Player Matchup

Agni
Agni
ClauzZDarKray
Agni
Level 153
God Stats
2W - 0L
1,513 SR
Queue Stats
63W - 57L
1,149 Elo+
Solo
Nemesis
Nemesis
DalinarKhölin
Nemesis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Chaac
Chaac
MrMagicPants
Chaac
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 2
Team Averages
Level 144
1,504 SR
1,383 Elo+

VS

Team Averages
Level 78
1,414 SR
1,274 Elo+
Hercules
Hercules
RoloCompreçor
Hercules
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,074 Elo+
Party 1
Baron Samedi
Baron Samedi
maxineytor
Baron Samedi
Level 89
God Stats
2W - 6L
1,500 SR
Queue Stats
73W - 90L
1,674 Elo+
Solo
Neith
Neith
seiilabicho
Neith
Level 6
God Stats
0W - 7L
1,242 SR
Queue Stats
0W - 7L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 11
10,008
770
14,052
7,654
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 11
9,904
762
14,186
14,004
11,317
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 10
10,262
789
11,543
12,978
9,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 2 / 2
8,071
621
7,059
21,633
17,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
maxineytor
Baron Samedi
11
0 / 8 / 3
7,664
590
8,610
16,695
7,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 2
8,061
620
3,082
8,745
2,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
16
Kills
4
4
Deaths
16
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
W
5
1
11
10.5
W
6
2
10
5.5
L
Hercules
2
2
2
1.5
L
Baron Samedi
maxineytor
Baron Samedi
0
8
3
0.19
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,781
Damage
18,751
34,636
Taken
47,073
24,217
Mitigated
27,400
9,168
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,052
531
425
837
7,654
3,043
1,292
2,980
4,674
39,903
0
W
14,186
6,354
0
2,740
14,004
11,317
554
5,161
8,843
0
27,795
W
11,543
2,019
0
5,166
12,978
9,857
549
3,308
9,670
0
42,999
L
Hercules
7,059
393
0
5,741
21,633
17,757
0
6,793
14,840
8,639
14,605
L
Baron Samedi
maxineytor
Baron Samedi
8,610
960
522
4,063
16,695
7,014
0
5,128
11,567
33,134
0
L
3,082
1,210
0
218
8,745
2,629
0
2,711
6,034
0
8,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,174
Gold Earned
23,796
140
Minions Killed
98
10
Camps Cleared
2
835,002
Distance Traveled
648,287
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,008
770
57
4
2
266,326
1
W
Nemesis
9,904
762
28
2
0
292,533
4
W
Chaac
10,262
789
55
4
8
276,143
4
L
Hercules
8,071
621
34
3
0
278,851
4
L
Baron Samedi
7,664
590
53
4
1
188,681
3
L
Neith
8,061
620
11
1
1
180,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role