
0
1,258
12,361
4,373
95
4,423
7,884
0
65,446
W
Neith
VitorGWS
Neith
8,188
3,724
0
2,482
11,283
3,200
2,408
1,411
9,832
0
52,908
W
Bastet
cl1que
Bastet
15,738
5,293
0
4,677
11,886
8,164
611
3,976
7,822
0
60,478
L
7,321
740
1,238
2,458
15,619
14,413
0
3,096
12,407
3,456
19,442
W
Nemesis
xGugaahz
Nemesis
9,358
3,797
0
1,903
11,218
5,420
415
3,210
7,864
0
50,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,897
Gold Earned
44,702
433
Minions Killed
427
0
Camps Cleared
0
1,617,639
Distance Traveled
1,528,571
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,456
497
93
5
0
302,509
5
L
Cabrakan
8,756
515
93
5
0
317,265
1
W
Hera
9,501
559
106
6
0
295,797
7
L
Poseidon
9,293
547
104
6
0
279,011
5
W
Nox
8,637
508
42
2
0
305,617
2
L
Chernobog
9,725
572
110
6
0
306,134
4
W
Neith
8,798
518
87
5
0
284,048
5
W
Bastet
10,158
598
120
7
0
357,104
2
L
Mulan
8,472
498
27
2
0
323,652
4
W
Nemesis
9,803
577
78
5
0
375,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role