Player Matchup

Khepri
Khepri
Bronze III
 
Khepri
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
Afrogamer69
Thanatos
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,463 MMR
Party 1
Nox
Nox
Bronze III
MRSWAGGER123
Nox
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,500 SR
1,488 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,500 SR
1,500 MMR
Vamana
Vamana
Gold II
 
Vamana
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
 
Tsukuyomi
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver I
 
Raijin
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 4 / 1
5,959
745
2,134
8,478
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Afrogamer69
Thanatos
7
2 / 6 / 1
5,799
725
3,742
8,009
2,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 2
5,361
670
2,722
5,246
1,990
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HeraAh Muzen CabHe BoThothBakasura

VS

Bans
GebUllrBastetSkadiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
7 / 0 / 6
7,660
958
3,820
4,470
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
 
Tsukuyomi
11
5 / 2 / 9
7,316
915
7,631
7,064
2,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
 
Raijin
11
2 / 1 / 10
6,758
845
6,283
3,929
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
1
0.38
W
Vamana
 
Vamana
7
0
6
10
W
Tsukuyomi
 
Tsukuyomi
5
2
9
4.75
W
Raijin
 
Raijin
2
1
10
7
L
Thanatos
Afrogamer69
Thanatos
2
6
1
0.42
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,598
Damage
17,734
21,733
Taken
15,463
10,720
Mitigated
6,994
2,810
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,134
33
0
599
8,478
6,140
0
1,912
6,380
8,392
0
W
Vamana
 
Vamana
3,820
1,635
382
2,865
4,470
3,374
709
1,632
2,838
0
22,172
W
Tsukuyomi
 
Tsukuyomi
7,631
2,115
0
2,203
7,064
2,380
1,115
1,621
5,443
0
22,063
W
Raijin
 
Raijin
6,283
902
0
1,242
3,929
1,240
738
1,952
1,977
25,490
0
L
Thanatos
Afrogamer69
Thanatos
3,742
989
0
2,211
8,009
2,590
0
3,006
4,885
0
10,438
L
2,722
256
0
0
5,246
1,990
0
2,262
2,884
17,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,119
Gold Earned
21,734
70
Minions Killed
106
3
Camps Cleared
6
396,994
Distance Traveled
502,819
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,959
745
8
1
0
130,221
4
W
Vamana
7,660
958
39
5
0
185,577
2
W
Tsukuyomi
7,316
915
36
5
3
171,640
0
W
Raijin
6,758
845
31
4
3
145,602
6
L
Thanatos
5,799
725
20
3
0
143,481
2
L
Nox
5,361
670
42
5
3
123,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role