Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
AhjinXL
Atlas
Level 129
God Stats
11W - 1L
1,961 SR
Queue Stats
138W - 59L
2,088 Elo+
Party 1
Erlang Shen
Erlang Shen
IsItKaldrIsItMe
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 0L
1,937 Elo+
Party 1
Chronos
Chronos
King Shadow XV
Chronos
Level 160
God Stats
15W - 5L
1,500 SR
Queue Stats
429W - 145L
1,986 Elo+
Party 1
Achilles
Achilles
Perluvia
Achilles
Level 155
God Stats
23W - 12L
1,500 SR
Queue Stats
1,123W - 360L
1,807 Elo+
Party 1
Team Averages
Level 100
1,592 SR
1,864 Elo+

VS

Team Averages
Level 89
1,486 SR
1,418 Elo+
Tsukuyomi
Tsukuyomi
IcyB6
Tsukuyomi
Level 45
God Stats
14W - 16L
1,395 SR
Queue Stats
130W - 130L
1,033 Elo+
Solo
Neith
Neith
Jman435
Neith
Level 13
God Stats
0W - 3L
1,318 SR
Queue Stats
0W - 4L
1,252 Elo+
Party 2
Susano
Susano
KDYER124
Susano
Level 156
God Stats
6W - 3L
1,500 SR
Queue Stats
303W - 296L
1,626 Elo+
Party 2
Hera
Hera
Mistashot
Hera
Level 125
God Stats
15W - 13L
1,500 SR
Queue Stats
145W - 129L
1,626 Elo+
Party 2
Ymir
Ymir
evilbrianlord
Ymir
Level 108
God Stats
3W - 1L
1,715 SR
Queue Stats
86W - 70L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
5 / 1 / 2
6,882
688
5,224
6,071
2,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Atlas
AhjinXL
Atlas
9
2 / 1 / 5
6,054
605
2,763
5,528
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
IsItKaldrIsItMe
Erlang Shen
10
2 / 1 / 5
6,343
634
4,958
7,017
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 0 / 2
6,921
692
4,219
4,194
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
Perluvia
Achilles
10
4 / 1 / 3
6,361
636
3,932
5,134
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IcyB6
Tsukuyomi
8
0 / 5 / 1
4,865
487
3,319
6,084
1,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Jman435
Neith
7
0 / 4 / 0
4,342
434
2,257
4,959
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
KDYER124
Susano
10
4 / 3 / 0
6,105
611
3,947
6,836
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
9
0 / 3 / 3
5,546
555
3,728
5,309
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 3 / 2
4,529
453
2,005
6,949
3,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
4
4
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
1
2
6
W
Atlas
AhjinXL
Atlas
2
1
5
4.5
L
Tsukuyomi
IcyB6
Tsukuyomi
0
5
1
0.1
W
Erlang Shen
IsItKaldrIsItMe
Erlang Shen
2
1
5
4.5
L
Neith
Jman435
Neith
0
4
0
0
L
Susano
KDYER124
Susano
4
3
0
1.33
W
4
0
2
5
L
Hera
0
3
3
0.5
W
Achilles
Perluvia
Achilles
4
1
3
5.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,096
Damage
15,256
27,944
Taken
30,137
12,148
Mitigated
9,918
12,698
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,224
1,599
0
2,644
6,071
2,312
0
1,978
4,039
0
39,780
W
Atlas
AhjinXL
Atlas
2,763
1,086
350
1,823
5,528
3,021
0
1,174
3,998
11,312
2,614
L
Tsukuyomi
IcyB6
Tsukuyomi
3,319
809
0
396
6,084
1,484
0
207
5,877
0
20,373
W
Erlang Shen
IsItKaldrIsItMe
Erlang Shen
4,958
2,925
0
3,320
7,017
3,734
22
841
6,132
0
26,672
L
Neith
Jman435
Neith
2,257
690
0
1,150
4,959
1,308
0
3,577
1,382
0
18,438
L
Susano
KDYER124
Susano
3,947
1,083
0
850
6,836
2,690
0
0
6,836
0
32,843
W
4,219
2,358
0
2,052
4,194
1,264
276
761
3,433
44,135
0
L
Hera
3,728
1,176
0
742
5,309
1,242
0
756
4,553
30,802
0
W
Achilles
Perluvia
Achilles
3,932
1,022
0
2,509
5,134
1,817
0
815
4,293
0
25,949
L
2,005
436
0
1,463
6,949
3,194
0
2,373
4,576
13,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,561
Gold Earned
25,387
319
Minions Killed
253
0
Camps Cleared
0
1,037,070
Distance Traveled
943,015
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,882
688
77
8
0
227,882
3
W
Atlas
6,054
605
15
2
0
208,756
3
L
Tsukuyomi
4,865
487
48
5
0
185,267
0
W
Erlang Shen
6,343
634
58
6
0
197,141
0
L
Neith
4,342
434
46
5
0
166,935
0
L
Susano
6,105
611
66
7
0
204,829
1
W
Chronos
6,921
692
107
11
0
179,144
2
L
Hera
5,546
555
76
8
0
188,348
4
W
Achilles
6,361
636
62
6
0
224,147
4
L
Ymir
4,529
453
17
2
0
197,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role