Player Matchup

Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
Burnchy
Horus
Gold IV
Level 144
God Stats
1W - 1L
1,727 SR
Queue Stats
14W - 20L
1,390 MMR
Party 3
Cernunnos
Cernunnos
Silver II
N30D34D5T4
Cernunnos
Silver II
Level 129
God Stats
6W - 7L
1,909 SR
Queue Stats
180W - 192L
1,551 MMR
Solo
Nike
Nike
Gold V
TheLagRex
Nike
Gold V
Level 84
God Stats
1W - 2L
1,519 SR
Queue Stats
19W - 35L
1,551 MMR
Solo
Ravana
Ravana
Silver I
TunaMayo
Ravana
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,654 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,631 SR
1,529 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,460 SR
1,538 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Silver II
DzikaSwiniaa
Sol
Silver II
Level 156
God Stats
3W - 1L
1,301 SR
Queue Stats
123W - 115L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold V
Sztormi
Nemesis
Gold V
Level 152
God Stats
2W - 4L
1,500 SR
Queue Stats
69W - 65L
1,644 MMR
Party 1
Ares
Ares
Gold IV
Zyxman
Ares
Gold IV
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
273W - 244L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
4 / 1 / 0
6,376
638
3,447
3,775
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Burnchy
Horus
8
1 / 2 / 1
5,187
519
2,165
8,270
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
N30D34D5T4
Cernunnos
9
0 / 6 / 5
5,378
538
5,642
8,677
1,888
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
6
0 / 3 / 0
4,408
441
1,286
5,788
2,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ravana
TunaMayo
Ravana
9
1 / 2 / 2
5,687
569
3,103
5,588
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
CamazotzIzanamiCliodhnaGeb

VS

Bans
Hou YiBastetKhepriAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 0 / 0
7,355
736
4,327
5,580
4,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
 
Hachiman
11
4 / 3 / 4
6,799
680
8,454
8,408
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 2
6,695
670
2,936
4,296
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Sztormi
Nemesis
11
2 / 1 / 2
6,279
628
3,696
5,920
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
Zyxman
Ares
10
4 / 2 / 2
6,554
655
4,319
8,464
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
14
14
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
1
0
4
W
Chaac
 
Chaac
3
0
0
3
W
Hachiman
 
Hachiman
4
3
4
2
L
Horus
Burnchy
Horus
1
2
1
0.75
W
1
0
2
2
L
Cernunnos
N30D34D5T4
Cernunnos
0
6
5
0.42
W
Nemesis
Sztormi
Nemesis
2
1
2
3
L
Nike
0
3
0
0
L
Ravana
TunaMayo
Ravana
1
2
2
1
W
Ares
Zyxman
Ares
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,643
Damage
23,732
32,098
Taken
32,668
10,807
Mitigated
14,116
8,387
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,447
223
0
103
3,775
1,266
0
1,469
2,306
30,844
0
W
Chaac
 
Chaac
4,327
1,103
0
3,462
5,580
4,039
0
0
5,420
0
36,861
W
Hachiman
 
Hachiman
8,454
4,926
0
3,442
8,408
1,784
460
694
7,484
0
38,849
L
Horus
Burnchy
Horus
2,165
1,255
553
3,082
8,270
4,004
0
2,166
5,977
0
11,301
W
2,936
522
0
2,607
4,296
1,546
36
816
3,449
41,338
5,347
L
Cernunnos
N30D34D5T4
Cernunnos
5,642
2,422
0
1,025
8,677
1,888
0
2,952
5,725
0
27,123
W
Nemesis
Sztormi
Nemesis
3,696
1,875
0
3,271
5,920
1,588
0
525
5,395
0
32,753
L
Nike
1,286
274
0
699
5,788
2,068
0
0
5,416
0
15,970
L
Ravana
TunaMayo
Ravana
3,103
894
0
2,925
5,588
1,581
0
491
5,097
0
29,825
W
Ares
Zyxman
Ares
4,319
195
0
1,617
8,464
5,159
0
1,412
6,754
12,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,036
Gold Earned
33,682
240
Minions Killed
349
0
Camps Cleared
0
1,091,685
Distance Traveled
1,105,156
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,376
638
64
6
0
226,767
5
W
Chaac
7,355
736
86
9
0
222,512
4
W
Hachiman
6,799
680
68
7
0
187,089
3
L
Horus
5,187
519
11
1
0
208,583
1
W
Sol
6,695
670
106
11
0
229,299
3
L
Cernunnos
5,378
538
63
6
0
186,517
2
W
Nemesis
6,279
628
73
7
0
253,179
4
L
Nike
4,408
441
33
3
0
221,345
6
L
Ravana
5,687
569
69
7
0
248,473
3
W
Ares
6,554
655
16
2
0
213,077
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role