Player Matchup

Danzaburou
Danzaburou
DraKeDusthoof
Danzaburou
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 104L
1,662 Elo+
Solo
Ares
Ares
Ishbibi
Ares
Level 128
God Stats
7W - 1L
1,500 SR
Queue Stats
149W - 151L
1,581 Elo+
Solo
Neith
Neith
KIWI_Bibbily
Neith
Level 159
God Stats
4W - 8L
1,321 SR
Queue Stats
120W - 112L
1,638 Elo+
Solo
Baron Samedi
Baron Samedi
Sangre-Antrax-
Baron Samedi
Level 159
God Stats
18W - 11L
1,613 SR
Queue Stats
407W - 411L
1,564 Elo+
Solo
Poseidon
Poseidon
destructor1010
Poseidon
Level 122
God Stats
7W - 1L
1,500 SR
Queue Stats
95W - 67L
1,488 Elo+
Solo
Team Averages
Level 137
1,487 SR
1,587 Elo+

VS

Team Averages
Level 132
1,511 SR
1,595 Elo+
Vamana
Vamana
Pinoy_Gamer_ED
Vamana
Level 131
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 93L
1,529 Elo+
Solo
Loki
Loki
RogatienQC
Loki
Level 160
God Stats
39W - 49L
1,841 SR
Queue Stats
260W - 264L
1,610 Elo+
Solo
Ganesha
Ganesha
deadpool199610
Ganesha
Level 145
God Stats
1W - 2L
1,307 SR
Queue Stats
102W - 111L
1,481 Elo+
Solo
Tyr
Tyr
exodusofdeath
Tyr
Level 67
God Stats
0W - 3L
1,418 SR
Queue Stats
11W - 7L
1,716 Elo+
Solo
Tiamat
Tiamat
masta ultime
Tiamat
Level 156
God Stats
142W - 122L
1,490 SR
Queue Stats
370W - 360L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DraKeDusthoof
Danzaburou
18
14 / 3 / 6
11,420
952
15,167
15,592
6,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Ishbibi
Ares
16
2 / 3 / 15
9,885
824
10,115
11,862
11,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 4 / 13
9,519
793
7,824
8,218
3,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Sangre-Antrax-
Baron Samedi
16
4 / 4 / 9
9,234
770
6,820
10,333
4,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
17
3 / 1 / 8
9,530
794
11,955
6,127
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 7
8,665
722
8,842
16,929
15,521
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 7 / 4
8,964
747
5,213
9,771
3,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 3 / 7
8,316
693
6,043
13,627
14,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 4 / 4
9,190
766
8,070
11,238
9,860
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
15
2 / 7 / 5
8,614
718
10,875
14,276
10,454
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
42
24
Kills
15
15
Deaths
25
51
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DraKeDusthoof
Danzaburou
14
3
6
5.67
W
Ares
Ishbibi
Ares
2
3
15
3.17
W
1
4
13
1.88
L
2
4
7
1.38
L
4
7
4
0.86
W
Baron Samedi
Sangre-Antrax-
Baron Samedi
4
4
9
2.13
L
0
3
7
1.17
W
Poseidon
3
1
8
7
L
7
4
4
2.25
L
Tiamat
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,881
Damage
39,043
52,132
Taken
65,841
27,911
Mitigated
53,179
17,752
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DraKeDusthoof
Danzaburou
15,167
8,343
0
6,577
15,592
6,953
1,331
5,061
10,531
0
34,837
W
Ares
Ishbibi
Ares
10,115
523
1,892
3,993
11,862
11,031
438
2,188
9,674
12,279
0
W
7,824
1,870
0
963
8,218
3,543
2,774
1,764
6,454
0
36,421
L
8,842
2,419
0
4,859
16,929
15,521
68
7,053
9,596
0
29,946
L
5,213
341
0
0
9,771
3,233
0
3,824
5,831
0
18,806
W
Baron Samedi
Sangre-Antrax-
Baron Samedi
6,820
878
1,043
2,675
10,333
4,860
264
4,388
5,945
22,775
0
L
6,043
663
0
2,521
13,627
14,111
0
6,045
7,385
19,549
0
W
Poseidon
11,955
2,432
0
609
6,127
1,524
609
3,517
2,610
39,420
0
L
8,070
1,130
621
2,033
11,238
9,860
0
5,337
5,864
0
17,221
L
Tiamat
10,875
367
0
2,339
14,276
10,454
0
5,902
8,275
28,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,588
Gold Earned
43,749
223
Minions Killed
162
0
Camps Cleared
0
1,199,003
Distance Traveled
1,130,073
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,420
952
33
3
0
277,852
1
W
Ares
9,885
824
4
0
0
255,269
3
W
Neith
9,519
793
81
7
0
222,479
0
L
Vamana
8,665
722
46
4
0
230,033
1
L
Loki
8,964
747
31
3
0
222,790
2
W
Baron Samedi
9,234
770
33
3
0
208,933
3
L
Ganesha
8,316
693
9
1
0
227,780
2
W
Poseidon
9,530
794
72
6
0
234,470
0
L
Tyr
9,190
766
29
2
0
227,938
2
L
Tiamat
8,614
718
47
4
0
221,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role