Player Matchup

Apollo
Apollo
LunarVacay3904
Apollo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,490 Elo+
Party 2
Chronos
Chronos
MorsOmni
Chronos
Level 47
God Stats
30W - 27L
1,676 SR
Queue Stats
95W - 95L
1,539 Elo+
Solo
Scylla
Scylla
jtvjet
Scylla
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,443 Elo+
Party 2
Anubis
Anubis
papasmurf327
Anubis
Level 42
God Stats
3W - 2L
1,694 SR
Queue Stats
105W - 51L
1,665 Elo+
Solo
Achilles
Achilles
slippi
Achilles
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,490 Elo+
Party 2
Team Averages
Level 72
1,574 SR
1,525 Elo+

VS

Team Averages
Level 56
1,477 SR
1,427 Elo+
Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Deneides
Jing Wei
Level 21
God Stats
124W - 124L
1,589 SR
Queue Stats
229W - 255L
1,565 Elo+
Party 1
Izanami
Izanami
Hiro-Kagayashi
Izanami
Level 24
God Stats
1W - 5L
1,299 SR
Queue Stats
1W - 6L
1,281 Elo+
Solo
Kumbhakarna
Kumbhakarna
RainmakerJoe
Kumbhakarna
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 92L
1,560 Elo+
Party 1
Charybdis
Charybdis
Tengotousen
Charybdis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 52L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 9
8,862
886
8,389
7,349
2,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
MorsOmni
Chronos
15
4 / 2 / 11
8,836
884
5,651
9,049
3,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
jtvjet
Scylla
13
1 / 1 / 14
7,319
732
4,608
5,670
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
15
3 / 1 / 17
8,351
835
10,630
7,773
3,840
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
slippi
Achilles
15
8 / 3 / 7
9,077
908
9,568
10,534
7,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 5 / 7
7,602
760
8,457
11,066
8,939
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Deneides
Jing Wei
13
2 / 5 / 5
7,492
749
5,093
8,605
2,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 7 / 4
6,488
649
3,439
7,792
2,396
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
RainmakerJoe
Kumbhakarna
13
2 / 5 / 5
7,326
733
5,299
11,469
9,142
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
Tengotousen
Charybdis
11
3 / 3 / 2
6,886
689
4,570
4,198
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
25
Kills
9
9
Deaths
25
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
7
1.1
L
Jing Wei
Deneides
Jing Wei
2
5
5
0.9
L
0
7
4
0.29
W
9
2
9
6.75
W
Chronos
MorsOmni
Chronos
4
2
11
4.75
L
Kumbhakarna
RainmakerJoe
Kumbhakarna
2
5
5
0.9
L
Charybdis
Tengotousen
Charybdis
3
3
2
1.33
W
Scylla
jtvjet
Scylla
1
1
14
8
W
Anubis
3
1
17
11.5
W
Achilles
slippi
Achilles
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,846
Damage
26,858
40,375
Taken
43,130
19,303
Mitigated
23,696
12,333
Healing
3,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,457
816
0
625
11,066
8,939
0
6,006
4,845
17,465
0
L
Jing Wei
Deneides
Jing Wei
5,093
3,894
581
1,165
8,605
2,071
0
4,471
3,828
0
14,017
L
3,439
1,948
154
173
7,792
2,396
0
2,729
4,877
0
14,542
W
8,389
4,013
779
1,802
7,349
2,715
588
2,454
4,895
0
24,231
W
Chronos
MorsOmni
Chronos
5,651
2,105
1,107
2,903
9,049
3,101
3,781
2,282
6,767
29,002
0
L
Kumbhakarna
RainmakerJoe
Kumbhakarna
5,299
1,076
0
271
11,469
9,142
0
5,684
5,429
9,242
0
L
Charybdis
Tengotousen
Charybdis
4,570
2,391
0
901
4,198
1,148
0
1,375
2,607
0
12,574
W
Scylla
jtvjet
Scylla
4,608
555
0
227
5,670
1,749
564
2,563
3,107
11,754
0
W
Anubis
10,630
759
228
2,895
7,773
3,840
421
3,286
4,487
26,178
0
W
Achilles
slippi
Achilles
9,568
2,380
469
1,923
10,534
7,898
641
3,171
7,363
0
23,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,445
Gold Earned
35,794
190
Minions Killed
92
0
Camps Cleared
0
1,015,941
Distance Traveled
855,304
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,602
760
18
2
0
185,819
0
L
Jing Wei
7,492
749
23
2
0
188,484
0
L
Izanami
6,488
649
24
2
0
157,562
2
W
Apollo
8,862
886
29
3
0
209,235
4
W
Chronos
8,836
884
61
6
0
190,765
1
L
Kumbhakarna
7,326
733
9
1
0
191,550
0
L
Charybdis
6,886
689
18
2
0
131,889
0
W
Scylla
7,319
732
17
2
0
231,958
0
W
Anubis
8,351
835
41
4
0
187,204
0
W
Achilles
9,077
908
42
4
0
196,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role